Player Matchup

Shiva
Shiva
Arminiux
Shiva
Level 99
God Stats
9W - 8L
1,715 SR
Queue Stats
638W - 660L
1,560 Elo+
Solo
Rama
Rama
ImBlam
Rama
Level 125
God Stats
5W - 2L
1,455 SR
Queue Stats
83W - 80L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Loick xb1
Cabrakan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 99L
1,520 Elo+
Party 1
Medusa
Medusa
Nightwhisky
Medusa
Level 25
God Stats
3W - 1L
1,511 SR
Queue Stats
72W - 60L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Platinum20
Ao Kuang
Level 159
God Stats
6W - 5L
1,838 SR
Queue Stats
430W - 406L
1,531 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,530 Elo+

VS

Team Averages
Level 136
1,417 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Exter511
Izanami
Level 147
God Stats
1W - 3L
1,319 SR
Queue Stats
81W - 86L
1,487 Elo+
Solo
Sobek
Sobek
TotalyOsmoZ
Sobek
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
376W - 371L
1,504 Elo+
Solo
Osiris
Osiris
haydarmahmut
Osiris
Level 141
God Stats
2W - 3L
1,269 SR
Queue Stats
528W - 519L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arminiux
Shiva
13
2 / 3 / 12
8,002
800
4,742
9,294
10,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
ImBlam
Rama
16
6 / 1 / 13
9,447
945
12,550
5,694
2,919
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Loick xb1
Cabrakan
14
1 / 2 / 14
8,285
829
4,849
15,163
15,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
16
4 / 2 / 12
9,337
934
13,873
6,894
3,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Platinum20
Ao Kuang
17
8 / 2 / 13
9,668
967
13,563
10,558
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 5 / 5
7,484
748
7,315
9,303
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
 
Olorun
13
1 / 5 / 6
7,366
737
6,811
8,630
4,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Exter511
Izanami
14
2 / 4 / 6
7,745
775
10,490
9,977
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 5
7,708
771
5,625
12,897
14,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
14
1 / 3 / 8
7,280
728
8,003
11,275
10,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
21
Kills
9
10
Deaths
21
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
5
1.1
L
Olorun
 
Olorun
1
5
6
0.8
W
Shiva
Arminiux
Shiva
2
3
12
2.67
L
Izanami
Exter511
Izanami
2
4
6
1.25
W
Rama
ImBlam
Rama
6
1
13
12.5
W
Cabrakan
Loick xb1
Cabrakan
1
2
14
4
W
Medusa
4
2
12
5
W
Ao Kuang
Platinum20
Ao Kuang
8
2
13
7.25
L
2
4
5
1.13
L
Osiris
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
38,244
47,603
Taken
52,082
48,482
Mitigated
39,112
18,521
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,315
3,840
55
953
9,303
4,292
0
4,053
5,124
0
12,986
L
Olorun
 
Olorun
6,811
4,393
1,099
657
8,630
4,506
0
1,947
6,598
21,009
0
W
Shiva
Arminiux
Shiva
4,742
255
1,053
1,402
9,294
10,639
446
2,903
6,391
0
7,686
L
Izanami
Exter511
Izanami
10,490
6,556
334
1,919
9,977
4,774
0
3,467
6,067
0
18,179
W
Rama
ImBlam
Rama
12,550
10,327
522
973
5,694
2,919
3,287
1,436
4,258
0
29,372
W
Cabrakan
Loick xb1
Cabrakan
4,849
503
159
4,873
15,163
15,698
659
4,244
10,919
6,992
0
W
Medusa
13,873
4,204
1,155
1,400
6,894
3,989
1,457
2,043
4,851
0
37,453
W
Ao Kuang
Platinum20
Ao Kuang
13,563
2,431
2,942
4,042
10,558
15,237
2,013
1,810
8,748
19,536
0
L
5,625
475
1,247
1,951
12,897
14,743
0
3,741
8,672
9,199
0
L
Osiris
8,003
1,405
254
1,255
11,275
10,797
0
3,576
7,209
0
17,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
37,583
125
Minions Killed
97
0
Camps Cleared
0
875,326
Distance Traveled
779,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,484
748
17
2
0
141,631
0
L
Olorun
7,366
737
29
3
0
145,421
0
W
Shiva
8,002
800
11
1
0
152,059
0
L
Izanami
7,745
775
21
2
0
136,456
0
W
Rama
9,447
945
39
4
0
174,131
0
W
Cabrakan
8,285
829
9
1
0
151,186
0
W
Medusa
9,337
934
49
5
0
196,603
0
W
Ao Kuang
9,668
967
17
2
0
201,347
0
L
Sobek
7,708
771
17
2
0
173,006
0
L
Osiris
7,280
728
13
1
0
182,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role