Player Matchup

Ymir
Ymir
Ddoom21
Ymir
Level 126
God Stats
118W - 88L
1,497 SR
Queue Stats
400W - 387L
1,445 Elo+
Solo
Guan Yu
Guan Yu
PossesedHalo
Guan Yu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,584 Elo+
Solo
Xbalanque
Xbalanque
Sleepy9589
Xbalanque
Level 38
God Stats
0W - 6L
1,295 SR
Queue Stats
86W - 107L
1,438 Elo+
Solo
Anubis
Anubis
peppersmells
Anubis
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 12L
1,325 Elo+
Solo
Set
Set
sidydunine
Set
Level 43
God Stats
2W - 4L
1,538 SR
Queue Stats
33W - 49L
1,375 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,433 Elo+

VS

Team Averages
Level 68
1,548 SR
1,450 Elo+
Scylla
Scylla
BosesToast3343
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
JGDC2001
Cerberus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 66L
1,490 Elo+
Solo
Kukulkan
Kukulkan
SQS_Belga_Sniper
Kukulkan
Level 74
God Stats
3W - 3L
1,614 SR
Queue Stats
136W - 133L
1,457 Elo+
Solo
Ishtar
Ishtar
Schnabeltier133
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,415 Elo+
Party 1
Ravana
Ravana
maddy10
Ravana
Level 90
God Stats
6W - 2L
1,625 SR
Queue Stats
75W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ddoom21
Ymir
12
4 / 2 / 1
7,892
658
6,584
9,357
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
PossesedHalo
Guan Yu
10
0 / 1 / 4
6,392
533
4,441
10,760
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Sleepy9589
Xbalanque
10
4 / 2 / 0
6,443
537
5,615
6,793
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
10
1 / 2 / 1
6,002
500
4,331
6,127
2,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
5,069
422
419
4,035
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,278
440
2,718
5,736
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JGDC2001
Cerberus
11
1 / 4 / 2
6,763
564
3,880
9,609
4,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 4
7,070
589
5,727
6,496
2,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 1
5,858
488
4,490
7,102
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
maddy10
Ravana
14
6 / 0 / 0
8,216
685
6,415
4,736
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
8
8
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Ymir
Ddoom21
Ymir
4
2
1
2.25
W
Cerberus
JGDC2001
Cerberus
1
4
2
0.5
L
Guan Yu
PossesedHalo
Guan Yu
0
1
4
2
W
1
1
4
3
W
0
1
1
0.5
L
Xbalanque
Sleepy9589
Xbalanque
4
2
0
2
W
Ravana
maddy10
Ravana
6
0
0
6
L
Anubis
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
23,230
37,072
Taken
33,679
20,086
Mitigated
12,514
8,549
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,718
412
0
1,362
5,736
1,264
0
0
5,736
18,177
0
L
Ymir
Ddoom21
Ymir
6,584
1,180
0
601
9,357
5,493
280
4,938
4,404
50,360
0
W
Cerberus
JGDC2001
Cerberus
3,880
394
0
1,257
9,609
4,954
0
4,724
4,515
34,804
0
L
Guan Yu
PossesedHalo
Guan Yu
4,441
737
392
3,506
10,760
8,372
0
3,387
7,343
0
23,513
W
5,727
476
0
1,898
6,496
2,313
943
3,933
2,429
52,166
0
W
4,490
3,239
0
2,077
7,102
2,348
0
183
6,883
0
45,310
L
Xbalanque
Sleepy9589
Xbalanque
5,615
2,317
0
2,166
6,793
2,236
567
1,927
4,856
0
45,485
W
Ravana
maddy10
Ravana
6,415
1,329
0
2,617
4,736
1,635
0
1,535
3,201
0
56,484
L
Anubis
4,331
217
0
1,884
6,127
2,485
428
1,793
4,334
34,718
0
L
419
335
0
0
4,035
1,500
0
225
3,810
0
20,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
33,185
307
Minions Killed
358
0
Camps Cleared
0
1,016,575
Distance Traveled
1,137,537
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,278
440
38
3
0
210,623
0
L
Ymir
7,892
658
106
9
0
201,610
0
W
Cerberus
6,763
564
67
6
0
214,901
0
L
Guan Yu
6,392
533
44
4
0
240,756
3
W
Kukulkan
7,070
589
80
7
0
219,113
0
W
Ishtar
5,858
488
70
6
0
210,972
0
L
Xbalanque
6,443
537
59
5
0
208,212
3
W
Ravana
8,216
685
103
9
0
281,928
0
L
Anubis
6,002
500
54
5
0
230,417
0
L
Set
5,069
422
44
4
0
135,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role