Player Matchup

Hel
Hel
Platinum IV
 
Hel
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,639 SR
1,464 MMR
Anubis
Anubis
Gold V
SillyGooseStuff
Anubis
Gold V
Level 105
God Stats
9W - 4L
1,639 SR
Queue Stats
10W - 10L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 0
8,606
861
7,617
12,260
9,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
IzanamiAh Muzen CabMartichorasUllrHou Yi

VS

Bans
SkadiHe BoPeleBakasuraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
9,047
905
10,360
9,601
7,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,617
Damage
10,360
12,260
Taken
9,601
9,364
Mitigated
7,224
6,380
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,617
715
0
6,380
12,260
9,364
0
10,584
1,676
51,212
0
W
10,360
1,350
0
5,770
9,601
7,224
0
7,888
1,713
55,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,606
Gold Earned
9,047
118
Minions Killed
101
3
Camps Cleared
7
212,610
Distance Traveled
175,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,606
861
118
12
3
212,610
0
W
Anubis
9,047
905
101
10
7
175,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role