Player Matchup

Bakasura
Bakasura
Doroll157
Bakasura
Level 66
God Stats
5W - 3L
1,546 SR
Queue Stats
306W - 255L
1,494 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Izorathal
Cu Chulainn
Level 69
God Stats
2W - 1L
1,725 SR
Queue Stats
31W - 29L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
Licke06
Jing Wei
Level 49
God Stats
1W - 0L
1,979 SR
Queue Stats
117W - 64L
1,600 Elo+
Party 3
Yemoja
Yemoja
TheTurtledove
Yemoja
Level 106
God Stats
2W - 0L
1,510 SR
Queue Stats
68W - 52L
1,576 Elo+
Party 2
Anubis
Anubis
totBrot1234
Anubis
Level 69
God Stats
18W - 10L
1,792 SR
Queue Stats
195W - 164L
1,557 Elo+
Party 3
Team Averages
Level 72
1,710 SR
1,556 Elo+

VS

Team Averages
Level 129
1,611 SR
1,570 Elo+
Ah Puch
Ah Puch
LФCHIE
Ah Puch
Level 129
God Stats
0W - 4L
1,443 SR
Queue Stats
301W - 300L
1,551 Elo+
Solo
Nemesis
Nemesis
Promithios
Nemesis
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
213W - 187L
1,539 Elo+
Solo
Izanami
Izanami
Tropicalmissile
Izanami
Level 147
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 6L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Uchihavenger
Aphrodite
Level 149
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 1
Mercury
Mercury
mralfiesolomons
Mercury
Level 61
God Stats
17W - 13L
1,618 SR
Queue Stats
141W - 151L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doroll157
Bakasura
10
5 / 1 / 0
5,813
830
4,236
7,009
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Izorathal
Cu Chulainn
9
0 / 0 / 0
4,988
713
2,597
4,078
2,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Licke06
Jing Wei
8
1 / 0 / 0
4,377
625
3,034
4,582
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 1
4,398
628
2,071
5,661
2,835
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
9
2 / 5 / 1
5,192
742
4,108
6,843
2,973
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LФCHIE
Ah Puch
9
5 / 3 / 1
5,536
791
6,286
5,748
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
Promithios
Nemesis
6
0 / 0 / 0
3,975
568
1,176
3,090
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 1
4,148
593
3,558
3,940
1,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Uchihavenger
Aphrodite
6
1 / 1 / 0
4,421
632
2,435
4,376
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

8
1 / 3 / 2
4,821
689
3,094
6,470
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
8
Kills
7
7
Deaths
8
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Doroll157
Bakasura
5
1
0
5
W
Cu Chulainn
Izorathal
Cu Chulainn
0
0
0
0
W
Jing Wei
Licke06
Jing Wei
1
0
0
1
L
Ah Puch
LФCHIE
Ah Puch
5
3
1
1.83
L
Nemesis
Promithios
Nemesis
0
0
0
0
W
0
1
1
0.5
L
0
1
1
0.5
L
Aphrodite
Uchihavenger
Aphrodite
1
1
0
1
L
1
3
2
0.67
W
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
16,549
28,173
Taken
23,624
13,027
Mitigated
7,858
9,436
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Doroll157
Bakasura
4,236
3,268
0
2,228
7,009
2,708
0
2,539
4,470
0
29,714
W
Cu Chulainn
Izorathal
Cu Chulainn
2,597
677
0
1,360
4,078
2,925
0
0
4,078
0
32,637
W
Jing Wei
Licke06
Jing Wei
3,034
2,506
0
1,618
4,582
1,586
0
1,209
3,373
0
29,408
L
Ah Puch
LФCHIE
Ah Puch
6,286
566
0
1,295
5,748
1,389
0
2,996
2,382
35,188
0
L
Nemesis
Promithios
Nemesis
1,176
539
0
1,119
3,090
806
0
0
3,090
0
18,007
W
2,071
471
1,288
1,583
5,661
2,835
24
1,009
4,652
14,951
0
L
3,558
2,478
0
1,038
3,940
1,394
0
812
3,128
0
33,198
L
Aphrodite
Uchihavenger
Aphrodite
2,435
791
1,167
2,486
4,376
2,554
0
1,259
2,954
16,474
0
L
3,094
1,934
0
691
6,470
1,715
0
1,112
5,071
0
28,821
W
Anubis
4,108
51
0
1,359
6,843
2,973
0
3,964
2,879
35,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
22,901
277
Minions Killed
231
0
Camps Cleared
0
768,167
Distance Traveled
698,971
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,813
830
68
10
0
194,567
0
W
Cu Chulainn
4,988
713
62
9
0
148,273
2
W
Jing Wei
4,377
625
62
9
0
148,185
1
L
Ah Puch
5,536
791
59
8
0
147,119
1
L
Nemesis
3,975
568
35
5
0
98,640
0
W
Yemoja
4,398
628
23
3
0
140,938
3
L
Izanami
4,148
593
69
10
0
153,042
0
L
Aphrodite
4,421
632
14
2
0
126,184
0
L
Mercury
4,821
689
54
8
0
173,986
0
W
Anubis
5,192
742
62
9
0
136,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role