Player Matchup

Achilles
Achilles
BallinBenJamin
Achilles
Level 144
God Stats
6W - 8L
1,719 SR
Queue Stats
533W - 527L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DopeAssPope89
Yu Huang
Level 172
God Stats
6W - 9L
1,479 SR
Queue Stats
650W - 673L
1,482 Elo+
Solo
Lancelot
Lancelot
PewDucky
Lancelot
Level 104
God Stats
1W - 2L
1,280 SR
Queue Stats
325W - 327L
1,483 Elo+
Solo
Hachiman
Hachiman
Yourdemise9109
Hachiman
Level 169
God Stats
6W - 9L
1,383 SR
Queue Stats
885W - 889L
1,566 Elo+
Solo
Vulcan
Vulcan
itsRehsba
Vulcan
Level 121
God Stats
5W - 2L
1,450 SR
Queue Stats
402W - 399L
1,515 Elo+
Solo
Team Averages
Level 142
1,462 SR
1,509 Elo+

VS

Team Averages
Level 111
1,484 SR
1,527 Elo+
Chronos
Chronos
DadBob_
Chronos
Level 150
God Stats
0W - 3L
1,237 SR
Queue Stats
240W - 227L
1,491 Elo+
Solo
Nike
Nike
Lbot
Nike
Level 66
God Stats
0W - 1L
1,452 SR
Queue Stats
14W - 13L
1,556 Elo+
Solo
Charybdis
Charybdis
MeekDylan
Charybdis
Level 144
God Stats
3W - 2L
1,732 SR
Queue Stats
108W - 112L
1,500 Elo+
Solo
Maui
Maui
Taggart
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,444 Elo+
Solo
The Morrigan
The Morrigan
ΑcTLiKe
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
5 / 1 / 17
9,910
901
11,409
16,123
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
DopeAssPope89
Yu Huang
16
8 / 3 / 11
10,238
931
12,507
9,618
4,833
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
PewDucky
Lancelot
14
4 / 5 / 14
9,060
824
5,147
13,964
16,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
17
4 / 3 / 17
9,900
900
9,982
10,188
5,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
itsRehsba
Vulcan
16
6 / 3 / 15
10,244
931
17,640
9,370
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DadBob_
Chronos
14
2 / 5 / 6
8,234
749
5,814
10,611
5,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Lbot
Nike
16
3 / 6 / 6
8,225
748
8,813
16,492
17,961
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
MeekDylan
Charybdis
11
1 / 8 / 6
7,386
671
9,051
13,783
5,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Taggart
Maui
16
3 / 4 / 10
8,690
790
3,924
16,083
20,225
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
ΑcTLiKe
The Morrigan
16
5 / 4 / 5
9,334
849
17,078
9,029
4,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
27
Kills
14
15
Deaths
27
74
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
17
13.5
L
Chronos
DadBob_
Chronos
2
5
6
1
W
Yu Huang
DopeAssPope89
Yu Huang
8
3
11
4.5
L
Nike
Lbot
Nike
3
6
6
1
L
Charybdis
MeekDylan
Charybdis
1
8
6
0.5
W
Lancelot
PewDucky
Lancelot
4
5
14
2.2
L
Maui
Taggart
Maui
3
4
10
2
W
Hachiman
4
3
17
4.17
W
Vulcan
itsRehsba
Vulcan
6
3
15
4.5
L
The Morrigan
ΑcTLiKe
The Morrigan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,685
Damage
44,680
59,263
Taken
65,998
49,476
Mitigated
54,275
19,107
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,409
2,235
3,521
5,844
16,123
18,330
31
6,160
9,963
0
20,558
L
Chronos
DadBob_
Chronos
5,814
2,163
1,906
1,690
10,611
5,278
1,375
4,212
6,236
19,873
0
W
Yu Huang
DopeAssPope89
Yu Huang
12,507
703
674
1,423
9,618
4,833
1,230
3,877
5,741
27,211
0
L
Nike
Lbot
Nike
8,813
891
661
1,000
16,492
17,961
190
7,675
8,075
0
18,875
L
Charybdis
MeekDylan
Charybdis
9,051
4,007
1,151
1,826
13,783
5,876
93
6,113
7,132
0
16,641
W
Lancelot
PewDucky
Lancelot
5,147
318
742
667
13,964
16,444
605
5,364
8,600
0
11,307
L
Maui
Taggart
Maui
3,924
735
598
1,533
16,083
20,225
28
8,059
7,693
6,521
0
W
Hachiman
9,982
3,867
1,144
2,222
10,188
5,009
4,456
3,657
6,531
0
26,622
W
Vulcan
itsRehsba
Vulcan
17,640
7,553
1,039
1,831
9,370
4,860
1,432
4,166
5,204
43,661
0
L
The Morrigan
ΑcTLiKe
The Morrigan
17,078
1,915
265
732
9,029
4,935
0
3,221
5,544
27,231
7,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
41,869
145
Minions Killed
99
0
Camps Cleared
0
1,067,918
Distance Traveled
989,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,910
901
16
1
0
252,256
0
L
Chronos
8,234
749
34
3
0
203,877
0
W
Yu Huang
10,238
931
29
3
0
199,742
0
L
Nike
8,225
748
19
2
0
211,941
0
L
Charybdis
7,386
671
16
1
0
160,546
0
W
Lancelot
9,060
824
10
1
0
214,459
0
L
Maui
8,690
790
4
0
0
213,965
0
W
Hachiman
9,900
900
39
4
0
181,223
0
W
Vulcan
10,244
931
51
5
0
220,238
0
L
The Morrigan
9,334
849
26
2
0
198,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role