Player Matchup

Jing Wei
Jing Wei
Hvrbzz
Jing Wei
Level 57
God Stats
1W - 1L
1,236 SR
Queue Stats
78W - 88L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
MC-Palpabeat
Ah Puch
Level 145
God Stats
2W - 2L
1,416 SR
Queue Stats
57W - 60L
1,394 Elo+
Solo
Serqet
Serqet
SilentFART22694
Serqet
Level 147
God Stats
6W - 6L
1,415 SR
Queue Stats
620W - 655L
1,455 Elo+
Party 2
Team Averages
Level 116
1,356 SR
1,409 Elo+

VS

Team Averages
Level 85
1,528 SR
1,273 Elo+
Cthulhu
Cthulhu
Chad_pickachu-xX
Cthulhu
Level 18
God Stats
2W - 5L
1,370 SR
Queue Stats
4W - 13L
1,122 Elo+
Party 1
Skadi
Skadi
GrazedByVanity
Skadi
Level 87
God Stats
1W - 3L
1,622 SR
Queue Stats
4W - 16L
1,122 Elo+
Party 1
Nu Wa
Nu Wa
SilverLining849
Nu Wa
Level 149
God Stats
310W - 310L
1,592 SR
Queue Stats
840W - 853L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hvrbzz
Jing Wei
12
0 / 1 / 10
7,029
703
2,671
5,591
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MC-Palpabeat
Ah Puch
13
4 / 0 / 7
8,145
815
12,004
7,880
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
7 / 4 / 4
8,378
838
6,176
7,665
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,101
710
3,431
9,262
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 3
6,688
669
3,591
8,234
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
6,680
668
5,023
5,091
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
5
3
0.5
W
Jing Wei
Hvrbzz
Jing Wei
0
1
10
5
W
Ah Puch
MC-Palpabeat
Ah Puch
4
0
7
7.5
W
7
4
4
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
12,045
21,136
Taken
22,587
8,662
Mitigated
10,934
5,794
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
274
0
679
9,262
6,297
0
4,946
3,896
9,024
0
L
3,591
1,136
0
238
8,234
2,810
0
4,372
3,417
0
20,326
W
Jing Wei
Hvrbzz
Jing Wei
2,671
1,338
0
1,367
5,591
1,947
515
2,565
3,026
0
26,165
W
Ah Puch
MC-Palpabeat
Ah Puch
12,004
495
0
4,037
7,880
2,992
688
3,335
4,545
36,988
0
W
6,176
420
0
390
7,665
3,723
0
2,605
5,060
0
17,801
L
5,023
1,404
0
234
5,091
1,827
0
2,312
2,686
26,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,552
Gold Earned
20,469
134
Minions Killed
125
0
Camps Cleared
0
571,185
Distance Traveled
482,767
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,101
710
8
1
0
158,975
2
L
Skadi
6,688
669
44
4
0
167,860
3
W
Jing Wei
7,029
703
43
4
0
200,409
0
W
Ah Puch
8,145
815
62
6
0
195,867
0
W
Serqet
8,378
838
29
3
0
174,909
0
L
Nu Wa
6,680
668
73
7
0
155,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role