Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GRIMMReaps420
Shiva
Level 65
God Stats
2W - 0L
1,720 SR
Queue Stats
38W - 44L
1,444 Elo+
Party 3
Hachiman
Hachiman
STALF-1
Hachiman
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 320L
1,411 Elo+
Solo
Chaac
Chaac
UniformGrub5191
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 225L
1,380 Elo+
Party 3
Ao Kuang
Ao Kuang
ΑzοrΑhαι
Ao Kuang
Level 147
God Stats
1W - 1L
1,265 SR
Queue Stats
59W - 77L
1,406 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,428 Elo+

VS

Team Averages
Level 94
1,582 SR
1,434 Elo+
Kuzenbo
Kuzenbo
BigCalf28401546
Kuzenbo
Level 107
God Stats
27W - 23L
1,746 SR
Queue Stats
539W - 536L
1,413 Elo+
Party 1
Ishtar
Ishtar
DebocleTrippy
Ishtar
Level 29
God Stats
0W - 2L
1,172 SR
Queue Stats
23W - 29L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
DragonWindDemon
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,393 Elo+
Party 2
Persephone
Persephone
SQUEAKZx420
Persephone
Level 144
God Stats
23W - 11L
1,628 SR
Queue Stats
782W - 763L
1,530 Elo+
Party 1
Thor
Thor
black_king1
Thor
Level 156
God Stats
10W - 8L
1,866 SR
Queue Stats
342W - 365L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 1 / 5
7,028
1,406
10,452
6,586
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 8
5,990
1,198
4,843
5,213
5,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
STALF-1
Hachiman
12
2 / 0 / 8
6,348
1,270
4,053
4,708
2,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 3 / 5
5,943
1,189
3,234
7,655
5,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ΑzοrΑhαι
Ao Kuang
12
3 / 1 / 3
6,500
1,300
2,920
5,787
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,499
1,100
3,039
6,626
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 5 / 0
5,718
1,144
4,555
8,250
4,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
5,329
1,066
4,894
7,987
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
SQUEAKZx420
Persephone
11
0 / 2 / 2
5,589
1,118
7,227
5,326
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
4,432
886
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
12
Kills
4
5
Deaths
12
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
5
7.5
L
2
1
2
3
L
2
5
0
0.4
L
0
4
2
0.25
W
0
0
8
4
L
Persephone
SQUEAKZx420
Persephone
0
2
2
0.5
W
Hachiman
STALF-1
Hachiman
2
0
8
6
W
2
3
5
1.5
L
0
0
0
0
W
Ao Kuang
ΑzοrΑhαι
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
19,715
29,949
Taken
28,189
19,673
Mitigated
21,882
15,197
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,452
908
52
3,093
6,586
3,209
481
3,400
3,141
19,853
0
L
3,039
1,533
474
1,158
6,626
7,678
0
3,677
2,949
3,442
0
L
4,555
2,222
748
1,006
8,250
4,035
0
3,608
4,642
0
8,902
L
4,894
447
276
522
7,987
7,635
0
3,006
4,981
9,374
0
W
4,843
701
1,146
1,383
5,213
5,150
345
3,141
1,992
0
9,100
L
Persephone
SQUEAKZx420
Persephone
7,227
458
0
489
5,326
2,534
0
3,073
2,245
17,354
0
W
Hachiman
STALF-1
Hachiman
4,053
1,634
2,094
2,450
4,708
2,244
430
2,430
2,234
0
10,197
W
3,234
1,062
381
1,732
7,655
5,978
210
2,457
5,038
0
6,673
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
ΑzοrΑhαι
Ao Kuang
2,920
533
612
2,254
5,787
3,092
0
3,281
2,384
8,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
26,567
72
Minions Killed
41
0
Camps Cleared
0
599,312
Distance Traveled
488,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,028
1,406
31
6
0
118,366
0
L
Kuzenbo
5,499
1,100
1
0
0
138,489
0
L
Ishtar
5,718
1,144
11
2
0
105,812
0
L
Cthulhu
5,329
1,066
5
1
0
118,922
0
W
Shiva
5,990
1,198
13
3
0
130,085
0
L
Persephone
5,589
1,118
24
5
0
125,375
0
W
Hachiman
6,348
1,270
11
2
0
123,165
0
W
Chaac
5,943
1,189
6
1
0
112,425
0
L
Thor
4,432
886
0
0
0
0
0
W
Ao Kuang
6,500
1,300
11
2
0
115,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role