Player Matchup

Achilles
Achilles
D2Versace
Achilles
Level 102
God Stats
89W - 65L
1,582 SR
Queue Stats
454W - 443L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
HBR_Reebar-_-
Baron Samedi
Level 101
God Stats
10W - 8L
1,662 SR
Queue Stats
337W - 303L
1,475 Elo+
Solo
Izanami
Izanami
Krosyn
Izanami
Level 92
God Stats
39W - 24L
1,719 SR
Queue Stats
329W - 314L
1,513 Elo+
Solo
Serqet
Serqet
Najaro87
Serqet
Level 158
God Stats
19W - 19L
1,398 SR
Queue Stats
201W - 179L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
lIIIllIIIllII-_-
Sun Wukong
Level 125
God Stats
1W - 1L
1,403 SR
Queue Stats
25W - 35L
1,400 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,470 Elo+

VS

Team Averages
Level 101
1,443 SR
1,449 Elo+
The Morrigan
The Morrigan
BackHandYou
The Morrigan
Level 138
God Stats
12W - 10L
1,650 SR
Queue Stats
333W - 302L
1,536 Elo+
Solo
Thanatos
Thanatos
R3L3NTL3SS60
Thanatos
Level 121
God Stats
4W - 5L
1,406 SR
Queue Stats
237W - 213L
1,472 Elo+
Party 1
Ymir
Ymir
Th1rdDegree6451
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Yng Socratez
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,447 Elo+
Party 1
Bellona
Bellona
saItyl
Bellona
Level 70
God Stats
0W - 3L
1,160 SR
Queue Stats
167W - 159L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D2Versace
Achilles
10
4 / 0 / 2
6,360
578
6,292
10,163
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
HBR_Reebar-_-
Baron Samedi
10
1 / 4 / 1
6,008
546
3,679
7,962
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Krosyn
Izanami
12
3 / 0 / 4
6,762
615
9,819
5,990
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Najaro87
Serqet
12
1 / 3 / 5
6,583
598
3,259
9,294
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
lIIIllIIIllII-_-
Sun Wukong
12
2 / 1 / 0
7,150
650
5,228
9,970
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackHandYou
The Morrigan
13
4 / 0 / 2
7,568
688
6,117
5,278
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
R3L3NTL3SS60
Thanatos
10
3 / 2 / 2
6,344
577
4,052
10,153
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 2
5,427
493
3,033
13,159
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Yng Socratez
Heimdallr
8
0 / 4 / 0
4,955
450
6,885
9,424
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
saItyl
Bellona
10
1 / 1 / 0
5,851
532
6,576
10,129
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
8
8
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BackHandYou
The Morrigan
4
0
2
5
W
Achilles
D2Versace
Achilles
4
0
2
5
W
Baron Samedi
HBR_Reebar-_-
Baron Samedi
1
4
1
0.38
W
Izanami
Krosyn
Izanami
3
0
4
5
W
Serqet
Najaro87
Serqet
1
3
5
1.17
L
Thanatos
R3L3NTL3SS60
Thanatos
3
2
2
2
L
0
4
2
0.25
L
Heimdallr
Yng Socratez
Heimdallr
0
4
0
0
W
Sun Wukong
lIIIllIIIllII-_-
Sun Wukong
2
1
0
2
L
Bellona
saItyl
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
26,663
43,379
Taken
48,143
23,669
Mitigated
26,826
16,535
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BackHandYou
The Morrigan
6,117
1,276
0
1,286
5,278
2,072
0
1,731
3,547
63,261
2,143
W
Achilles
D2Versace
Achilles
6,292
1,446
1,350
3,741
10,163
8,560
0
2,101
8,062
0
19,860
W
Baron Samedi
HBR_Reebar-_-
Baron Samedi
3,679
512
138
2,063
7,962
3,331
0
4,195
3,767
47,087
0
W
Izanami
Krosyn
Izanami
9,819
7,051
0
2,667
5,990
1,938
0
577
5,413
0
67,144
W
Serqet
Najaro87
Serqet
3,259
644
0
3,640
9,294
3,755
0
1,298
7,996
0
42,016
L
Thanatos
R3L3NTL3SS60
Thanatos
4,052
1,029
31
5,551
10,153
3,654
305
1,433
8,444
0
41,584
L
3,033
729
103
2,729
13,159
7,270
0
515
12,644
12,819
0
L
Heimdallr
Yng Socratez
Heimdallr
6,885
2,807
114
2,579
9,424
3,567
0
0
9,340
0
43,132
W
Sun Wukong
lIIIllIIIllII-_-
Sun Wukong
5,228
1,002
0
2,936
9,970
6,085
0
0
9,970
0
51,076
L
Bellona
saItyl
Bellona
6,576
2,248
0
2,782
10,129
10,263
0
0
9,901
0
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
30,145
384
Minions Killed
316
0
Camps Cleared
0
1,201,351
Distance Traveled
1,144,537
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,568
688
113
10
0
236,920
3
W
Achilles
6,360
578
19
2
0
280,862
1
W
Baron Samedi
6,008
546
81
7
0
204,386
0
W
Izanami
6,762
615
114
10
0
215,660
0
W
Serqet
6,583
598
79
7
0
266,962
0
L
Thanatos
6,344
577
65
6
0
251,945
2
L
Ymir
5,427
493
19
2
0
204,559
2
L
Heimdallr
4,955
450
57
5
0
217,506
0
W
Sun Wukong
7,150
650
91
8
0
233,481
0
L
Bellona
5,851
532
62
6
0
233,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role