Player Matchup

Martichoras
Martichoras
KalgaN89RUS
Martichoras
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,475 Elo+
Solo
Hun Batz
Hun Batz
RobbieDisco
Hun Batz
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,334 Elo+
Solo
Ganesha
Ganesha
admMama
Ganesha
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
336W - 388L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
Архей
Cu Chulainn
Level 159
God Stats
3W - 4L
1,305 SR
Queue Stats
754W - 795L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
Волшебницa
Baron Samedi
Level 188
God Stats
18W - 16L
1,591 SR
Queue Stats
1,096W - 1,121L
1,483 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,435 Elo+

VS

Team Averages
Level 98
1,406 SR
1,388 Elo+
Nu Wa
Nu Wa
GasEous-CREED
Nu Wa
Level 81
God Stats
11W - 7L
1,643 SR
Queue Stats
1,056W - 1,036L
1,466 Elo+
Party 3
Discordia
Discordia
Returnofthedream
Discordia
Level 89
God Stats
16W - 10L
1,588 SR
Queue Stats
858W - 1,134L
1,268 Elo+
Party 1
Jing Wei
Jing Wei
TeatrodelAbsurdo
Jing Wei
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 45L
1,447 Elo+
Solo
Ix Chel
Ix Chel
doiknowyou1982
Ix Chel
Level 159
God Stats
5W - 11L
1,251 SR
Queue Stats
1,291W - 1,679L
1,267 Elo+
Party 1
Merlin
Merlin
lSkoDI
Merlin
Level 105
God Stats
0W - 3L
1,266 SR
Queue Stats
169W - 151L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KalgaN89RUS
Martichoras
16
2 / 3 / 4
8,629
719
7,457
11,391
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
RobbieDisco
Hun Batz
15
6 / 4 / 6
9,314
776
8,052
11,979
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
admMama
Ganesha
16
0 / 2 / 10
8,469
706
3,446
16,997
14,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Архей
Cu Chulainn
17
4 / 5 / 8
9,795
816
9,324
23,227
22,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Волшебницa
Baron Samedi
16
4 / 3 / 9
9,367
781
11,001
12,774
10,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
9,177
765
19,866
6,117
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
18
6 / 3 / 5
10,373
864
14,460
9,804
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 10
10,052
838
8,441
10,479
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 6
7,585
632
4,131
5,994
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
lSkoDI
Merlin
16
2 / 5 / 9
9,124
760
11,244
9,944
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
16
Kills
17
17
Deaths
16
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
2
11
4.75
W
Martichoras
KalgaN89RUS
Martichoras
2
3
4
1.33
L
Discordia
6
3
5
2.83
W
Hun Batz
RobbieDisco
Hun Batz
6
4
6
2.25
L
5
3
10
3.33
W
Ganesha
admMama
Ganesha
0
2
10
2.5
L
0
3
6
1
L
Merlin
lSkoDI
Merlin
2
5
9
1.3
W
Cu Chulainn
Архей
Cu Chulainn
4
5
8
1.6
W
Baron Samedi
Волшебницa
Baron Samedi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
58,142
76,368
Taken
42,338
57,988
Mitigated
17,690
29,643
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,866
8,824
642
1,355
6,117
2,519
18
2,646
3,383
30,169
0
W
Martichoras
KalgaN89RUS
Martichoras
7,457
0
1,252
1,518
11,391
5,294
664
8,944
2,447
0
35,313
L
Discordia
14,460
883
817
3,044
9,804
3,754
505
1,984
7,447
29,172
0
W
Hun Batz
RobbieDisco
Hun Batz
8,052
129
820
1,613
11,979
5,705
631
7,686
4,293
0
23,193
L
8,441
7,072
292
2,509
10,479
4,000
903
4,882
5,350
0
16,157
W
Ganesha
admMama
Ganesha
3,446
0
1,007
6,861
16,997
14,026
0
10,095
6,902
7,406
0
L
4,131
750
820
988
5,994
3,279
134
1,637
4,309
12,090
0
L
Merlin
lSkoDI
Merlin
11,244
450
380
1,873
9,944
4,138
0
3,621
6,146
26,098
0
W
Cu Chulainn
Архей
Cu Chulainn
9,324
1,163
735
6,205
23,227
22,228
53
12,993
10,234
573
23,806
W
Baron Samedi
Волшебницa
Baron Samedi
11,001
678
4,665
4,967
12,774
10,735
382
9,983
2,791
26,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
46,311
156
Minions Killed
133
0
Camps Cleared
0
1,055,204
Distance Traveled
937,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,177
765
18
2
0
219,207
0
W
Martichoras
8,629
719
51
4
0
230,521
0
L
Discordia
10,373
864
34
3
0
196,256
0
W
Hun Batz
9,314
776
41
3
0
217,429
0
L
Jing Wei
10,052
838
21
2
0
198,383
0
W
Ganesha
8,469
706
2
0
0
194,367
0
L
Ix Chel
7,585
632
16
1
0
124,253
0
L
Merlin
9,124
760
44
4
0
199,084
0
W
Cu Chulainn
9,795
816
38
3
0
210,943
0
W
Baron Samedi
9,367
781
24
2
0
201,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role