Player Matchup

Ganesha
Ganesha
SpanBroom453
Ganesha
Level 29
God Stats
6W - 0L
1,839 SR
Queue Stats
44W - 56L
1,395 Elo+
Party 2
Erlang Shen
Erlang Shen
TipTopJourneyMan
Erlang Shen
Level 48
God Stats
5W - 3L
1,559 SR
Queue Stats
224W - 232L
1,420 Elo+
Solo
Merlin
Merlin
Tuvalu_028
Merlin
Level 69
God Stats
3W - 5L
1,306 SR
Queue Stats
263W - 317L
1,390 Elo+
Solo
Fenrir
Fenrir
flowmonkey69
Fenrir
Level 54
God Stats
1W - 1L
1,287 SR
Queue Stats
32W - 43L
1,388 Elo+
Party 2
Ishtar
Ishtar
lightingblu10
Ishtar
Level 123
God Stats
3W - 2L
1,709 SR
Queue Stats
268W - 221L
1,525 Elo+
Solo
Team Averages
Level 65
1,540 SR
1,424 Elo+

VS

Team Averages
Level 74
1,602 SR
1,463 Elo+
Ah Puch
Ah Puch
Destroyer_boi_69
Ah Puch
Level 128
God Stats
6W - 4L
1,624 SR
Queue Stats
282W - 238L
1,586 Elo+
Solo
Jormungandr
Jormungandr
HakuRiver117
Jormungandr
Level 29
God Stats
5W - 3L
1,697 SR
Queue Stats
26W - 38L
1,397 Elo+
Party 1
Da Ji
Da Ji
Krosyn
Da Ji
Level 92
God Stats
15W - 19L
1,381 SR
Queue Stats
329W - 314L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Zbeater-Genesis
Baron Samedi
Level 56
God Stats
2W - 2L
1,813 SR
Queue Stats
97W - 106L
1,388 Elo+
Solo
Martichoras
Martichoras
bobbeast305
Martichoras
Level 63
God Stats
1W - 1L
1,497 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SpanBroom453
Ganesha
11
0 / 1 / 11
7,420
495
3,834
10,540
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TipTopJourneyMan
Erlang Shen
14
3 / 1 / 2
8,676
578
11,819
13,788
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Tuvalu_028
Merlin
15
1 / 0 / 2
8,261
551
5,692
6,368
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
7 / 1 / 5
8,627
575
9,222
11,199
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 1 / 3
8,118
541
6,723
10,091
4,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,861
524
10,617
12,436
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
HakuRiver117
Jormungandr
10
0 / 2 / 2
6,413
428
4,561
11,706
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Krosyn
Da Ji
13
1 / 4 / 1
7,327
488
3,198
12,263
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Zbeater-Genesis
Baron Samedi
13
0 / 2 / 1
7,812
521
5,393
9,387
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
bobbeast305
Martichoras
8
0 / 5 / 0
5,816
388
3,873
8,416
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
2
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Jormungandr
HakuRiver117
Jormungandr
0
2
2
0.5
L
Da Ji
Krosyn
Da Ji
1
4
1
0.38
W
Ganesha
SpanBroom453
Ganesha
0
1
11
5.5
W
Erlang Shen
TipTopJourneyMan
Erlang Shen
3
1
2
4
W
Merlin
Tuvalu_028
Merlin
1
0
2
2
L
Baron Samedi
Zbeater-Genesis
Baron Samedi
0
2
1
0.25
L
Martichoras
bobbeast305
Martichoras
0
5
0
0
W
Fenrir
7
1
5
9.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
27,642
51,986
Taken
54,208
30,308
Mitigated
28,765
18,508
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,617
793
0
6,185
12,436
8,037
0
296
11,201
59,500
0
L
Jormungandr
HakuRiver117
Jormungandr
4,561
1,027
0
2,410
11,706
9,073
0
1,280
10,320
24,969
0
L
Da Ji
Krosyn
Da Ji
3,198
347
0
2,173
12,263
4,747
0
1,597
10,488
0
55,964
W
Ganesha
SpanBroom453
Ganesha
3,834
435
0
2,482
10,540
8,682
0
3,677
6,683
19,361
0
W
Erlang Shen
TipTopJourneyMan
Erlang Shen
11,819
5,888
0
6,062
13,788
9,772
776
7,115
5,501
0
67,362
W
Merlin
Tuvalu_028
Merlin
5,692
553
0
1,965
6,368
2,666
0
2,632
3,705
69,467
0
L
Baron Samedi
Zbeater-Genesis
Baron Samedi
5,393
0
183
2,502
9,387
4,082
0
4,544
4,843
62,187
0
L
Martichoras
bobbeast305
Martichoras
3,873
1,737
0
1,127
8,416
2,826
0
1,809
6,607
0
26,272
W
Fenrir
9,222
1,958
0
2,902
11,199
5,099
101
3,128
7,997
0
56,022
W
6,723
3,676
0
5,097
10,091
4,089
511
2,367
7,529
0
69,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
35,229
445
Minions Killed
399
0
Camps Cleared
0
1,534,400
Distance Traveled
1,330,191
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,861
524
98
7
0
252,326
0
L
Jormungandr
6,413
428
33
2
0
311,534
0
L
Da Ji
7,327
488
104
7
0
304,947
0
W
Ganesha
7,420
495
0
0
0
315,668
6
W
Erlang Shen
8,676
578
117
8
0
292,293
0
W
Merlin
8,261
551
128
9
0
296,804
4
L
Baron Samedi
7,812
521
125
8
0
261,829
0
L
Martichoras
5,816
388
39
3
0
199,555
0
W
Fenrir
8,627
575
79
5
0
339,028
0
W
Ishtar
8,118
541
121
8
0
290,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role