Player Matchup

Nox
Nox
Bronze III
CarpediemYT
Nox
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,424 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
S-K-1712
Kuzenbo
Gold V
Level 106
God Stats
13W - 19L
1,568 SR
Queue Stats
402W - 395L
1,442 MMR
Solo
Martichoras
Martichoras
Bronze IV
jukimura
Martichoras
Bronze IV
Level 126
God Stats
1W - 1L
1,866 SR
Queue Stats
8W - 7L
1,520 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,645 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,505 SR
1,465 MMR
Cthulhu
Cthulhu
Silver II
WolfKing1998
Cthulhu
Silver II
Level 123
God Stats
2W - 2L
1,515 SR
Queue Stats
32W - 30L
1,425 MMR
Solo
Medusa
Medusa
Bronze III
eUpHoRiA_99
Medusa
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Gold IV
propagandaIf
Serqet
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,283
690
6,186
6,261
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
S-K-1712
Kuzenbo
13
0 / 3 / 2
8,520
710
6,387
13,006
18,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
jukimura
Martichoras
14
3 / 3 / 1
8,625
719
10,844
9,189
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeAgniVamanaAchillesHercules

VS

Bans
OdinAthenaDiscordiaMulanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WolfKing1998
Cthulhu
14
2 / 2 / 5
9,312
776
6,168
14,211
14,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
2 / 1 / 4
8,630
719
9,623
10,886
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
15
4 / 1 / 2
9,351
779
10,189
8,309
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Kuzenbo
S-K-1712
Kuzenbo
0
3
2
0.33
W
Cthulhu
WolfKing1998
Cthulhu
2
2
5
2.25
W
Medusa
2
1
4
4
L
Martichoras
jukimura
Martichoras
3
3
1
1.17
W
Serqet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
25,980
28,456
Taken
33,406
25,954
Mitigated
25,250
3,573
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
504
0
703
6,261
3,041
0
1,412
4,651
30,966
0
L
Kuzenbo
S-K-1712
Kuzenbo
6,387
3,250
0
1,867
13,006
18,429
220
2,864
9,777
17,944
0
W
Cthulhu
WolfKing1998
Cthulhu
6,168
412
1,780
3,022
14,211
14,116
373
5,317
8,894
22,883
519
W
Medusa
9,623
5,173
0
2,382
10,886
5,077
1,633
4,336
6,550
0
54,279
L
Martichoras
jukimura
Martichoras
10,844
3,996
0
1,003
9,189
4,484
0
1,407
7,650
0
37,272
W
Serqet
10,189
2,409
0
1,017
8,309
6,057
780
3,004
5,305
0
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
27,293
136
Minions Killed
158
0
Camps Cleared
0
637,213
Distance Traveled
670,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,283
690
62
5
0
217,632
0
L
Kuzenbo
8,520
710
17
1
0
219,110
0
W
Cthulhu
9,312
776
34
3
0
222,873
3
W
Medusa
8,630
719
73
6
0
195,712
0
L
Martichoras
8,625
719
57
5
0
200,471
2
W
Serqet
9,351
779
51
4
0
251,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role