Player Matchup

Bellona
Bellona
Creesie
Bellona
Level 170
God Stats
1W - 5L
1,500 SR
Queue Stats
339W - 336L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
SilentJay93
The Morrigan
Level 138
God Stats
3W - 5L
1,909 SR
Queue Stats
365W - 390L
1,452 Elo+
Solo
Hercules
Hercules
SoulChaserz
Hercules
Level 143
God Stats
2W - 3L
1,844 SR
Queue Stats
126W - 130L
1,511 Elo+
Party 1
Mercury
Mercury
behindwhitelyes
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 240L
1,536 Elo+
Party 1
Chernobog
Chernobog
xMontanaCougarx
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 303L
1,485 Elo+
Party 1
Team Averages
Level 138
1,651 SR
1,501 Elo+

VS

Team Averages
Level 136
1,538 SR
1,343 Elo+
Anhur
Anhur
DayyZero
Anhur
Level 177
God Stats
2W - 0L
1,690 SR
Queue Stats
74W - 111L
1,349 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HappyKitten4827
Cu Chulainn
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 67L
1,327 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kanye4Pres
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,126 Elo+
Party 2
Ah Puch
Ah Puch
KingMason420
Ah Puch
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 87L
1,475 Elo+
Solo
Ganesha
Ganesha
shortshanx
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Creesie
Bellona
19
6 / 4 / 10
11,571
723
12,012
19,838
29,580
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
SilentJay93
The Morrigan
17
7 / 6 / 9
10,918
682
18,536
11,635
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SoulChaserz
Hercules
19
3 / 5 / 13
10,955
685
15,453
29,637
39,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 12
10,047
628
13,423
22,618
24,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
xMontanaCougarx
Chernobog
15
0 / 6 / 12
9,215
576
7,153
13,387
8,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DayyZero
Anhur
20
8 / 2 / 10
12,741
796
22,077
14,217
10,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
HappyKitten4827
Cu Chulainn
19
6 / 6 / 14
12,565
785
18,877
29,312
44,266
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Kanye4Pres
Morgan Le Fay
20
8 / 4 / 13
12,709
794
22,827
16,535
12,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
KingMason420
Ah Puch
19
2 / 2 / 13
11,716
732
17,757
11,067
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
shortshanx
Ganesha
18
0 / 5 / 19
10,607
663
7,003
22,116
31,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
19
Kills
24
25
Deaths
19
56
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
Creesie
Bellona
6
4
10
2.75
W
Anhur
DayyZero
Anhur
8
2
10
6.5
W
Cu Chulainn
HappyKitten4827
Cu Chulainn
6
6
14
2.17
W
Morgan Le Fay
Kanye4Pres
Morgan Le Fay
8
4
13
3.63
W
Ah Puch
KingMason420
Ah Puch
2
2
13
4.25
L
The Morrigan
SilentJay93
The Morrigan
7
6
9
1.92
L
Hercules
SoulChaserz
Hercules
3
5
13
1.9
L
3
4
12
2.25
W
Ganesha
shortshanx
Ganesha
0
5
19
1.9
L
Chernobog
xMontanaCougarx
Chernobog
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,577
Damage
88,541
97,115
Taken
93,247
108,279
Mitigated
106,353
33,533
Healing
35,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Creesie
Bellona
12,012
489
2,667
3,444
19,838
29,580
0
9,287
10,551
0
21,660
W
Anhur
DayyZero
Anhur
22,077
16,822
2,551
4,984
14,217
10,571
2,835
3,274
10,424
0
42,989
W
Cu Chulainn
HappyKitten4827
Cu Chulainn
18,877
1,028
2,941
5,566
29,312
44,266
237
6,000
21,720
0
39,695
W
Morgan Le Fay
Kanye4Pres
Morgan Le Fay
22,827
2,242
3,616
5,545
16,535
12,118
2,603
2,065
13,682
47,554
0
W
Ah Puch
KingMason420
Ah Puch
17,757
227
1,711
3,785
11,067
7,413
1,372
2,418
8,139
51,110
0
L
The Morrigan
SilentJay93
The Morrigan
18,536
1,764
2,498
1,302
11,635
6,625
754
6,787
4,834
31,619
0
L
Hercules
SoulChaserz
Hercules
15,453
2,488
1,055
11,973
29,637
39,587
0
15,219
14,418
0
26,645
L
13,423
2,473
1,867
7,192
22,618
24,262
472
8,927
13,691
437
22,450
W
Ganesha
shortshanx
Ganesha
7,003
625
948
3,954
22,116
31,985
641
3,856
17,226
17,257
0
L
Chernobog
xMontanaCougarx
Chernobog
7,153
4,201
0
1,535
13,387
8,225
874
7,367
5,937
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
60,338
172
Minions Killed
218
0
Camps Cleared
0
1,476,491
Distance Traveled
1,475,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,571
723
29
2
0
315,312
0
W
Anhur
12,741
796
49
3
0
301,475
0
W
Cu Chulainn
12,565
785
41
3
0
283,167
0
W
Morgan Le Fay
12,709
794
64
4
0
303,828
0
W
Ah Puch
11,716
732
64
4
0
299,697
0
L
The Morrigan
10,918
682
43
3
0
244,454
0
L
Hercules
10,955
685
32
2
0
311,402
0
L
Mercury
10,047
628
20
1
0
350,847
0
W
Ganesha
10,607
663
0
0
0
287,359
0
L
Chernobog
9,215
576
48
3
0
254,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role