Player Matchup

Mulan
Mulan
ColdWorld018204
Mulan
Level 64
God Stats
10W - 7L
1,606 SR
Queue Stats
46W - 52L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
PolarBear212407
Kukulkan
Level 25
God Stats
9W - 4L
1,830 SR
Queue Stats
45W - 48L
1,345 Elo+
Party 1
Bacchus
Bacchus
ReflexTitan
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,308 Elo+
Party 1
Team Averages
Level 39
1,645 SR
1,326 Elo+

VS

Team Averages
Level 105
1,343 SR
1,396 Elo+
Surtr
Surtr
darkwater1987
Surtr
Level 89
God Stats
35W - 33L
1,455 SR
Queue Stats
210W - 213L
1,407 Elo+
Party 2
Anubis
Anubis
destroyer3785
Anubis
Level 128
God Stats
13W - 12L
1,302 SR
Queue Stats
177W - 194L
1,388 Elo+
Party 2
Cupid
Cupid
sebastianaron300
Cupid
Level 97
God Stats
4W - 3L
1,272 SR
Queue Stats
323W - 347L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,526
753
6,243
9,705
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
6 / 1 / 2
8,243
824
7,987
5,154
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ReflexTitan
Bacchus
13
1 / 0 / 9
8,203
820
9,422
10,252
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,864
686
7,240
10,046
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 6 / 1
6,465
647
5,353
8,209
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 2
6,663
666
5,235
9,011
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Kukulkan
6
1
2
7
W
Bacchus
ReflexTitan
Bacchus
1
0
9
5.5
L
1
1
1
1.5
L
1
6
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
17,828
25,111
Taken
27,266
23,066
Mitigated
14,038
4,037
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,243
841
0
784
9,705
7,314
465
2,413
7,292
0
18,578
W
Kukulkan
7,987
1,382
0
1,333
5,154
1,961
498
800
4,354
31,738
0
W
Bacchus
ReflexTitan
Bacchus
9,422
1,316
0
1,920
10,252
13,791
99
2,489
7,763
22,865
0
L
7,240
2,896
0
1,988
10,046
6,621
0
6,466
3,450
517
17,934
L
5,353
230
0
1,110
8,209
3,749
0
5,517
2,484
17,931
0
L
5,235
2,390
659
2,899
9,011
3,668
0
5,447
3,321
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
19,992
112
Minions Killed
110
0
Camps Cleared
0
577,181
Distance Traveled
502,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,526
753
27
3
0
190,136
0
W
Kukulkan
8,243
824
59
6
0
180,845
0
W
Bacchus
8,203
820
26
3
0
206,200
0
L
Surtr
6,864
686
30
3
0
173,755
0
L
Anubis
6,465
647
27
3
0
147,146
3
L
Cupid
6,663
666
53
5
0
181,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role