Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Scare_crow105
Atlas
Level 65
God Stats
9W - 7L
1,604 SR
Queue Stats
24W - 21L
1,511 Elo+
Solo
Hera
Hera
SmiteThatSmussy
Hera
Level 141
God Stats
15W - 19L
1,653 SR
Queue Stats
294W - 344L
1,513 Elo+
Solo
Hachiman
Hachiman
Witherex_lol
Hachiman
Level 43
God Stats
44W - 38L
1,497 SR
Queue Stats
114W - 125L
1,479 Elo+
Solo
Awilix
Awilix
YOURDRUNKDADDY
Awilix
Level 156
God Stats
7W - 15L
1,453 SR
Queue Stats
202W - 205L
1,467 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,494 Elo+

VS

Team Averages
Level 97
1,595 SR
1,527 Elo+
Geb
Geb
Hanan_kad
Geb
Level 126
God Stats
2W - 1L
1,281 SR
Queue Stats
68W - 42L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Javiercrvnts007
Ix Chel
Level 64
God Stats
13W - 7L
1,746 SR
Queue Stats
188W - 182L
1,542 Elo+
Solo
Hou Yi
Hou Yi
MakkyMaks
Hou Yi
Level 121
God Stats
2W - 0L
1,498 SR
Queue Stats
31W - 31L
1,629 Elo+
Solo
Serqet
Serqet
SOULREAPER1345
Serqet
Level 128
God Stats
9W - 6L
1,632 SR
Queue Stats
341W - 303L
1,542 Elo+
Solo
Vamana
Vamana
ricketycrick888
Vamana
Level 46
God Stats
3W - 1L
1,819 SR
Queue Stats
10W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 2 / 1
5,866
1,173
3,485
3,982
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,422
1,084
1,756
3,171
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 2
5,429
1,086
2,660
3,057
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Witherex_lol
Hachiman
10
1 / 0 / 1
5,765
1,153
2,895
1,670
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,171
1,034
2,148
4,083
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

362

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,693
1,139
1,878
2,843
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 3
5,864
1,173
3,346
2,826
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MakkyMaks
Hou Yi
11
1 / 0 / 2
6,086
1,217
533
2,130
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,427
1,285
2,418
2,965
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
5,755
1,151
6,601
4,781
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
6
6
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
W
0
0
3
1.5
W
1
1
3
2.5
W
Hou Yi
MakkyMaks
Hou Yi
1
0
2
2
W
3
0
2
4
L
0
1
0
0
L
0
2
2
0.5
L
Hachiman
Witherex_lol
Hachiman
1
0
1
1.5
L
0
1
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,944
Damage
14,776
15,963
Taken
15,545
6,862
Mitigated
7,830
1,482
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,485
180
0
67
3,982
1,669
0
1,018
2,889
16,241
0
W
1,878
68
24
1,351
2,843
1,848
0
1,298
1,545
4,944
0
W
3,346
405
396
220
2,826
1,095
0
2,092
734
14,915
0
W
Hou Yi
MakkyMaks
Hou Yi
533
259
0
611
2,130
840
0
1,103
1,027
0
16,658
W
2,418
208
0
230
2,965
1,626
0
896
2,069
0
9,293
L
1,756
589
143
347
3,171
2,011
0
1,513
1,562
5,034
0
L
2,660
297
0
0
3,057
1,066
0
1,320
1,737
10,000
0
L
Hachiman
Witherex_lol
Hachiman
2,895
1,615
0
668
1,670
603
0
344
1,326
0
11,874
L
2,148
359
0
257
4,083
1,513
0
1,029
3,054
0
5,993
W
6,601
2,846
0
106
4,781
2,421
0
2,512
2,269
0
12,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
29,825
84
Minions Killed
114
3
Camps Cleared
8
377,808
Distance Traveled
522,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,866
1,173
35
7
0
84,969
0
W
Geb
5,693
1,139
3
1
0
116,422
0
W
Ix Chel
5,864
1,173
27
5
0
90,745
0
W
Hou Yi
6,086
1,217
56
11
2
93,845
0
W
Serqet
6,427
1,285
15
3
3
109,395
0
L
Atlas
5,422
1,084
6
1
1
50,776
0
L
Hera
5,429
1,086
16
3
0
82,018
0
L
Hachiman
5,765
1,153
19
4
1
87,908
0
L
Awilix
5,171
1,034
8
2
1
72,137
0
W
Vamana
5,755
1,151
13
3
3
111,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role