Player Matchup

Zeus
Zeus
Femoneus
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 1
Amaterasu
Amaterasu
Ichigimy
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JokerVans
Ah Muzen Cab
Level 149
God Stats
54W - 11L
1,777 SR
Queue Stats
313W - 143L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Noelia993
Nu Wa
Level 121
God Stats
18W - 18L
1,508 SR
Queue Stats
47W - 58L
1,457 Elo+
Solo
Bacchus
Bacchus
xxphilxx
Bacchus
Level 156
God Stats
10W - 10L
1,281 SR
Queue Stats
105W - 123L
1,446 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,550 Elo+

VS

Team Averages
Level 89
1,566 SR
1,394 Elo+
Medusa
Medusa
BonnieSeany
Medusa
Level 17
God Stats
3W - 1L
1,485 SR
Queue Stats
23W - 26L
1,403 Elo+
Party 2
Serqet
Serqet
Ganymisto
Serqet
Level 123
God Stats
2W - 0L
1,503 SR
Queue Stats
117W - 93L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
Shadrokk
Ah Puch
Level 137
God Stats
2W - 0L
1,749 SR
Queue Stats
141W - 127L
1,524 Elo+
Solo
Ra
Ra
Sxydy17
Ra
Level 68
God Stats
8W - 12L
1,392 SR
Queue Stats
101W - 105L
1,494 Elo+
Solo
Horus
Horus
WiserBurrito158
Horus
Level 102
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 6L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 5 / 3
7,904
659
6,262
8,979
3,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ichigimy
Amaterasu
14
1 / 1 / 2
8,080
673
6,263
11,197
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
JokerVans
Ah Muzen Cab
16
1 / 2 / 1
8,664
722
11,985
10,363
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Noelia993
Nu Wa
15
1 / 2 / 1
8,562
714
11,099
4,597
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
xxphilxx
Bacchus
15
1 / 4 / 2
8,260
688
6,927
12,557
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 1 / 4
8,387
699
5,343
8,881
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Ganymisto
Serqet
17
5 / 1 / 2
10,106
842
9,900
10,079
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Shadrokk
Ah Puch
17
5 / 0 / 4
9,490
791
11,451
9,158
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 1 / 10
9,059
755
9,143
8,997
4,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 9
9,249
771
3,445
13,647
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
14
14
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
4
4
L
Zeus
0
5
3
0.3
W
Serqet
Ganymisto
Serqet
5
1
2
6
L
Amaterasu
Ichigimy
Amaterasu
1
1
2
2
L
Ah Muzen Cab
JokerVans
Ah Muzen Cab
1
2
1
0.75
L
Nu Wa
Noelia993
Nu Wa
1
2
1
0.75
W
Ah Puch
Shadrokk
Ah Puch
5
0
4
7
W
1
1
10
6
W
1
1
9
5.5
L
Bacchus
xxphilxx
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
39,282
47,693
Taken
50,762
33,022
Mitigated
32,368
7,297
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,343
1,211
0
396
8,881
3,756
0
5,376
3,421
0
32,222
L
Zeus
6,262
1,023
0
620
8,979
3,441
142
4,739
3,877
16,390
0
W
Serqet
Ganymisto
Serqet
9,900
1,522
0
528
10,079
5,665
0
4,325
5,396
0
41,737
L
Amaterasu
Ichigimy
Amaterasu
6,263
1,916
0
2,299
11,197
8,714
0
4,420
5,864
0
14,410
L
Ah Muzen Cab
JokerVans
Ah Muzen Cab
11,985
2,531
0
1,374
10,363
4,851
0
3,840
5,941
0
52,622
L
Nu Wa
Noelia993
Nu Wa
11,099
3,570
59
810
4,597
1,871
252
3,175
1,422
31,324
0
W
Ah Puch
Shadrokk
Ah Puch
11,451
549
0
4,249
9,158
4,542
0
3,602
5,249
42,902
0
W
9,143
755
3,447
3,756
8,997
4,705
340
3,694
5,082
44,838
0
W
3,445
1,600
2,587
4,822
13,647
13,700
0
6,578
6,543
0
12,826
L
Bacchus
xxphilxx
Bacchus
6,927
523
0
2,135
12,557
14,145
0
4,246
7,081
15,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
46,291
224
Minions Killed
326
0
Camps Cleared
0
1,230,360
Distance Traveled
1,383,132
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,387
699
51
4
0
253,278
0
L
Zeus
7,904
659
33
3
0
203,743
0
W
Serqet
10,106
842
74
6
0
293,611
0
L
Amaterasu
8,080
673
22
2
0
278,546
0
L
Ah Muzen Cab
8,664
722
85
7
0
288,447
0
L
Nu Wa
8,562
714
56
5
0
207,077
0
W
Ah Puch
9,490
791
104
9
0
285,411
0
W
Ra
9,059
755
75
6
0
280,818
0
W
Horus
9,249
771
22
2
0
270,014
0
L
Bacchus
8,260
688
28
2
0
252,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role