Player Matchup

Artemis
Artemis
Arkanirome
Artemis
Level 6
God Stats
1W - 2L
1,445 SR
Queue Stats
1W - 13L
1,000 Elo+
Party 1
Apollo
Apollo
Charlston91
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,000 Elo+
Party 1
Olorun
Olorun
silverest_l3
Olorun
Level 69
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 22L
1,112 Elo+
Party 1
Team Averages
Level 27
1,396 SR
1,037 Elo+

VS

Team Averages
Level 91
1,493 SR
1,196 Elo+
Hercules
Hercules
JackDennn98
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 51L
1,259 Elo+
Party 2
Janus
Janus
hubster007
Janus
Level 106
God Stats
6W - 2L
1,693 SR
Queue Stats
78W - 69L
1,096 Elo+
Party 2
Sobek
Sobek
turksonturk
Sobek
Level 59
God Stats
8W - 9L
1,287 SR
Queue Stats
24W - 32L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkanirome
Artemis
10
0 / 5 / 1
6,254
625
3,072
10,119
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
10
0 / 5 / 0
6,072
607
2,813
10,506
3,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
1 / 5 / 0
6,852
685
7,495
10,411
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JackDennn98
Hercules
13
2 / 0 / 9
8,258
826
9,600
8,696
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
12 / 0 / 2
9,857
986
15,535
5,215
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 10
8,482
848
1,583
11,990
13,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
15
15
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arkanirome
Artemis
0
5
1
0.1
L
Apollo
0
5
0
0
W
Hercules
JackDennn98
Hercules
2
0
9
6.5
W
Janus
12
0
2
13
L
Olorun
1
5
0
0.2
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
26,718
31,036
Taken
25,901
11,771
Mitigated
25,278
1,758
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arkanirome
Artemis
3,072
1,411
0
67
10,119
3,588
0
5,949
3,896
0
15,653
L
Apollo
2,813
2,445
0
336
10,506
3,910
0
4,750
5,608
0
11,440
W
Hercules
JackDennn98
Hercules
9,600
1,553
0
1,398
8,696
9,125
205
2,199
6,497
0
33,271
W
Janus
15,535
928
0
713
5,215
2,439
164
1,220
3,995
50,313
0
L
Olorun
7,495
3,736
440
915
10,411
4,273
0
5,781
4,384
26,992
0
W
1,583
70
1,875
2,359
11,990
13,714
468
4,120
7,870
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
26,597
89
Minions Killed
153
0
Camps Cleared
0
462,559
Distance Traveled
596,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,254
625
24
2
0
148,733
0
L
Apollo
6,072
607
12
1
0
159,389
0
W
Hercules
8,258
826
47
5
0
226,253
0
W
Janus
9,857
986
93
9
0
193,904
0
L
Olorun
6,852
685
53
5
0
154,437
2
W
Sobek
8,482
848
13
1
0
176,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role