Player Matchup

Maui
Maui
Bracob00
Maui
Level 75
God Stats
0W - 1L
1,226 SR
Queue Stats
7W - 5L
1,675 Elo+
Party 2
Mercury
Mercury
Cedo429592
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,247 Elo+
Solo
Cu Chulainn
Cu Chulainn
EaZyClxp
Cu Chulainn
Level 29
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 9L
1,297 Elo+
Party 3
Anubis
Anubis
ImDiFF
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,297 Elo+
Party 3
Apollo
Apollo
Jaime160121
Apollo
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 3L
1,747 Elo+
Party 2
Team Averages
Level 34
1,456 SR
1,453 Elo+

VS

Team Averages
Level 138
1,388 SR
1,475 Elo+
Arachne
Arachne
Old_Man_Ronan
Arachne
Level 242
God Stats
14W - 17L
1,019 SR
Queue Stats
536W - 525L
1,475 Elo+
Party 1
Athena
Athena
Pestilence012
Athena
Level 82
God Stats
2W - 2L
1,531 SR
Queue Stats
112W - 103L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Syr_Aqua
Ix Chel
Level 108
God Stats
4W - 3L
1,785 SR
Queue Stats
194W - 189L
1,481 Elo+
Solo
Maui
Maui
fatrat882
Maui
Level 108
God Stats
2W - 1L
1,292 SR
Queue Stats
17W - 16L
1,386 Elo+
Solo
Danzaburou
Danzaburou
lGelAl
Danzaburou
Level 152
God Stats
10W - 8L
1,313 SR
Queue Stats
320W - 325L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 0 / 0
7,582
446
2,841
11,752
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Cedo429592
Mercury
13
1 / 3 / 0
8,012
471
6,099
15,491
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
EaZyClxp
Cu Chulainn
14
0 / 2 / 0
8,347
491
9,870
15,494
13,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ImDiFF
Anubis
13
2 / 6 / 0
8,305
489
7,148
11,556
6,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
13
0 / 4 / 2
8,010
471
6,718
16,232
7,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 0 / 3
10,300
606
14,902
16,352
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 8
9,296
547
6,589
18,765
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
Syr_Aqua
Ix Chel
16
5 / 1 / 2
10,045
591
10,715
5,684
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
15
0 / 1 / 2
9,131
537
4,867
11,952
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lGelAl
Danzaburou
17
3 / 1 / 3
10,623
625
14,212
10,585
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
1
0
0
1
L
Mercury
Cedo429592
Mercury
1
3
0
0.33
L
Cu Chulainn
EaZyClxp
Cu Chulainn
0
2
0
0
L
Anubis
ImDiFF
Anubis
2
6
0
0.33
L
Apollo
0
4
2
0.25
W
Arachne
6
0
3
7.5
W
1
1
8
5
W
Ix Chel
Syr_Aqua
Ix Chel
5
1
2
6
W
Maui
0
1
2
1
W
Danzaburou
lGelAl
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
51,285
70,525
Taken
63,338
43,303
Mitigated
45,590
14,021
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,841
838
1,825
1,461
11,752
9,569
0
5,292
6,460
20,163
0
L
Mercury
Cedo429592
Mercury
6,099
3,101
0
2,511
15,491
6,346
0
4,335
11,156
0
66,811
L
Cu Chulainn
EaZyClxp
Cu Chulainn
9,870
1,752
0
1,192
15,494
13,800
0
4,576
10,918
1,293
65,364
L
Anubis
ImDiFF
Anubis
7,148
331
0
2,958
11,556
6,336
0
5,564
5,992
64,551
0
L
Apollo
6,718
4,221
0
4,074
16,232
7,252
0
2,404
13,828
0
64,772
W
Arachne
14,902
10,217
0
7,468
16,352
7,978
0
2,188
14,164
0
99,818
W
6,589
1,359
0
2,588
18,765
22,629
0
4,192
14,573
31,496
0
W
Ix Chel
Syr_Aqua
Ix Chel
10,715
346
2,368
1,725
5,684
2,372
459
3,175
2,509
103,071
0
W
Maui
4,867
1,804
0
2,625
11,952
7,405
457
852
11,100
61,968
0
W
Danzaburou
lGelAl
Danzaburou
14,212
7,208
0
5,249
10,585
5,206
1,047
710
9,875
0
94,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
49,395
472
Minions Killed
590
0
Camps Cleared
0
1,646,136
Distance Traveled
1,790,466
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,582
446
24
1
0
339,383
0
L
Mercury
8,012
471
94
6
0
407,408
2
L
Cu Chulainn
8,347
491
112
7
0
238,498
0
L
Anubis
8,305
489
122
7
0
279,129
0
L
Apollo
8,010
471
120
7
0
381,718
5
W
Arachne
10,300
606
137
8
0
404,450
1
W
Athena
9,296
547
35
2
0
371,682
7
W
Ix Chel
10,045
591
166
10
0
356,786
3
W
Maui
9,131
537
110
6
0
324,423
3
W
Danzaburou
10,623
625
142
8
0
333,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role