Player Matchup

Anubis
Anubis
HectorMorejon03
Anubis
Level 126
God Stats
22W - 13L
1,671 SR
Queue Stats
182W - 166L
1,522 Elo+
Solo
Merlin
Merlin
MADLAD2175
Merlin
Level 138
God Stats
3W - 3L
1,473 SR
Queue Stats
95W - 117L
1,457 Elo+
Party 1
Kali
Kali
RemotePuppy9111
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,491 Elo+
Party 1
Horus
Horus
TestyLion38001
Horus
Level 126
God Stats
13W - 21L
1,495 SR
Queue Stats
134W - 140L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Xunakle
Zhong Kui
Level 149
God Stats
2W - 2L
1,515 SR
Queue Stats
361W - 371L
1,518 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,493 Elo+

VS

Team Averages
Level 77
1,521 SR
1,494 Elo+
Vulcan
Vulcan
Dawster530
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,393 Elo+
Party 2
Cernunnos
Cernunnos
FizzytheOne
Cernunnos
Level 105
God Stats
13W - 11L
1,683 SR
Queue Stats
115W - 100L
1,572 Elo+
Solo
Xing Tian
Xing Tian
TheOwlController
Xing Tian
Level 95
God Stats
1W - 4L
1,497 SR
Queue Stats
133W - 128L
1,571 Elo+
Solo
Odin
Odin
Tinchbo
Odin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 173L
1,468 Elo+
Party 2
Loki
Loki
XarZNR
Loki
Level 123
God Stats
21W - 30L
1,427 SR
Queue Stats
135W - 138L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,172
617
5,329
5,760
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
MADLAD2175
Merlin
9
6 / 0 / 0
5,822
582
6,786
5,365
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 1
5,296
530
2,405
5,482
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 7
5,558
556
4,652
6,283
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Xunakle
Zhong Kui
11
2 / 0 / 0
6,405
641
4,573
4,328
2,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dawster530
Vulcan
9
0 / 2 / 0
4,752
475
3,304
6,238
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
FizzytheOne
Cernunnos
7
0 / 4 / 0
4,494
449
4,028
7,024
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
7
0 / 3 / 0
4,780
478
2,840
9,926
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Tinchbo
Odin
9
0 / 1 / 0
4,787
479
2,122
8,078
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
XarZNR
Loki
8
1 / 3 / 0
4,982
498
3,864
7,423
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dawster530
Vulcan
0
2
0
0
L
Cernunnos
FizzytheOne
Cernunnos
0
4
0
0
W
3
0
0
3
W
Merlin
MADLAD2175
Merlin
6
0
0
6
W
2
0
1
2.5
W
0
1
7
3.5
L
Xing Tian
0
3
0
0
L
Odin
Tinchbo
Odin
0
1
0
0
L
Loki
XarZNR
Loki
1
3
0
0.33
W
Zhong Kui
Xunakle
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
16,158
27,218
Taken
38,689
14,364
Mitigated
17,433
13,298
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dawster530
Vulcan
3,304
410
0
1,690
6,238
1,598
0
4,490
1,748
32,013
0
L
Cernunnos
FizzytheOne
Cernunnos
4,028
1,833
0
919
7,024
2,276
0
2,467
4,557
0
27,564
W
5,329
138
0
2,927
5,760
2,421
0
2,282
3,478
49,648
0
W
Merlin
MADLAD2175
Merlin
6,786
1,325
0
1,303
5,365
1,899
0
1,476
3,889
31,033
0
W
2,405
1,452
0
2,565
5,482
2,662
0
705
4,777
0
29,098
W
4,652
2,190
763
2,886
6,283
4,787
0
1,681
4,602
0
14,978
L
Xing Tian
2,840
319
0
2,580
9,926
6,887
0
4,218
5,708
13,756
0
L
Odin
Tinchbo
Odin
2,122
895
0
2,250
8,078
4,628
0
3,440
4,638
0
21,431
L
Loki
XarZNR
Loki
3,864
825
0
2,795
7,423
2,044
0
2,073
5,350
0
29,440
W
Zhong Kui
Xunakle
Zhong Kui
4,573
741
0
2,854
4,328
2,595
0
0
4,328
49,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
23,795
309
Minions Killed
207
0
Camps Cleared
0
937,743
Distance Traveled
923,866
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,752
475
49
5
0
193,727
0
L
Cernunnos
4,494
449
40
4
0
145,994
0
W
Anubis
6,172
617
92
9
0
172,260
3
W
Merlin
5,822
582
56
6
0
163,118
0
W
Kali
5,296
530
51
5
0
233,352
0
W
Horus
5,558
556
22
2
0
183,153
3
L
Xing Tian
4,780
478
16
2
0
201,581
0
L
Odin
4,787
479
47
5
0
179,192
1
L
Loki
4,982
498
55
6
0
203,372
0
W
Zhong Kui
6,405
641
88
9
0
185,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role