Player Matchup

Baron Samedi
Baron Samedi
Dandeta1
Baron Samedi
Level 48
God Stats
8W - 6L
1,444 SR
Queue Stats
98W - 97L
1,437 Elo+
Party 1
Surtr
Surtr
Nath72r
Surtr
Level 76
God Stats
42W - 44L
1,543 SR
Queue Stats
106W - 96L
1,509 Elo+
Party 1
Skadi
Skadi
bottomtom22
Skadi
Level 102
God Stats
5W - 2L
1,612 SR
Queue Stats
81W - 76L
1,506 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,484 Elo+

VS

Team Averages
Level 53
1,527 SR
1,553 Elo+
Mulan
Mulan
DarkBrandon313
Mulan
Level 36
God Stats
10W - 9L
1,689 SR
Queue Stats
41W - 68L
1,406 Elo+
Solo
Ra
Ra
Jacobi69
Ra
Level 19
God Stats
2W - 1L
1,593 SR
Queue Stats
7W - 3L
1,572 Elo+
Party 2
Medusa
Medusa
RareSwag
Medusa
Level 103
God Stats
3W - 1L
1,300 SR
Queue Stats
99W - 57L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dandeta1
Baron Samedi
12
2 / 4 / 8
8,045
731
6,993
8,978
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Nath72r
Surtr
15
5 / 1 / 11
9,184
835
10,804
11,764
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
11 / 0 / 6
10,266
933
10,737
7,120
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,678
698
6,199
13,759
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
7,571
688
4,939
9,077
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RareSwag
Medusa
12
1 / 5 / 4
7,448
677
11,035
11,569
4,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dandeta1
Baron Samedi
2
4
8
1.5
L
3
7
2
0.57
L
1
6
3
0.42
W
Surtr
Nath72r
Surtr
5
1
11
10.5
L
Medusa
RareSwag
Medusa
1
5
4
0.6
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
22,173
27,862
Taken
34,405
18,421
Mitigated
21,874
7,571
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dandeta1
Baron Samedi
6,993
471
386
2,093
8,978
5,504
398
1,770
6,848
23,958
0
L
6,199
655
0
583
13,759
13,396
75
3,593
10,166
0
8,684
L
4,939
786
430
770
9,077
3,689
0
1,707
7,370
31,161
0
W
Surtr
Nath72r
Surtr
10,804
3,778
0
3,853
11,764
9,976
584
2,001
9,559
453
36,637
L
Medusa
RareSwag
Medusa
11,035
6,021
0
1,786
11,569
4,789
424
1,976
9,593
0
37,274
W
10,737
4,752
0
1,239
7,120
2,941
2,271
1,178
5,828
0
50,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
22,697
161
Minions Killed
124
0
Camps Cleared
0
609,361
Distance Traveled
581,383
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,045
731
36
3
0
179,199
0
L
Mulan
7,678
698
8
1
0
183,187
0
L
Ra
7,571
688
76
7
0
186,588
0
W
Surtr
9,184
835
52
5
0
233,505
3
L
Medusa
7,448
677
40
4
0
211,608
0
W
Skadi
10,266
933
73
7
0
196,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role