Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ByQuIzZ
Serqet
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 146L
1,585 Elo+
Solo
Sylvanus
Sylvanus
CelestialSonny
Sylvanus
Level 143
God Stats
3W - 9L
1,550 SR
Queue Stats
134W - 152L
1,354 Elo+
Party 2
Olorun
Olorun
GalaxyNina
Olorun
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,552 Elo+
Solo
Nike
Nike
MrScylox
Nike
Level 145
God Stats
2W - 0L
1,492 SR
Queue Stats
206W - 232L
1,526 Elo+
Party 2
Team Averages
Level 126
1,509 SR
1,503 Elo+

VS

Team Averages
Level 86
1,500 SR
1,569 Elo+
Izanami
Izanami
Dzyamel
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
GospojaKlubni4ka
Ah Puch
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
Ragones
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,721 Elo+
Party 1
Xing Tian
Xing Tian
miha00
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,635 Elo+
Solo
Odin
Odin
s3xtreme
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 2
7,109
592
4,492
3,632
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
ByQuIzZ
Serqet
12
6 / 1 / 3
7,349
612
9,954
8,317
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 0 / 4
6,420
535
2,968
8,226
5,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
GalaxyNina
Olorun
11
0 / 0 / 1
6,070
506
6,936
7,298
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
12
1 / 2 / 0
7,090
591
6,084
8,120
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dzyamel
Izanami
9
0 / 2 / 0
5,473
456
1,794
6,993
2,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,581
548
5,140
7,075
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ne Zha
Ragones
Ne Zha
10
1 / 2 / 1
6,018
502
1,952
8,908
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
miha00
Xing Tian
9
1 / 1 / 0
6,153
513
5,344
12,324
7,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
12
0 / 2 / 2
6,439
537
2,821
8,896
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Serqet
ByQuIzZ
Serqet
6
1
3
7.5
W
Sylvanus
0
0
4
2
L
Izanami
Dzyamel
Izanami
0
2
0
0
W
Olorun
GalaxyNina
Olorun
0
0
1
0.5
L
1
3
1
0.5
W
Nike
1
2
0
0.5
L
Ne Zha
Ragones
Ne Zha
1
2
1
0.75
L
Xing Tian
miha00
Xing Tian
1
1
0
1
L
Odin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
17,051
35,593
Taken
44,196
20,109
Mitigated
23,053
13,972
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,492
1,206
0
1,264
3,632
1,300
0
1,419
2,213
0
59,637
W
Serqet
ByQuIzZ
Serqet
9,954
1,999
0
2,929
8,317
3,371
0
2,451
5,866
0
47,607
W
Sylvanus
2,968
1,285
2,699
3,475
8,226
5,799
0
3,974
4,252
19,090
0
L
Izanami
Dzyamel
Izanami
1,794
1,267
0
1,551
6,993
2,018
432
3,363
3,378
0
39,175
W
Olorun
GalaxyNina
Olorun
6,936
3,448
180
2,590
7,298
2,931
910
1,774
5,524
54,838
0
L
5,140
368
0
1,120
7,075
2,420
0
666
6,409
54,057
0
W
Nike
6,084
1,002
0
835
8,120
6,708
0
866
7,254
679
51,641
L
Ne Zha
Ragones
Ne Zha
1,952
653
0
2,806
8,908
4,041
0
1,343
7,565
0
46,424
L
Xing Tian
miha00
Xing Tian
5,344
391
1,148
3,291
12,324
7,310
0
4,532
7,500
19,147
0
L
Odin
2,821
540
0
1,000
8,896
7,264
0
146
8,694
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
30,664
415
Minions Killed
354
0
Camps Cleared
0
1,152,840
Distance Traveled
1,201,270
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,109
592
112
9
0
214,206
0
W
Serqet
7,349
612
81
7
0
284,675
4
W
Sylvanus
6,420
535
41
3
0
225,724
1
L
Izanami
5,473
456
70
6
0
240,718
0
W
Olorun
6,070
506
84
7
0
208,111
0
L
Ah Puch
6,581
548
100
8
0
238,190
0
W
Nike
7,090
591
97
8
0
220,124
4
L
Ne Zha
6,018
502
83
7
0
273,253
0
L
Xing Tian
6,153
513
19
2
0
240,303
2
L
Odin
6,439
537
82
7
0
208,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role