Player Matchup

Guan Yu
Guan Yu
Riuskay
Guan Yu
Level 47
God Stats
1W - 1L
1,288 SR
Queue Stats
44W - 60L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
TheBetrayer9001
Nu Wa
Level 129
God Stats
7W - 1L
1,355 SR
Queue Stats
246W - 93L
1,632 Elo+
Solo
Athena
Athena
YexaC
Athena
Level 68
God Stats
1W - 1L
1,511 SR
Queue Stats
106W - 96L
1,585 Elo+
Party 2
Izanami
Izanami
sherbear_71
Izanami
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,314 Elo+
Party 1
Nemesis
Nemesis
syfferx
Nemesis
Level 62
God Stats
18W - 16L
1,713 SR
Queue Stats
232W - 230L
1,544 Elo+
Party 2
Team Averages
Level 70
1,473 SR
1,489 Elo+

VS

Team Averages
Level 106
1,552 SR
1,571 Elo+
Surtr
Surtr
 
Surtr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gravy110Train
Izanami
Level 98
God Stats
1W - 1L
1,774 SR
Queue Stats
34W - 26L
1,619 Elo+
Solo
Da Ji
Da Ji
GreatDefender
Da Ji
Level 85
God Stats
6W - 4L
1,705 SR
Queue Stats
40W - 12L
1,744 Elo+
Solo
Hera
Hera
JusTejano
Hera
Level 138
God Stats
1W - 2L
1,283 SR
Queue Stats
19W - 26L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Riuskay
Guan Yu
11
1 / 2 / 3
6,141
1,228
2,806
6,782
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 5
6,038
1,208
4,858
2,664
1,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
YexaC
Athena
11
1 / 0 / 3
6,044
1,209
3,136
5,415
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
sherbear_71
Izanami
11
0 / 0 / 2
5,873
1,175
1,154
2,805
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
syfferx
Nemesis
11
3 / 1 / 2
6,777
1,355
4,138
4,961
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

363

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 3
5,944
1,189
3,790
7,121
6,336
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
 
Neith
10
0 / 1 / 1
5,522
1,104
1,586
1,772
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
0 / 0 / 2
6,119
1,224
5,547
3,739
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,457
1,291
3,396
3,200
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
1 / 1 / 1
6,160
1,232
6,156
2,277
651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
5
Kills
3
3
Deaths
5
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
3
0.75
L
Neith
 
Neith
0
1
1
0.5
L
Izanami
0
0
2
1
L
2
1
1
2.5
L
Hera
1
1
1
1.5
W
Guan Yu
Riuskay
Guan Yu
1
2
3
1.25
W
0
0
5
2.5
W
Athena
YexaC
Athena
1
0
3
2.5
W
Izanami
sherbear_71
Izanami
0
0
2
1
W
Nemesis
syfferx
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
20,475
22,627
Taken
18,109
13,292
Mitigated
10,105
3,046
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,790
983
0
517
7,121
6,336
0
3,138
3,983
171
7,436
L
Neith
 
Neith
1,586
732
0
114
1,772
546
0
873
899
0
6,365
L
Izanami
5,547
3,780
0
1,105
3,739
1,276
0
1,803
1,936
0
30,522
L
3,396
513
0
0
3,200
1,296
0
889
2,311
0
8,392
L
Hera
6,156
440
0
0
2,277
651
0
1,291
986
18,196
0
W
Guan Yu
Riuskay
Guan Yu
2,806
333
768
783
6,782
6,383
0
2,288
4,494
0
7,259
W
4,858
1,092
0
66
2,664
1,436
0
1,346
1,318
20,965
0
W
Athena
YexaC
Athena
3,136
540
0
9
5,415
2,620
0
1,384
4,031
6,887
0
W
Izanami
sherbear_71
Izanami
1,154
149
0
101
2,805
975
0
929
1,876
0
11,858
W
Nemesis
syfferx
Nemesis
4,138
2,083
0
1,319
4,961
1,878
0
354
4,607
0
15,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
30,202
111
Minions Killed
109
6
Camps Cleared
6
576,388
Distance Traveled
475,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,944
1,189
8
2
0
109,951
0
L
Neith
5,522
1,104
17
3
3
37,289
0
L
Izanami
6,119
1,224
49
10
1
103,140
0
L
Da Ji
6,457
1,291
4
1
2
110,120
0
L
Hera
6,160
1,232
31
6
0
114,513
0
W
Guan Yu
6,141
1,228
7
1
1
118,484
0
W
Nu Wa
6,038
1,208
45
9
1
103,379
0
W
Athena
6,044
1,209
12
2
2
109,013
0
W
Izanami
5,873
1,175
32
6
0
116,776
0
W
Nemesis
6,777
1,355
15
3
2
128,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role