Player Matchup

Da Ji
Da Ji
Gold III
BankruptPuppet
Da Ji
Gold III
Level 146
God Stats
0W - 1L
1,096 SR
Queue Stats
137W - 126L
1,683 MMR
Party 1
Merlin
Merlin
Gold III
Escobarbarian
Merlin
Gold III
Level 62
God Stats
0W - 5L
1,527 SR
Queue Stats
168W - 173L
1,526 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Kyletc97
Amaterasu
Bronze III
Level 56
God Stats
3W - 1L
1,509 SR
Queue Stats
140W - 142L
1,508 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Xjeno
Cernunnos
Bronze III
Level 38
God Stats
7W - 5L
1,850 SR
Queue Stats
27W - 19L
1,400 MMR
Party 1
Bacchus
Bacchus
Gold III
xXSosaBeSellinXx
Bacchus
Gold III
Level 75
God Stats
2W - 5L
1,375 SR
Queue Stats
273W - 283L
1,522 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,471 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,594 SR
1,530 MMR
Athena
Athena
Gold IV
Hell Luzbel
Athena
Gold IV
Level 118
God Stats
15W - 12L
1,626 SR
Queue Stats
288W - 299L
1,505 MMR
Solo
Chiron
Chiron
Gold II
JusBeingGras
Chiron
Gold II
Level 275
God Stats
86W - 81L
1,645 SR
Queue Stats
970W - 970L
1,535 MMR
Solo
Achilles
Achilles
Gold V
Your1King
Achilles
Gold V
Level 109
God Stats
7W - 5L
1,534 SR
Queue Stats
180W - 185L
1,527 MMR
Solo
Kukulkan
Kukulkan
Gold II
coolersgelato
Kukulkan
Gold II
Level 66
God Stats
17W - 10L
1,695 SR
Queue Stats
188W - 187L
1,541 MMR
Solo
Awilix
Awilix
Gold III
darcria1
Awilix
Gold III
Level 63
God Stats
7W - 9L
1,471 SR
Queue Stats
58W - 55L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,417
683
1,087
2,430
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,821
764
134
2,484
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Kyletc97
Amaterasu
7
1 / 0 / 0
3,875
775
1,465
4,266
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Xjeno
Cernunnos
6
2 / 1 / 0
4,001
800
2,444
2,724
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 1 / 1
3,053
611
674
2,250
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AphroditeHe BoMercury

VS

Bans
LokiHelAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
1 / 2 / 1
3,538
708
1,099
3,706
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
6
1 / 0 / 1
3,506
701
2,146
1,579
512
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
Your1King
Achilles
6
0 / 1 / 0
3,291
658
2,130
4,523
2,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
coolersgelato
Kukulkan
7
0 / 0 / 0
3,769
754
847
1,016
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
darcria1
Awilix
5
0 / 0 / 1
3,211
642
793
2,515
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
0
0
0
0
W
Athena
1
2
1
0.75
W
Chiron
1
0
1
1.5
L
Amaterasu
Kyletc97
Amaterasu
1
0
0
1
L
Cernunnos
Xjeno
Cernunnos
2
1
0
2
W
Achilles
Your1King
Achilles
0
1
0
0
W
Kukulkan
coolersgelato
Kukulkan
0
0
0
0
W
Awilix
darcria1
Awilix
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
7,015
14,154
Taken
13,339
5,814
Mitigated
5,890
5,707
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,087
209
0
455
2,430
755
0
241
2,189
0
14,549
L
134
0
0
875
2,484
763
0
731
1,753
22,420
0
W
Athena
1,099
344
0
816
3,706
2,221
0
391
3,315
9,105
0
W
Chiron
2,146
1,167
178
1,070
1,579
512
0
283
1,296
0
18,446
L
Amaterasu
Kyletc97
Amaterasu
1,465
929
0
2,724
4,266
1,778
0
172
4,094
0
21,364
L
Cernunnos
Xjeno
Cernunnos
2,444
1,402
0
950
2,724
805
0
380
2,344
0
18,871
W
Achilles
Your1King
Achilles
2,130
1,040
0
1,982
4,523
2,159
0
0
4,523
0
16,090
W
Kukulkan
coolersgelato
Kukulkan
847
0
0
483
1,016
278
0
108
882
23,300
0
W
Awilix
darcria1
Awilix
793
442
0
1,539
2,515
720
0
0
2,515
0
12,313
L
674
151
0
703
2,250
1,713
0
422
1,828
3,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,167
Gold Earned
17,315
160
Minions Killed
146
0
Camps Cleared
0
483,250
Distance Traveled
523,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,417
683
31
6
0
120,616
0
L
Merlin
3,821
764
51
10
0
97,415
2
W
Athena
3,538
708
14
3
0
106,690
0
W
Chiron
3,506
701
28
6
0
92,721
0
L
Amaterasu
3,875
775
38
8
0
110,917
0
L
Cernunnos
4,001
800
37
7
0
100,304
0
W
Achilles
3,291
658
24
5
0
89,113
0
W
Kukulkan
3,769
754
49
10
0
110,436
0
W
Awilix
3,211
642
31
6
0
124,144
0
L
Bacchus
3,053
611
3
1
0
53,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role