Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
 
Hera
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
 
Olorun
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
SolarSigner
Athena
Bronze I
Level 128
God Stats
5W - 6L
1,592 SR
Queue Stats
82W - 87L
1,266 MMR
Solo
Vamana
Vamana
Gold IV
oMandaArancia
Vamana
Gold IV
Level 149
God Stats
2W - 4L
1,349 SR
Queue Stats
383W - 390L
1,192 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,488 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,528 SR
1,224 MMR
Agni
Agni
Gold V
ANGEL4K
Agni
Gold V
Level 143
God Stats
16W - 17L
1,154 SR
Queue Stats
122W - 115L
1,280 MMR
Solo
Awilix
Awilix
Gold V
MissDonimo
Awilix
Gold V
Level 141
God Stats
156W - 131L
1,559 SR
Queue Stats
509W - 527L
1,223 MMR
Solo
Anubis
Anubis
Gold V
PhobosManca
Anubis
Gold V
Level 124
God Stats
6W - 2L
1,635 SR
Queue Stats
153W - 152L
1,166 MMR
Solo
Chernobog
Chernobog
Silver I
SAPFIOR
Chernobog
Silver I
Level 99
God Stats
11W - 4L
1,799 SR
Queue Stats
94W - 101L
1,205 MMR
Solo
King Arthur
King Arthur
Gold V
nelson-boavista
King Arthur
Gold V
Level 71
God Stats
6W - 7L
1,490 SR
Queue Stats
38W - 46L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
6,737
518
5,457
8,026
2,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
 
Hera
11
0 / 6 / 0
6,264
482
3,481
7,991
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
10
0 / 3 / 0
6,147
473
7,739
10,228
3,794
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
1 / 3 / 0
6,141
472
1,455
13,921
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 0
6,375
490
6,548
16,708
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeCu ChulainnHelMercury

VS

Bans
He BoThanatosFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ANGEL4K
Agni
15
5 / 0 / 4
8,826
679
11,266
5,785
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
MissDonimo
Awilix
13
11 / 0 / 3
8,878
683
9,036
9,516
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
3 / 0 / 6
7,174
552
7,012
6,561
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
SAPFIOR
Chernobog
13
1 / 1 / 5
7,489
576
4,822
9,445
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
nelson-boavista
King Arthur
13
1 / 0 / 5
8,087
622
8,021
16,255
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
21
21
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Hera
 
Hera
0
6
0
0
L
Olorun
 
Olorun
0
3
0
0
W
Agni
ANGEL4K
Agni
5
0
4
7
W
Awilix
MissDonimo
Awilix
11
0
3
12.5
W
Anubis
3
0
6
6
W
Chernobog
SAPFIOR
Chernobog
1
1
5
3.5
L
Athena
1
3
0
0.33
W
King Arthur
nelson-boavista
King Arthur
1
0
5
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
40,157
56,874
Taken
47,562
27,336
Mitigated
24,344
11,863
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,457
2,836
0
2,322
8,026
2,665
0
2,273
5,481
0
49,178
L
Hera
 
Hera
3,481
786
0
805
7,991
2,605
0
2,987
4,906
51,507
0
L
Olorun
 
Olorun
7,739
4,210
240
4,996
10,228
3,794
0
872
9,309
47,214
0
W
Agni
ANGEL4K
Agni
11,266
992
0
775
5,785
2,313
0
2,252
3,533
69,651
0
W
Awilix
MissDonimo
Awilix
9,036
3,510
0
500
9,516
3,890
731
1,914
7,602
0
57,662
W
Anubis
7,012
640
0
2,480
6,561
4,185
40
1,166
5,395
44,956
0
W
Chernobog
SAPFIOR
Chernobog
4,822
2,716
0
3,601
9,445
4,084
444
781
8,664
0
54,977
L
Athena
1,455
199
0
1,544
13,921
10,300
0
5,262
8,132
14,840
0
W
King Arthur
nelson-boavista
King Arthur
8,021
1,269
0
6,197
16,255
9,872
68
7,377
8,878
0
60,302
L
6,548
3,895
0
1,956
16,708
7,972
78
5,606
10,768
0
49,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
40,454
366
Minions Killed
427
0
Camps Cleared
0
1,271,288
Distance Traveled
1,371,658
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,737
518
95
7
0
271,560
2
L
Hera
6,264
482
96
7
0
228,500
2
L
Olorun
6,147
473
73
6
0
219,045
4
W
Agni
8,826
679
110
8
0
266,408
7
W
Awilix
8,878
683
73
6
0
332,704
0
W
Anubis
7,174
552
59
5
0
236,006
8
W
Chernobog
7,489
576
91
7
0
260,797
0
L
Athena
6,141
472
22
2
0
265,948
2
W
King Arthur
8,087
622
94
7
0
275,743
0
L
Vamana
6,375
490
80
6
0
286,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role