Player Matchup

Rama
Rama
 
Rama
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Altie
Chronos
Level 158
God Stats
1W - 7L
1,298 SR
Queue Stats
80W - 83L
1,546 Elo+
Party 1
Thanatos
Thanatos
ReenB00gPoePies
Thanatos
Level 126
God Stats
2W - 2L
1,676 SR
Queue Stats
87W - 82L
1,625 Elo+
Party 1
Fafnir
Fafnir
b33ste
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,643 Elo+
Party 1
Amaterasu
Amaterasu
kalamarinho
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,428 Elo+
Solo
Team Averages
Level 138
1,495 SR
1,548 Elo+

VS

Team Averages
Level 107
1,511 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Cola8
Ix Chel
Level 114
God Stats
13W - 9L
1,386 SR
Queue Stats
125W - 103L
1,527 Elo+
Party 2
Sol
Sol
Leikaru
Sol
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 3
Bellona
Bellona
RyanGreat
Bellona
Level 126
God Stats
5W - 5L
1,668 SR
Queue Stats
190W - 174L
1,619 Elo+
Party 3
Sylvanus
Sylvanus
austea
Sylvanus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 136L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 2 / 0
7,572
505
3,022
7,255
2,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Altie
Chronos
13
2 / 1 / 0
7,730
515
10,651
9,776
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
0 / 4 / 1
6,910
461
3,264
12,295
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
b33ste
Fafnir
9
0 / 1 / 0
6,732
449
1,744
12,179
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
kalamarinho
Amaterasu
13
0 / 3 / 0
7,049
470
5,378
15,347
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 1 / 3
9,174
612
3,941
9,169
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Cola8
Ix Chel
15
4 / 0 / 2
9,360
624
11,991
6,231
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
16
3 / 0 / 0
9,714
648
8,013
7,984
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
RyanGreat
Bellona
15
2 / 0 / 1
9,754
650
10,424
13,276
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
austea
Sylvanus
12
0 / 1 / 5
8,106
540
3,670
12,738
10,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
Serqet
 
Serqet
2
1
3
3.5
L
Chronos
Altie
Chronos
2
1
0
2
W
Ix Chel
Cola8
Ix Chel
4
0
2
5
W
Sol
3
0
0
3
L
Thanatos
0
4
1
0.13
W
Bellona
RyanGreat
Bellona
2
0
1
2.5
W
Sylvanus
austea
Sylvanus
0
1
5
2.5
L
Fafnir
b33ste
Fafnir
0
1
0
0
L
Amaterasu
kalamarinho
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
38,039
56,852
Taken
49,398
29,021
Mitigated
34,022
18,145
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,022
2,460
0
1,512
7,255
2,834
0
4,586
2,669
0
58,852
W
Serqet
 
Serqet
3,941
990
0
5,093
9,169
4,008
0
2,355
6,814
0
67,533
L
Chronos
Altie
Chronos
10,651
3,845
0
2,203
9,776
3,546
0
5,902
3,376
78,694
0
W
Ix Chel
Cola8
Ix Chel
11,991
1,097
295
1,061
6,231
2,326
723
2,847
3,384
79,710
0
W
Sol
8,013
4,372
0
3,604
7,984
3,312
1,343
1,057
6,927
99,134
0
L
Thanatos
3,264
135
0
6,039
12,295
4,297
0
5,318
6,925
0
46,907
W
Bellona
RyanGreat
Bellona
10,424
3,897
0
5,505
13,276
14,333
1,454
0
13,276
0
85,990
W
Sylvanus
austea
Sylvanus
3,670
1,549
3,576
4,925
12,738
10,043
297
6,842
5,896
22,807
0
L
Fafnir
b33ste
Fafnir
1,744
421
0
2,346
12,179
9,571
0
7,722
4,283
14,693
0
L
Amaterasu
kalamarinho
Amaterasu
5,378
2,585
0
6,045
15,347
8,773
0
146
15,201
0
48,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
46,108
430
Minions Killed
599
0
Camps Cleared
0
1,520,415
Distance Traveled
1,606,395
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,572
505
132
9
0
260,776
3
W
Serqet
9,174
612
110
7
0
407,332
0
L
Chronos
7,730
515
132
9
0
312,654
5
W
Ix Chel
9,360
624
161
11
0
320,471
0
W
Sol
9,714
648
158
11
0
310,672
4
L
Thanatos
6,910
461
81
5
0
339,487
0
W
Bellona
9,754
650
146
10
0
293,356
5
W
Sylvanus
8,106
540
24
2
0
274,564
3
L
Fafnir
6,732
449
8
1
0
327,989
6
L
Amaterasu
7,049
470
77
5
0
279,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role