Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Arceus111
Rama
Level 51
God Stats
5W - 8L
1,500 SR
Queue Stats
275W - 268L
1,508 Elo+
Solo
Tyr
Tyr
Diogosantos3001
Tyr
Level 109
God Stats
3W - 2L
1,311 SR
Queue Stats
157W - 114L
1,523 Elo+
Solo
Nu Wa
Nu Wa
SolSahar1
Nu Wa
Level 121
God Stats
74W - 48L
1,645 SR
Queue Stats
195W - 179L
1,497 Elo+
Solo
Anubis
Anubis
SpyPotato
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,506 Elo+

VS

Team Averages
Level 107
1,454 SR
1,475 Elo+
He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
L0obbyLo0pstar
Charybdis
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 157L
1,426 Elo+
Solo
Atlas
Atlas
ShuTenDōJi
Atlas
Level 176
God Stats
18W - 29L
1,612 SR
Queue Stats
86W - 104L
1,563 Elo+
Solo
Nu Wa
Nu Wa
baltapukis
Nu Wa
Level 62
God Stats
0W - 3L
1,158 SR
Queue Stats
15W - 16L
1,384 Elo+
Solo
Shiva
Shiva
mirk_punisher200
Shiva
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 109L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 0 / 4
4,822
804
2,506
3,191
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
3 / 0 / 1
5,654
942
2,904
2,366
825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 2
5,370
895
2,246
5,592
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
SolSahar1
Nu Wa
11
0 / 0 / 1
5,149
858
1,569
466
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
SpyPotato
Anubis
9
0 / 2 / 1
4,591
765
3,952
3,671
1,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 1 / 0
4,090
682
0
957
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
L0obbyLo0pstar
Charybdis
9
0 / 1 / 1
4,652
775
1,451
3,661
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 1
5,128
855
2,315
3,534
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
10
0 / 2 / 0
4,903
817
2,695
3,833
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 0
4,963
827
2,215
4,662
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
3
3
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
0
4
2
L
He Bo
 
He Bo
0
1
0
0
W
Rama
3
0
1
3.5
W
2
1
2
3
L
Charybdis
L0obbyLo0pstar
Charybdis
0
1
1
0.5
L
2
0
1
2.5
W
Nu Wa
SolSahar1
Nu Wa
0
0
1
0.5
W
Anubis
SpyPotato
Anubis
0
2
1
0.25
L
Nu Wa
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
8,676
15,286
Taken
16,647
8,170
Mitigated
6,982
2,085
Healing
2,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,506
335
0
250
3,191
1,141
418
615
2,460
0
11,918
L
He Bo
 
He Bo
0
0
0
0
957
244
0
160
797
0
0
W
Rama
2,904
2,103
0
1,031
2,366
825
0
1,362
830
0
17,494
W
2,246
181
0
774
5,592
4,586
0
1,286
4,156
0
10,313
L
Charybdis
L0obbyLo0pstar
Charybdis
1,451
135
0
0
3,661
1,279
69
518
3,143
274
9,248
L
2,315
542
0
725
3,534
2,352
0
1,433
2,101
12,993
0
W
Nu Wa
SolSahar1
Nu Wa
1,569
676
0
0
466
151
804
50
416
21,368
0
W
Anubis
SpyPotato
Anubis
3,952
361
0
30
3,671
1,467
179
1,408
1,974
11,215
0
L
Nu Wa
2,695
1,303
0
472
3,833
874
0
1,731
2,102
14,484
0
L
2,215
463
0
811
4,662
2,233
0
1,679
2,983
0
14,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
23,736
140
Minions Killed
114
0
Camps Cleared
0
665,805
Distance Traveled
469,444
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,822
804
24
4
0
145,350
0
L
He Bo
4,090
682
0
0
0
12,888
0
W
Rama
5,654
942
28
5
0
126,072
0
W
Tyr
5,370
895
19
3
0
151,847
0
L
Charybdis
4,652
775
22
4
0
112,744
0
L
Atlas
5,128
855
13
2
0
108,488
0
W
Nu Wa
5,149
858
55
9
0
125,834
2
W
Anubis
4,591
765
14
2
0
116,702
0
L
Nu Wa
4,903
817
44
7
0
109,426
0
L
Shiva
4,963
827
35
6
0
125,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role