Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YourKO
Gilgamesh
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
jemaili
Nu Wa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 2
Neith
Neith
lukabrlek
Neith
Level 124
God Stats
2W - 1L
1,665 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 2
Serqet
Serqet
mata55
Serqet
Level 153
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 2
Team Averages
Level 139
1,564 SR
1,402 Elo+

VS

Team Averages
Level 126
1,648 SR
1,485 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AlexFireLord
Surtr
Level 158
God Stats
4W - 2L
1,704 SR
Queue Stats
495W - 489L
1,505 Elo+
Solo
Hades
Hades
IIWoohooII
Hades
Level 89
God Stats
20W - 21L
1,526 SR
Queue Stats
28W - 30L
1,524 Elo+
Party 1
Serqet
Serqet
Tergal
Serqet
Level 155
God Stats
18W - 13L
2,011 SR
Queue Stats
100W - 98L
1,515 Elo+
Solo
Janus
Janus
gahrhm
Janus
Level 82
God Stats
12W - 19L
1,499 SR
Queue Stats
33W - 46L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 2 / 10
10,558
812
11,118
10,003
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
YourKO
Gilgamesh
17
5 / 3 / 13
10,263
789
11,600
14,335
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
jemaili
Nu Wa
18
7 / 2 / 9
10,358
797
12,698
9,655
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
lukabrlek
Neith
18
3 / 1 / 15
10,471
805
12,157
7,448
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
mata55
Serqet
17
8 / 2 / 11
10,725
825
16,854
13,873
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 4 / 4
9,414
724
9,078
13,269
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 3
8,498
654
6,528
16,898
15,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
16
3 / 6 / 3
9,562
736
11,257
17,684
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Tergal
Serqet
17
4 / 7 / 2
9,941
765
9,489
14,639
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
gahrhm
Janus
15
1 / 6 / 3
8,851
681
5,263
11,982
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
28
Kills
10
10
Deaths
28
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
10
5
L
Hou Yi
 
Hou Yi
1
4
4
0.75
L
1
5
3
0.5
L
Hades
3
6
3
0.75
L
Serqet
Tergal
Serqet
4
7
2
0.71
W
Gilgamesh
YourKO
Gilgamesh
5
3
13
3.83
L
Janus
gahrhm
Janus
1
6
3
0.42
W
Nu Wa
jemaili
Nu Wa
7
2
9
5.75
W
Neith
lukabrlek
Neith
3
1
15
10.5
W
Serqet
mata55
Serqet
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,427
Damage
41,615
55,314
Taken
74,472
31,292
Mitigated
39,973
9,659
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,118
232
0
1,813
10,003
4,712
338
5,352
4,297
47,076
0
L
Hou Yi
 
Hou Yi
9,078
3,678
0
2,554
13,269
5,194
0
3,313
9,569
0
52,999
L
6,528
1,574
0
1,397
16,898
15,186
23
5,292
10,932
244
18,233
L
Hades
11,257
193
317
2,996
17,684
8,300
36
8,439
8,740
34,467
0
L
Serqet
Tergal
Serqet
9,489
1,569
0
200
14,639
7,438
0
2,222
11,495
0
26,101
W
Gilgamesh
YourKO
Gilgamesh
11,600
2,989
0
3,582
14,335
10,363
825
2,439
11,637
0
31,346
L
Janus
gahrhm
Janus
5,263
194
0
492
11,982
3,855
0
4,494
6,604
28,547
0
W
Nu Wa
jemaili
Nu Wa
12,698
2,580
0
1,340
9,655
3,904
729
3,386
6,225
37,536
0
W
Neith
lukabrlek
Neith
12,157
5,395
0
1,849
7,448
3,043
3,879
1,017
5,991
0
39,391
W
Serqet
mata55
Serqet
16,854
4,444
0
1,075
13,873
9,270
757
4,178
9,118
0
36,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
46,266
281
Minions Killed
272
0
Camps Cleared
0
1,342,334
Distance Traveled
1,226,842
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,558
812
73
6
0
258,405
1
L
Hou Yi
9,414
724
78
6
0
244,841
0
L
Surtr
8,498
654
28
2
0
252,380
5
L
Hades
9,562
736
64
5
0
263,079
1
L
Serqet
9,941
765
43
3
0
253,185
0
W
Gilgamesh
10,263
789
37
3
0
281,149
0
L
Janus
8,851
681
59
5
0
213,357
0
W
Nu Wa
10,358
797
50
4
0
255,173
0
W
Neith
10,471
805
80
6
0
260,936
0
W
Serqet
10,725
825
41
3
0
286,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role