Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FilbsDaddy
Charybdis
Level 83
God Stats
4W - 7L
1,551 SR
Queue Stats
186W - 161L
1,543 Elo+
Solo
Mercury
Mercury
UndeadSparky
Mercury
Level 44
God Stats
3W - 6L
1,383 SR
Queue Stats
100W - 101L
1,211 Elo+
Solo
Sylvanus
Sylvanus
cobraswat
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Apollo
Apollo
gaz317
Apollo
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 158L
1,563 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,465 Elo+

VS

Team Averages
Level 86
1,613 SR
1,545 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Babazooky
Morgan Le Fay
Level 65
God Stats
22W - 24L
1,639 SR
Queue Stats
306W - 281L
1,523 Elo+
Solo
Bastet
Bastet
I-Doky-I
Bastet
Level 107
God Stats
3W - 1L
1,507 SR
Queue Stats
152W - 146L
1,515 Elo+
Party 3
Cernunnos
Cernunnos
RotationDIFF
Cernunnos
Level 63
God Stats
20W - 6L
1,836 SR
Queue Stats
153W - 111L
1,609 Elo+
Party 2
Hercules
Hercules
Sir Harlemnite
Hercules
Level 45
God Stats
38W - 32L
1,582 SR
Queue Stats
164W - 128L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 4 / 0
4,698
522
2,704
7,341
2,178
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
FilbsDaddy
Charybdis
11
1 / 0 / 0
5,643
627
4,407
4,945
1,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
UndeadSparky
Mercury
8
0 / 2 / 0
4,596
511
1,600
6,324
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
cobraswat
Sylvanus
3
0 / 2 / 0
3,525
392
569
3,008
1,274
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
gaz317
Apollo
9
0 / 1 / 0
4,742
527
2,248
6,700
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 1 / 1
4,859
540
3,673
6,377
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Babazooky
Morgan Le Fay
11
2 / 0 / 0
6,079
675
3,418
4,526
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
I-Doky-I
Bastet
8
0 / 0 / 1
4,818
535
831
5,549
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
RotationDIFF
Cernunnos
10
4 / 0 / 1
6,364
707
5,470
4,915
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
8
3 / 0 / 2
5,388
599
3,342
4,105
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Morgan Le Fay
Babazooky
Morgan Le Fay
2
0
0
2
L
Charybdis
FilbsDaddy
Charybdis
1
0
0
1
W
Bastet
I-Doky-I
Bastet
0
0
1
0.5
W
Cernunnos
RotationDIFF
Cernunnos
4
0
1
4.5
W
Hercules
3
0
2
4
L
Mercury
UndeadSparky
Mercury
0
2
0
0
L
Sylvanus
cobraswat
Sylvanus
0
2
0
0
L
Apollo
gaz317
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,528
Damage
16,734
28,318
Taken
25,472
9,701
Mitigated
10,319
6,841
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,704
1,438
0
1,521
7,341
2,178
0
0
7,341
0
25,941
W
Heimdallr
 
Heimdallr
3,673
1,975
0
2,035
6,377
2,416
0
308
6,069
0
28,605
W
Morgan Le Fay
Babazooky
Morgan Le Fay
3,418
272
0
1,105
4,526
1,821
0
0
4,526
48,051
0
L
Charybdis
FilbsDaddy
Charybdis
4,407
3,181
0
2,138
4,945
1,787
0
0
4,945
0
46,705
W
Bastet
I-Doky-I
Bastet
831
161
0
3,215
5,549
1,583
0
0
5,549
0
23,148
W
Cernunnos
RotationDIFF
Cernunnos
5,470
3,488
0
2,309
4,915
1,637
0
0
4,915
0
38,152
W
Hercules
3,342
1,140
0
2,154
4,105
2,862
0
261
3,844
0
13,703
L
Mercury
UndeadSparky
Mercury
1,600
521
0
375
6,324
2,064
0
883
5,441
0
26,325
L
Sylvanus
cobraswat
Sylvanus
569
236
180
640
3,008
1,274
0
0
3,008
4,019
0
L
Apollo
gaz317
Apollo
2,248
1,521
0
1,987
6,700
2,398
0
2,535
4,165
0
31,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
27,508
241
Minions Killed
253
0
Camps Cleared
0
858,975
Distance Traveled
960,203
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,698
522
45
5
0
186,514
0
W
Heimdallr
4,859
540
48
5
0
179,514
2
W
Morgan Le Fay
6,079
675
82
9
0
187,734
1
L
Charybdis
5,643
627
87
10
0
185,727
1
W
Bastet
4,818
535
55
6
0
218,080
0
W
Cernunnos
6,364
707
48
5
0
158,847
0
W
Hercules
5,388
599
20
2
0
216,028
0
L
Mercury
4,596
511
56
6
0
212,504
2
L
Sylvanus
3,525
392
6
1
0
81,767
0
L
Apollo
4,742
527
47
5
0
192,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role