Player Matchup

Ao Kuang
Ao Kuang
CommandoJalak
Ao Kuang
Level 83
God Stats
3W - 1L
1,526 SR
Queue Stats
62W - 70L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zetoc
Ah Muzen Cab
Level 100
God Stats
15W - 3L
1,855 SR
Queue Stats
263W - 261L
1,537 Elo+
Solo
Izanami
Izanami
eitea46
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo
Terra
Terra
frangonzalez03
Terra
Level 62
God Stats
2W - 2L
1,668 SR
Queue Stats
71W - 64L
1,522 Elo+
Solo
Fenrir
Fenrir
xXxBANKАIxXx
Fenrir
Level 122
God Stats
0W - 2L
1,266 SR
Queue Stats
164W - 145L
1,560 Elo+
Solo
Team Averages
Level 86
1,563 SR
1,509 Elo+

VS

Team Averages
Level 91
1,572 SR
1,546 Elo+
Ares
Ares
Maggot07
Ares
Level 109
God Stats
13W - 14L
1,424 SR
Queue Stats
492W - 502L
1,488 Elo+
Party 2
Medusa
Medusa
ZuviesGrybas69
Medusa
Level 68
God Stats
7W - 2L
1,807 SR
Queue Stats
243W - 237L
1,528 Elo+
Party 1
Apollo
Apollo
emiledesad
Apollo
Level 129
God Stats
8W - 5L
1,453 SR
Queue Stats
527W - 537L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
reichan
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 128L
1,641 Elo+
Party 1
Nike
Nike
xikero
Nike
Level 125
God Stats
10W - 4L
1,675 SR
Queue Stats
492W - 479L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CommandoJalak
Ao Kuang
15
6 / 6 / 2
9,175
834
8,826
12,694
7,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Zetoc
Ah Muzen Cab
14
0 / 4 / 7
8,002
727
12,611
10,800
5,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
eitea46
Izanami
16
1 / 5 / 7
9,194
836
8,687
10,842
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 10
8,835
803
7,453
19,916
18,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 5 / 3
9,026
821
6,758
10,911
9,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 3 / 15
9,266
842
6,463
13,709
16,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 2 / 13
9,987
908
17,315
9,074
6,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
emiledesad
Apollo
18
9 / 2 / 11
10,622
966
13,473
10,437
6,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
reichan
Guan Yu
15
3 / 2 / 19
9,832
894
8,506
15,346
19,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
xikero
Nike
15
2 / 3 / 19
9,171
834
13,038
15,578
22,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
12
Kills
26
26
Deaths
12
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CommandoJalak
Ao Kuang
6
6
2
1.17
W
Ares
4
3
15
3.83
L
Ah Muzen Cab
Zetoc
Ah Muzen Cab
0
4
7
0.88
W
8
2
13
7.25
L
Izanami
eitea46
Izanami
1
5
7
0.9
W
Apollo
emiledesad
Apollo
9
2
11
7.25
L
2
6
10
1.17
W
Guan Yu
reichan
Guan Yu
3
2
19
6.25
L
3
5
3
0.9
W
Nike
xikero
Nike
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,335
Damage
58,795
65,163
Taken
64,144
47,236
Mitigated
71,839
12,866
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CommandoJalak
Ao Kuang
8,826
1,025
0
2,189
12,694
7,796
0
1,169
11,525
13,563
0
W
Ares
6,463
81
431
894
13,709
16,634
1,126
3,604
10,105
11,285
0
L
Ah Muzen Cab
Zetoc
Ah Muzen Cab
12,611
2,430
537
724
10,800
5,843
410
1,077
9,723
0
27,243
W
17,315
8,970
1,536
557
9,074
6,186
3,108
2,604
6,470
0
29,828
L
Izanami
eitea46
Izanami
8,687
4,767
233
1,175
10,842
6,129
1,071
1,426
9,416
0
34,005
W
Apollo
emiledesad
Apollo
13,473
8,877
3,752
2,440
10,437
6,739
2,758
3,325
7,112
0
34,316
L
7,453
1,112
3,299
2,926
19,916
18,300
29
2,116
17,800
11,357
0
W
Guan Yu
reichan
Guan Yu
8,506
548
5,819
5,062
15,346
19,781
539
3,221
12,125
1,246
13,786
L
6,758
1,822
1,042
741
10,911
9,168
0
1,412
9,499
0
9,723
W
Nike
xikero
Nike
13,038
708
1,016
2,860
15,578
22,499
619
3,525
12,053
0
28,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
48,878
108
Minions Killed
138
0
Camps Cleared
0
875,827
Distance Traveled
1,029,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,175
834
9
1
0
176,923
0
W
Ares
9,266
842
12
1
0
203,586
0
L
Ah Muzen Cab
8,002
727
29
3
0
197,400
0
W
Medusa
9,987
908
30
3
0
190,240
0
L
Izanami
9,194
836
64
6
0
184,902
0
W
Apollo
10,622
966
62
6
0
216,604
0
L
Terra
8,835
803
5
0
0
192,807
0
W
Guan Yu
9,832
894
9
1
0
215,774
0
L
Fenrir
9,026
821
1
0
0
123,795
0
W
Nike
9,171
834
25
2
0
203,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role