Player Matchup

Anubis
Anubis
BullseyeBobby
Anubis
Level 57
God Stats
1W - 0L
1,665 SR
Queue Stats
16W - 8L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
Mivenor
Jing Wei
Level 102
God Stats
3W - 2L
1,810 SR
Queue Stats
20W - 21L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Railian
Aphrodite
Level 164
God Stats
22W - 14L
1,654 SR
Queue Stats
84W - 56L
1,697 Elo+
Party 1
Heimdallr
Heimdallr
Skitox
Heimdallr
Level 160
God Stats
5W - 1L
1,953 SR
Queue Stats
79W - 61L
1,613 Elo+
Party 1
Awilix
Awilix
aLexBegTse
Awilix
Level 86
God Stats
19W - 11L
1,611 SR
Queue Stats
597W - 563L
1,646 Elo+
Solo
Team Averages
Level 114
1,739 SR
1,596 Elo+

VS

Team Averages
Level 144
1,548 SR
1,571 Elo+
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Apooxyy
Mercury
Level 158
God Stats
6W - 6L
1,860 SR
Queue Stats
342W - 316L
1,574 Elo+
Solo
Nox
Nox
Heward18
Nox
Level 148
God Stats
10W - 12L
1,610 SR
Queue Stats
126W - 107L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
Leikaru
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,604 Elo+
Party 2
Osiris
Osiris
RyanGreat
Osiris
Level 126
God Stats
1W - 2L
1,271 SR
Queue Stats
190W - 174L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,502
682
2,597
7,096
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Mivenor
Jing Wei
11
0 / 1 / 2
6,500
591
5,543
8,995
3,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Railian
Aphrodite
10
1 / 1 / 5
6,262
569
2,745
8,780
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Skitox
Heimdallr
12
6 / 1 / 3
7,078
643
12,034
8,996
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
aLexBegTse
Awilix
13
4 / 1 / 3
7,289
663
7,180
10,045
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 1
6,573
598
7,338
5,567
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Apooxyy
Mercury
12
3 / 2 / 2
7,001
636
7,389
11,301
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 2
5,521
502
3,389
7,730
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Leikaru
Jing Wei
9
1 / 5 / 2
5,438
494
3,995
9,353
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RyanGreat
Osiris
10
0 / 1 / 0
5,986
544
5,529
9,151
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
6
6
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Mercury
Apooxyy
Mercury
3
2
2
2
W
2
2
0
1
L
0
3
2
0.33
L
Jing Wei
Leikaru
Jing Wei
1
5
2
0.4
W
Jing Wei
Mivenor
Jing Wei
0
1
2
1
W
Aphrodite
Railian
Aphrodite
1
1
5
3.5
L
Osiris
RyanGreat
Osiris
0
1
0
0
W
Heimdallr
Skitox
Heimdallr
6
1
3
7.5
W
Awilix
aLexBegTse
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
27,640
43,912
Taken
43,102
21,941
Mitigated
24,729
23,308
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,338
296
0
750
5,567
2,113
0
672
4,895
52,383
0
L
Mercury
Apooxyy
Mercury
7,389
4,005
0
1,035
11,301
3,790
0
1,921
9,380
0
55,680
W
2,597
82
0
3,483
7,096
3,475
0
1,768
5,244
63,224
0
L
3,389
479
311
1,648
7,730
6,660
0
1,228
6,502
17,290
0
L
Jing Wei
Leikaru
Jing Wei
3,995
2,988
0
910
9,353
3,067
0
536
8,817
0
27,861
W
Jing Wei
Mivenor
Jing Wei
5,543
4,539
0
3,888
8,995
3,410
0
730
8,265
0
43,529
W
Aphrodite
Railian
Aphrodite
2,745
869
3,939
4,254
8,780
6,279
78
2,891
5,805
17,132
0
L
Osiris
RyanGreat
Osiris
5,529
1,929
0
2,904
9,151
9,099
0
985
8,166
0
39,671
W
Heimdallr
Skitox
Heimdallr
12,034
6,961
0
3,450
8,996
5,049
921
2,441
6,451
0
62,025
W
Awilix
aLexBegTse
Awilix
7,180
3,309
0
4,294
10,045
3,728
0
2,431
7,420
0
63,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
30,519
431
Minions Killed
332
0
Camps Cleared
0
1,202,996
Distance Traveled
1,324,102
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,573
598
96
9
0
252,268
4
L
Mercury
7,001
636
91
8
0
281,273
0
W
Anubis
7,502
682
121
11
0
226,184
2
L
Nox
5,521
502
30
3
0
244,247
5
L
Jing Wei
5,438
494
49
4
0
309,675
1
W
Jing Wei
6,500
591
85
8
0
225,764
1
W
Aphrodite
6,262
569
41
4
0
224,882
2
L
Osiris
5,986
544
66
6
0
236,639
4
W
Heimdallr
7,078
643
86
8
0
220,300
0
W
Awilix
7,289
663
98
9
0
305,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role