Player Matchup

Ah Puch
Ah Puch
DivinCookie
Ah Puch
Level 147
God Stats
23W - 11L
1,592 SR
Queue Stats
443W - 469L
1,476 Elo+
Party 2
Bastet
Bastet
KingMehdi98
Bastet
Level 106
God Stats
4W - 0L
1,853 SR
Queue Stats
86W - 77L
1,453 Elo+
Solo
Bacchus
Bacchus
leventahmet540
Bacchus
Level 142
God Stats
29W - 21L
1,528 SR
Queue Stats
538W - 520L
1,487 Elo+
Solo
Sol
Sol
miniraceu38
Sol
Level 156
God Stats
3W - 0L
1,724 SR
Queue Stats
131W - 144L
1,530 Elo+
Party 2
Cupid
Cupid
yasen_musenov88
Cupid
Level 125
God Stats
5W - 8L
1,207 SR
Queue Stats
170W - 189L
1,512 Elo+
Solo
Team Averages
Level 135
1,581 SR
1,491 Elo+

VS

Team Averages
Level 104
1,569 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ezkiimo
Bakasura
Level 43
God Stats
4W - 3L
1,572 SR
Queue Stats
29W - 36L
1,354 Elo+
Solo
Cliodhna
Cliodhna
Marvinho1896
Cliodhna
Level 108
God Stats
10W - 12L
1,668 SR
Queue Stats
150W - 161L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
PaTtAcHeN
Kumbhakarna
Level 118
God Stats
7W - 5L
1,605 SR
Queue Stats
234W - 233L
1,464 Elo+
Party 1
Izanami
Izanami
Smoke__Nikki
Izanami
Level 125
God Stats
6W - 8L
1,500 SR
Queue Stats
107W - 105L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DivinCookie
Ah Puch
13
2 / 0 / 1
7,248
659
4,396
5,953
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
11
4 / 1 / 2
6,474
589
4,392
8,718
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 5
6,981
635
7,049
8,952
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 3
6,889
626
8,183
5,564
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
5,852
532
3,459
6,576
2,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,403
491
3,374
7,549
4,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Ezkiimo
Bakasura
9
0 / 3 / 0
5,403
491
965
8,349
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Marvinho1896
Cliodhna
11
1 / 2 / 0
6,297
572
6,422
7,900
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
PaTtAcHeN
Kumbhakarna
8
0 / 2 / 0
5,261
478
1,909
10,672
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Smoke__Nikki
Izanami
9
1 / 4 / 0
5,464
497
4,780
7,734
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Ah Puch
DivinCookie
Ah Puch
2
0
1
2.5
L
Bakasura
Ezkiimo
Bakasura
0
3
0
0
W
Bastet
4
1
2
5
L
Cliodhna
Marvinho1896
Cliodhna
1
2
0
0.5
L
Kumbhakarna
PaTtAcHeN
Kumbhakarna
0
2
0
0
L
Izanami
Smoke__Nikki
Izanami
1
4
0
0.25
W
2
0
5
4.5
W
5
1
3
6.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
17,450
35,763
Taken
42,204
19,438
Mitigated
21,695
15,325
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,374
305
0
3,884
7,549
4,748
0
4,072
3,477
35,286
0
W
Ah Puch
DivinCookie
Ah Puch
4,396
180
0
2,783
5,953
2,122
487
2,552
3,401
55,887
0
L
Bakasura
Ezkiimo
Bakasura
965
760
0
2,265
8,349
2,995
516
1,540
6,809
0
25,137
W
Bastet
4,392
750
0
2,027
8,718
3,211
0
822
7,841
0
41,255
L
Cliodhna
Marvinho1896
Cliodhna
6,422
853
0
1,612
7,900
2,720
0
0
7,900
0
40,433
L
Kumbhakarna
PaTtAcHeN
Kumbhakarna
1,909
381
0
1,941
10,672
8,178
0
7,659
3,013
7,775
0
L
Izanami
Smoke__Nikki
Izanami
4,780
3,718
0
1,791
7,734
3,054
0
6,357
1,377
0
46,907
W
7,049
684
0
4,194
8,952
10,301
336
1,395
7,557
27,823
0
W
8,183
4,474
0
2,638
5,564
1,653
336
514
5,050
52,341
0
W
3,459
1,478
252
3,431
6,576
2,151
370
0
6,576
0
38,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
27,828
331
Minions Killed
296
0
Camps Cleared
0
1,092,595
Distance Traveled
984,016
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,403
491
71
6
0
185,605
0
W
Ah Puch
7,248
659
97
9
0
219,873
2
L
Bakasura
5,403
491
56
5
0
207,599
0
W
Bastet
6,474
589
65
6
0
232,674
0
L
Cliodhna
6,297
572
76
7
0
213,196
1
L
Kumbhakarna
5,261
478
12
1
0
203,997
2
L
Izanami
5,464
497
81
7
0
173,619
0
W
Bacchus
6,981
635
24
2
0
208,473
0
W
Sol
6,889
626
87
8
0
196,642
2
W
Cupid
5,852
532
58
5
0
234,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role