Player Matchup

Cu Chulainn
Cu Chulainn
Alcaicedo
Cu Chulainn
Level 123
God Stats
7W - 11L
1,570 SR
Queue Stats
347W - 331L
1,470 Elo+
Solo
Arachne
Arachne
FizzySummer
Arachne
Level 47
God Stats
77W - 68L
1,481 SR
Queue Stats
590W - 577L
1,407 Elo+
Solo
Nike
Nike
KOB x ZIG
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,461 Elo+
Solo
Anubis
Anubis
TouchSomeGrass00
Anubis
Level 80
God Stats
12W - 17L
1,695 SR
Queue Stats
273W - 290L
1,351 Elo+
Solo
Anhur
Anhur
alfredo007-freds
Anhur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 129L
1,391 Elo+
Solo
Team Averages
Level 76
1,549 SR
1,416 Elo+

VS

Team Averages
Level 97
1,591 SR
1,452 Elo+
Ix Chel
Ix Chel
AyKamcraft040419
Ix Chel
Level 128
God Stats
1W - 3L
1,447 SR
Queue Stats
536W - 472L
1,542 Elo+
Party 1
Anubis
Anubis
GhxstPrincesa
Anubis
Level 67
God Stats
18W - 18L
1,576 SR
Queue Stats
279W - 243L
1,509 Elo+
Party 1
Chernobog
Chernobog
Keenando Reeves
Chernobog
Level 129
God Stats
12W - 3L
1,868 SR
Queue Stats
345W - 335L
1,502 Elo+
Solo
Hades
Hades
diguilaine
Hades
Level 40
God Stats
31W - 47L
1,246 SR
Queue Stats
234W - 278L
1,288 Elo+
Solo
Bellona
Bellona
temp-407120
Bellona
Level 121
God Stats
15W - 10L
1,820 SR
Queue Stats
304W - 309L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alcaicedo
Cu Chulainn
11
5 / 2 / 0
6,774
616
8,561
11,991
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
FizzySummer
Arachne
11
5 / 0 / 2
6,642
604
5,870
9,159
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
9
1 / 1 / 5
5,522
502
4,264
6,301
4,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
6,739
613
615
1,753
788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 5
5,333
485
3,396
8,059
2,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,965
542
3,697
6,365
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 1
6,184
562
5,597
6,611
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Keenando Reeves
Chernobog
8
2 / 3 / 0
5,773
525
4,071
5,525
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
8
1 / 5 / 0
5,166
470
1,283
7,080
3,232
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
temp-407120
Bellona
9
1 / 3 / 0
5,742
522
8,524
11,416
11,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alcaicedo
Cu Chulainn
5
2
0
2.5
L
0
1
3
1.5
W
Arachne
FizzySummer
Arachne
5
0
2
6
L
1
1
1
1.5
W
Nike
1
1
5
3.5
L
Chernobog
Keenando Reeves
Chernobog
2
3
0
0.67
W
0
0
1
0.5
W
0
2
5
1.25
L
Hades
1
5
0
0.2
L
Bellona
temp-407120
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
23,172
37,263
Taken
36,997
19,797
Mitigated
23,573
12,959
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alcaicedo
Cu Chulainn
8,561
1,913
0
3,973
11,991
9,111
0
1,846
10,145
0
48,165
L
3,697
736
867
2,499
6,365
3,851
244
0
6,365
19,260
0
W
Arachne
FizzySummer
Arachne
5,870
4,251
0
3,735
9,159
3,346
0
2,450
6,709
0
33,600
L
5,597
129
0
3,400
6,611
3,087
0
615
5,996
46,972
0
W
Nike
4,264
248
0
1,889
6,301
4,108
0
2,575
3,726
0
22,499
L
Chernobog
Keenando Reeves
Chernobog
4,071
2,318
0
415
5,525
1,514
563
0
5,525
0
35,496
W
615
0
0
1,270
1,753
788
1,557
421
1,332
48,077
0
W
3,396
2,046
0
2,092
8,059
2,444
0
3,285
4,774
0
28,715
L
Hades
1,283
329
55
157
7,080
3,232
106
0
7,080
10,370
0
L
Bellona
temp-407120
Bellona
8,524
4,055
0
3,544
11,416
11,889
0
0
11,416
0
38,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
28,830
288
Minions Killed
237
0
Camps Cleared
0
1,173,136
Distance Traveled
1,033,658
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,774
616
75
7
0
218,945
0
L
Ix Chel
5,965
542
25
2
0
225,286
2
W
Arachne
6,642
604
53
5
0
263,769
0
L
Anubis
6,184
562
77
7
0
230,751
0
W
Nike
5,522
502
26
2
0
250,263
3
L
Chernobog
5,773
525
58
5
0
204,324
0
W
Anubis
6,739
613
88
8
0
210,641
0
W
Anhur
5,333
485
46
4
0
229,518
0
L
Hades
5,166
470
23
2
0
185,132
0
L
Bellona
5,742
522
54
5
0
188,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role