Player Matchup

Ishtar
Ishtar
ColdWorld018204
Ishtar
Level 64
God Stats
0W - 2L
1,292 SR
Queue Stats
46W - 52L
1,334 Elo+
Party 1
Bacchus
Bacchus
PolarBear212407
Bacchus
Level 25
God Stats
16W - 24L
1,411 SR
Queue Stats
45W - 48L
1,356 Elo+
Party 1
Janus
Janus
ReflexTitan
Janus
Level 29
God Stats
2W - 3L
1,552 SR
Queue Stats
37W - 42L
1,317 Elo+
Party 1
Team Averages
Level 39
1,418 SR
1,336 Elo+

VS

Team Averages
Level 58
1,470 SR
1,393 Elo+
Hera
Hera
FewerRhyme42500
Hera
Level 64
God Stats
23W - 13L
1,527 SR
Queue Stats
614W - 627L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Gama2064
Danzaburou
Level 28
God Stats
1W - 1L
1,384 SR
Queue Stats
35W - 33L
1,388 Elo+
Party 2
Horus
Horus
WildTaco__
Horus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,509
626
6,470
6,922
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 3
8,410
701
5,001
8,754
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 4 / 2
8,975
748
12,184
7,812
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,920
743
8,936
8,610
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Gama2064
Danzaburou
12
1 / 3 / 4
7,579
632
5,002
9,027
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
14
1 / 0 / 6
9,030
753
2,404
10,388
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
5
2
2
3
W
Danzaburou
Gama2064
Danzaburou
1
3
4
1
L
2
1
3
3.5
L
3
4
2
1
W
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
16,342
23,488
Taken
28,025
15,678
Mitigated
19,181
5,119
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,470
4,541
0
2,097
6,922
2,792
0
2,799
4,123
0
24,892
W
8,936
2,434
0
722
8,610
3,814
44
5,680
2,930
37,624
0
W
Danzaburou
Gama2064
Danzaburou
5,002
1,327
0
1,396
9,027
4,509
0
6,113
2,914
0
24,563
L
5,001
308
0
2,425
8,754
9,619
28
1,976
6,778
9,206
0
L
12,184
279
0
597
7,812
3,267
124
4,170
3,642
43,768
0
W
Horus
2,404
1,014
3,524
6,576
10,388
10,858
0
5,547
4,841
0
8,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
25,529
125
Minions Killed
115
0
Camps Cleared
0
616,110
Distance Traveled
625,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,509
626
36
3
0
203,860
0
W
Hera
8,920
743
65
5
0
214,863
0
W
Danzaburou
7,579
632
42
4
0
186,206
0
L
Bacchus
8,410
701
12
1
0
210,722
0
L
Janus
8,975
748
77
6
0
201,528
0
W
Horus
9,030
753
8
1
0
224,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role