Player Matchup

Artemis
Artemis
 
Artemis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
THEWOKER6940
Bastet
Level 122
God Stats
15W - 11L
1,582 SR
Queue Stats
518W - 519L
1,501 Elo+
Solo
Eset
Eset
Zilkanju
Eset
Level 140
God Stats
8W - 7L
1,605 SR
Queue Stats
971W - 983L
1,438 Elo+
Solo
Xing Tian
Xing Tian
visual28
Xing Tian
Level 64
God Stats
5W - 0L
1,698 SR
Queue Stats
551W - 555L
1,460 Elo+
Party 2
Team Averages
Level 119
1,577 SR
1,480 Elo+

VS

Team Averages
Level 114
1,327 SR
1,474 Elo+
Tiamat
Tiamat
Jevoux
Tiamat
Level 83
God Stats
0W - 1L
1,262 SR
Queue Stats
7W - 10L
1,384 Elo+
Solo
Anubis
Anubis
Skogsarbetare
Anubis
Level 95
God Stats
1W - 6L
1,012 SR
Queue Stats
169W - 162L
1,484 Elo+
Solo
Izanami
Izanami
iceicebaby2g0
Izanami
Level 126
God Stats
0W - 5L
1,312 SR
Queue Stats
136W - 154L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
lopive55
Xbalanque
Level 150
God Stats
1W - 3L
1,768 SR
Queue Stats
184W - 202L
1,537 Elo+
Party 1
Shiva
Shiva
tonysanchez719
Shiva
Level 116
God Stats
7W - 2L
1,279 SR
Queue Stats
725W - 754L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 3 / 12
10,716
824
15,083
10,762
5,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
 
Cernunnos
18
6 / 2 / 14
10,461
805
15,486
9,914
5,629
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
4 / 2 / 17
9,906
762
12,614
9,579
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
16
5 / 3 / 9
10,219
786
7,487
7,842
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
visual28
Xing Tian
16
4 / 3 / 12
10,814
832
4,023
16,024
19,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jevoux
Tiamat
13
0 / 2 / 3
7,899
608
3,369
7,036
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 6
8,930
687
10,385
13,139
6,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
18
4 / 4 / 3
10,890
838
9,144
10,965
5,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
lopive55
Xbalanque
16
3 / 5 / 5
9,226
710
11,336
11,901
5,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 4
9,169
705
6,851
15,401
12,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
22
Kills
11
13
Deaths
22
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
12
3
W
Cernunnos
 
Cernunnos
6
2
14
6.5
L
Tiamat
Jevoux
Tiamat
0
2
3
0.75
L
2
6
6
0.83
W
Bastet
4
2
17
6.25
W
Eset
5
3
9
3.17
L
Izanami
4
4
3
1.38
L
Xbalanque
lopive55
Xbalanque
3
5
5
1.1
L
2
5
4
0.8
W
Xing Tian
visual28
Xing Tian
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,693
Damage
41,085
54,121
Taken
58,442
39,784
Mitigated
33,725
11,245
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,083
4,050
1,926
2,149
10,762
5,353
3,827
2,493
8,269
0
33,777
W
Cernunnos
 
Cernunnos
15,486
9,027
366
1,818
9,914
5,629
1,603
3,331
6,583
0
34,840
L
Tiamat
Jevoux
Tiamat
3,369
231
254
1,466
7,036
4,181
275
1,371
5,665
7,951
0
L
10,385
680
1,221
2,811
13,139
6,422
402
2,826
10,313
24,281
0
W
Bastet
12,614
2,975
0
1,375
9,579
5,386
1,632
1,381
8,198
0
17,410
W
Eset
7,487
292
1,072
1,127
7,842
3,689
397
2,193
5,649
24,677
0
L
Izanami
9,144
4,862
156
1,657
10,965
5,183
0
2,472
8,493
0
31,737
L
Xbalanque
lopive55
Xbalanque
11,336
3,367
545
1,735
11,901
5,489
1,097
1,552
10,349
0
23,896
L
6,851
623
3,206
3,048
15,401
12,450
59
3,289
12,112
0
15,550
W
Xing Tian
visual28
Xing Tian
4,023
589
269
1,143
16,024
19,727
830
4,356
11,668
6,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
46,114
158
Minions Killed
144
0
Camps Cleared
0
1,093,866
Distance Traveled
1,061,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,716
824
46
4
0
211,682
0
W
Cernunnos
10,461
805
39
3
0
218,715
0
L
Tiamat
7,899
608
9
1
0
207,143
0
L
Anubis
8,930
687
33
3
0
196,589
0
W
Bastet
9,906
762
13
1
0
255,784
0
W
Eset
10,219
786
43
3
0
225,853
0
L
Izanami
10,890
838
56
4
0
216,793
0
L
Xbalanque
9,226
710
28
2
0
212,611
0
L
Shiva
9,169
705
18
1
0
228,079
0
W
Xing Tian
10,814
832
17
1
0
181,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role