Player Matchup

Cliodhna
Cliodhna
Rampagex818x
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 114L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Rev 1v9
Danzaburou
Level 129
God Stats
6W - 1L
1,451 SR
Queue Stats
197W - 163L
1,597 Elo+
Solo
Cupid
Cupid
Savung
Cupid
Level 128
God Stats
6W - 5L
1,457 SR
Queue Stats
416W - 426L
1,449 Elo+
Solo
Maui
Maui
StonedandSalty
Maui
Level 156
God Stats
11W - 7L
1,694 SR
Queue Stats
820W - 866L
1,443 Elo+
Solo
Cerberus
Cerberus
parallelnative
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 128L
1,470 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,485 Elo+

VS

Team Averages
Level 107
1,501 SR
1,446 Elo+
Martichoras
Martichoras
CalmPokerAce
Martichoras
Level 157
God Stats
9W - 2L
1,704 SR
Queue Stats
812W - 828L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Sinistary
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Loki
Loki
Stoned-Chan420
Loki
Level 77
God Stats
0W - 2L
1,327 SR
Queue Stats
97W - 106L
1,497 Elo+
Solo
Hachiman
Hachiman
iamXbirdperson
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,566 Elo+
Solo
Cthulhu
Cthulhu
kidqz
Cthulhu
Level 157
God Stats
3W - 9L
1,476 SR
Queue Stats
560W - 569L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Rampagex818x
Cliodhna
19
5 / 2 / 17
12,341
771
15,063
18,058
12,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Rev 1v9
Danzaburou
19
6 / 2 / 16
12,432
777
24,296
16,103
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Savung
Cupid
20
14 / 2 / 11
13,105
819
20,686
14,648
9,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 4 / 21
11,241
703
7,311
19,385
28,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
19
6 / 2 / 19
11,646
728
11,067
18,380
29,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CalmPokerAce
Martichoras
19
3 / 5 / 3
11,102
694
17,243
16,615
9,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Sinistary
Sun Wukong
14
1 / 9 / 4
9,066
567
6,000
17,308
10,854
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 5
10,140
634
10,578
15,041
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
17
1 / 4 / 6
9,629
602
16,821
13,145
6,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kidqz
Cthulhu
19
4 / 9 / 5
11,791
737
19,239
21,471
26,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
33
Kills
12
12
Deaths
33
84
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CalmPokerAce
Martichoras
3
5
3
0.9
W
Cliodhna
Rampagex818x
Cliodhna
5
2
17
6.75
W
Danzaburou
Rev 1v9
Danzaburou
6
2
16
7
W
Cupid
Savung
Cupid
14
2
11
9.75
L
Sun Wukong
Sinistary
Sun Wukong
1
9
4
0.33
L
3
6
5
0.92
W
2
4
21
3.13
L
Hachiman
1
4
6
1
L
Cthulhu
kidqz
Cthulhu
4
9
5
0.72
W
Cerberus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,423
Damage
69,881
86,574
Taken
83,580
90,120
Mitigated
58,418
33,904
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CalmPokerAce
Martichoras
17,243
2,628
1,012
2,152
16,615
9,096
0
1,845
14,425
0
40,369
W
Cliodhna
Rampagex818x
Cliodhna
15,063
1,611
3,186
4,894
18,058
12,043
1,752
3,070
14,988
0
46,826
W
Danzaburou
Rev 1v9
Danzaburou
24,296
7,858
1,142
4,632
16,103
10,427
2,677
3,324
12,779
0
42,239
W
Cupid
Savung
Cupid
20,686
11,102
9,199
4,916
14,648
9,407
3,219
3,330
11,318
0
43,333
L
Sun Wukong
Sinistary
Sun Wukong
6,000
1,002
139
876
17,308
10,854
21
4,943
12,106
0
10,603
L
10,578
2,148
1,604
2,426
15,041
5,736
0
2,020
12,544
0
21,240
W
7,311
1,534
1,741
1,462
19,385
28,656
391
4,373
15,012
17,806
0
L
Hachiman
16,821
9,708
349
3,269
13,145
6,086
0
3,662
9,142
0
30,605
L
Cthulhu
kidqz
Cthulhu
19,239
669
511
465
21,471
26,646
0
5,908
15,171
35,249
918
W
Cerberus
11,067
746
457
2,275
18,380
29,587
228
4,224
14,156
18,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
51,728
200
Minions Killed
166
0
Camps Cleared
0
1,481,578
Distance Traveled
1,338,910
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,102
694
63
4
0
282,386
1
W
Cliodhna
12,341
771
67
4
0
325,616
0
W
Danzaburou
12,432
777
38
2
0
303,629
0
W
Cupid
13,105
819
54
3
0
334,554
0
L
Sun Wukong
9,066
567
13
1
0
243,009
0
L
Loki
10,140
634
21
1
0
271,224
0
W
Maui
11,241
703
15
1
0
258,482
0
L
Hachiman
9,629
602
33
2
0
297,372
0
L
Cthulhu
11,791
737
36
2
0
244,919
0
W
Cerberus
11,646
728
26
2
0
259,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role