Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hinex17
Chernobog
Level 109
God Stats
6W - 3L
1,658 SR
Queue Stats
123W - 130L
1,477 Elo+
Solo
Set
Set
Sableye_OP
Set
Level 168
God Stats
9W - 11L
1,317 SR
Queue Stats
381W - 359L
1,526 Elo+
Party 1
Janus
Janus
bee____sea
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 219L
1,475 Elo+
Party 1
Hel
Hel
dabdad666
Hel
Level 103
God Stats
13W - 12L
1,610 SR
Queue Stats
539W - 464L
1,583 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,512 Elo+

VS

Team Averages
Level 129
1,408 SR
1,446 Elo+
Nox
Nox
AJsanti132
Nox
Level 199
God Stats
279W - 208L
1,551 SR
Queue Stats
1,074W - 930L
1,507 Elo+
Solo
Maui
Maui
Ahudak04
Maui
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 197L
1,441 Elo+
Solo
Vamana
Vamana
BigJMank
Vamana
Level 82
God Stats
1W - 3L
1,333 SR
Queue Stats
5W - 15L
1,322 Elo+
Party 2
Nemesis
Nemesis
GetSizzled19
Nemesis
Level 86
God Stats
0W - 3L
1,282 SR
Queue Stats
36W - 31L
1,492 Elo+
Party 2
Skadi
Skadi
XxSpiderxX1986
Skadi
Level 155
God Stats
13W - 20L
1,371 SR
Queue Stats
1,133W - 1,116L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,888
778
1,962
3,361
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
Hinex17
Chernobog
5
2 / 0 / 0
3,666
733
1,661
2,304
656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 1 / 0
3,876
775
1,429
3,742
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
6
0 / 1 / 1
3,502
700
1,300
1,746
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 2
3,825
765
962
1,585
661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,542
708
1,353
2,320
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
5
0 / 2 / 0
2,937
587
634
3,419
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
BigJMank
Vamana
6
1 / 1 / 0
3,278
656
407
3,052
2,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
GetSizzled19
Nemesis
6
0 / 0 / 0
3,260
652
960
3,891
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
L
1
1
0
1
L
Maui
0
2
0
0
L
Vamana
BigJMank
Vamana
1
1
0
1
L
Nemesis
GetSizzled19
Nemesis
0
0
0
0
W
Chernobog
Hinex17
Chernobog
2
0
0
2
W
1
1
0
1
L
0
0
0
0
W
Janus
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,314
Damage
3,354
12,738
Taken
12,682
4,862
Mitigated
6,172
5,566
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,962
134
0
857
3,361
1,593
0
0
3,361
0
20,307
L
1,353
243
0
322
2,320
748
0
555
1,765
18,481
0
L
Maui
634
446
0
24
3,419
2,134
0
720
2,699
10,485
0
L
Vamana
BigJMank
Vamana
407
307
0
707
3,052
2,160
0
0
3,052
0
10,571
L
Nemesis
GetSizzled19
Nemesis
960
552
0
1,050
3,891
1,130
0
987
2,904
0
13,859
W
Chernobog
Hinex17
Chernobog
1,661
1,189
0
939
2,304
656
403
423
1,881
0
19,587
W
1,429
844
0
1,152
3,742
1,502
0
911
2,831
0
16,085
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
1,300
43
0
415
1,746
450
0
442
1,304
15,829
0
W
962
389
915
1,288
1,585
661
0
211
1,374
12,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,757
Gold Earned
15,426
143
Minions Killed
97
0
Camps Cleared
0
477,079
Distance Traveled
421,510
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,888
778
30
6
0
95,348
1
L
Nox
3,542
708
39
8
0
108,421
0
L
Maui
2,937
587
9
2
0
95,853
0
L
Vamana
3,278
656
18
4
0
95,770
0
L
Nemesis
3,260
652
31
6
0
121,466
0
W
Chernobog
3,666
733
33
7
0
92,396
0
W
Set
3,876
775
30
6
0
111,355
0
L
Skadi
2,409
482
0
0
0
0
0
W
Janus
3,502
700
29
6
0
96,536
0
W
Hel
3,825
765
21
4
0
81,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role