Player Matchup

Arachne
Arachne
Bronze III
El-Bavar0_
Arachne
Bronze III
Level 75
God Stats
5W - 9L
1,636 SR
Queue Stats
14W - 37L
1,492 MMR
Solo
Chronos
Chronos
Silver III
KewinPrince
Chronos
Silver III
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,489 MMR
Solo
Anubis
Anubis
Gold IV
Viper37511
Anubis
Gold IV
Level 148
God Stats
5W - 6L
1,555 SR
Queue Stats
100W - 108L
1,483 MMR
Solo
Maui
Maui
Gold III
eXodiia666
Maui
Gold III
Level 89
God Stats
43W - 48L
1,523 SR
Queue Stats
101W - 98L
1,483 MMR
Party 2
Izanami
Izanami
Gold III
twofaces4
Izanami
Gold III
Level 127
God Stats
80W - 71L
1,571 SR
Queue Stats
95W - 89L
1,483 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,557 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,450 SR
1,487 MMR
Hou Yi
Hou Yi
Platinum IV
ELBUSTEADO
Hou Yi
Platinum IV
Level 119
God Stats
2W - 1L
1,270 SR
Queue Stats
78W - 77L
1,456 MMR
Party 3
Hun Batz
Hun Batz
Gold III
Joseliitonc9
Hun Batz
Gold III
Level 69
God Stats
3W - 3L
1,410 SR
Queue Stats
55W - 61L
1,533 MMR
Party 1
Yu Huang
Yu Huang
Gold III
SirVirusgg
Yu Huang
Gold III
Level 144
God Stats
19W - 14L
1,595 SR
Queue Stats
234W - 233L
1,497 MMR
Solo
Geb
Geb
Gold IV
labra64_-
Geb
Gold IV
Level 119
God Stats
7W - 3L
1,380 SR
Queue Stats
128W - 121L
1,413 MMR
Party 1
Hercules
Hercules
Gold V
lllsarrilll
Hercules
Gold V
Level 90
God Stats
24W - 23L
1,595 SR
Queue Stats
210W - 207L
1,536 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El-Bavar0_
Arachne
13
0 / 6 / 3
8,994
473
2,073
20,195
7,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
KewinPrince
Chronos
15
1 / 9 / 0
10,177
536
10,787
18,653
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Viper37511
Anubis
14
2 / 6 / 1
9,207
485
8,054
15,520
8,740
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 5
8,998
474
4,940
18,935
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
twofaces4
Izanami
16
7 / 4 / 0
10,523
554
14,846
15,146
7,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeVamanaAwilix

VS

Bans
ThanatosHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ELBUSTEADO
Hou Yi
18
4 / 8 / 5
10,908
574
11,733
17,701
8,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Joseliitonc9
Hun Batz
18
4 / 2 / 12
10,922
575
13,543
14,194
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yu Huang
SirVirusgg
Yu Huang
16
7 / 0 / 12
10,962
577
17,455
6,326
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 12
10,300
542
9,025
12,613
11,601
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
lllsarrilll
Hercules
17
9 / 1 / 7
11,903
626
15,012
21,382
22,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
11
Kills
28
28
Deaths
12
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ELBUSTEADO
Hou Yi
4
8
5
0.81
L
Arachne
El-Bavar0_
Arachne
0
6
3
0.25
W
Hun Batz
Joseliitonc9
Hun Batz
4
2
12
5
L
Chronos
KewinPrince
Chronos
1
9
0
0.11
W
Yu Huang
SirVirusgg
Yu Huang
7
0
12
13
L
Anubis
Viper37511
Anubis
2
6
1
0.42
L
1
3
5
1.17
W
4
1
12
10
W
Hercules
lllsarrilll
Hercules
9
1
7
12.5
L
Izanami
twofaces4
Izanami
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,700
Damage
66,768
88,449
Taken
72,216
55,878
Mitigated
52,155
17,022
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ELBUSTEADO
Hou Yi
11,733
7,197
0
4,157
17,701
8,250
3,494
1,976
15,725
0
96,191
L
Arachne
El-Bavar0_
Arachne
2,073
1,185
0
5,368
20,195
7,681
0
4,340
15,855
0
71,889
W
Hun Batz
Joseliitonc9
Hun Batz
13,543
3,685
0
5,862
14,194
7,145
0
4,861
9,333
0
96,954
L
Chronos
KewinPrince
Chronos
10,787
6,009
0
857
18,653
8,248
1,151
2,573
16,080
79,237
0
W
Yu Huang
SirVirusgg
Yu Huang
17,455
1,402
0
1,613
6,326
2,596
620
3,121
3,205
89,805
0
L
Anubis
Viper37511
Anubis
8,054
199
0
5,152
15,520
8,740
0
7,698
7,822
80,595
0
L
4,940
1,044
0
2,028
18,935
23,311
0
7,877
11,058
15,432
0
W
9,025
877
2,806
2,589
12,613
11,601
145
4,124
8,489
32,107
0
W
Hercules
lllsarrilll
Hercules
15,012
5,345
0
9,353
21,382
22,563
594
10,329
11,053
0
84,464
L
Izanami
twofaces4
Izanami
14,846
10,871
0
3,617
15,146
7,898
352
3,992
11,154
0
90,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
54,995
524
Minions Killed
588
0
Camps Cleared
0
1,798,778
Distance Traveled
1,984,247
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,908
574
136
7
0
344,017
1
L
Arachne
8,994
473
97
5
0
419,969
0
W
Hun Batz
10,922
575
145
8
0
443,908
0
L
Chronos
10,177
536
137
7
0
314,752
0
W
Yu Huang
10,962
577
141
7
0
412,022
7
L
Anubis
9,207
485
130
7
0
324,498
0
L
Maui
8,998
474
19
1
0
391,444
9
W
Geb
10,300
542
24
1
0
401,503
5
W
Hercules
11,903
626
142
7
0
382,797
0
L
Izanami
10,523
554
141
7
0
348,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role