Player Matchup

Bacchus
Bacchus
Arkakane
Bacchus
Level 29
God Stats
4W - 4L
1,568 SR
Queue Stats
96W - 91L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
Haziouls
The Morrigan
Level 108
God Stats
1W - 1L
1,781 SR
Queue Stats
146W - 136L
1,603 Elo+
Party 2
Camazotz
Camazotz
Rennite
Camazotz
Level 181
God Stats
11W - 7L
1,727 SR
Queue Stats
492W - 464L
1,522 Elo+
Solo
Team Averages
Level 106
1,692 SR
1,559 Elo+

VS

Team Averages
Level 116
1,585 SR
1,568 Elo+
Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
SGNestor
Ix Chel
Level 151
God Stats
14W - 13L
1,656 SR
Queue Stats
130W - 134L
1,612 Elo+
Party 1
Mulan
Mulan
ShvabraPro
Mulan
Level 155
God Stats
97W - 68L
1,600 SR
Queue Stats
124W - 100L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkakane
Bacchus
11
0 / 2 / 1
7,638
694
6,407
12,972
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Haziouls
The Morrigan
13
0 / 3 / 0
7,552
687
8,196
7,514
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Rennite
Camazotz
12
1 / 2 / 0
7,534
685
6,858
12,148
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 5
8,554
778
10,233
10,508
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
SGNestor
Ix Chel
15
2 / 0 / 5
8,623
784
11,954
7,669
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
14
3 / 1 / 4
8,703
791
6,473
10,490
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
5
4.5
L
Bacchus
Arkakane
Bacchus
0
2
1
0.25
L
The Morrigan
Haziouls
The Morrigan
0
3
0
0
L
Camazotz
Rennite
Camazotz
1
2
0
0.5
W
Ix Chel
SGNestor
Ix Chel
2
0
5
4.5
W
Mulan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
28,660
32,634
Taken
28,667
33,208
Mitigated
14,762
6,978
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,233
5,504
0
1,812
10,508
4,515
1,928
4,242
6,036
0
38,453
L
Bacchus
Arkakane
Bacchus
6,407
933
0
2,868
12,972
19,350
0
3,439
9,296
12,545
0
L
The Morrigan
Haziouls
The Morrigan
8,196
1,424
0
480
7,514
3,580
0
3,935
3,469
30,546
4,089
L
Camazotz
Rennite
Camazotz
6,858
651
194
3,436
12,148
10,278
0
4,168
7,758
0
28,714
W
Ix Chel
SGNestor
Ix Chel
11,954
2,174
2,037
2,976
7,669
3,235
440
3,535
4,046
46,744
0
W
Mulan
6,473
732
0
4,115
10,490
7,012
467
4,305
5,676
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,724
Gold Earned
25,880
117
Minions Killed
173
0
Camps Cleared
0
633,360
Distance Traveled
702,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,554
778
44
4
0
234,569
0
L
Bacchus
7,638
694
7
1
0
224,708
0
L
The Morrigan
7,552
687
72
7
0
203,585
0
L
Camazotz
7,534
685
38
3
0
205,067
0
W
Ix Chel
8,623
784
83
8
0
230,481
0
W
Mulan
8,703
791
46
4
0
237,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role