Player Matchup

Anubis
Anubis
COL deltary
Anubis
Level 68
God Stats
7W - 2L
1,231 SR
Queue Stats
121W - 112L
1,338 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DnSTSpikey
Ah Muzen Cab
Level 71
God Stats
2W - 2L
1,393 SR
Queue Stats
8W - 13L
1,311 Elo+
Party 2
Fenrir
Fenrir
Taxi titan45159
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
YaseenYaseen07
Cthulhu
Level 64
God Stats
4W - 1L
1,561 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 2
Neith
Neith
éphaïstos
Neith
Level 105
God Stats
3W - 0L
1,702 SR
Queue Stats
166W - 157L
1,499 Elo+
Party 3
Team Averages
Level 71
1,477 SR
1,397 Elo+

VS

Team Averages
Level 52
1,516 SR
1,420 Elo+
Izanami
Izanami
Max_0487
Izanami
Level 8
God Stats
1W - 5L
1,395 SR
Queue Stats
18W - 20L
1,382 Elo+
Party 1
Nemesis
Nemesis
NaR_RaT0r
Nemesis
Level 78
God Stats
39W - 37L
1,523 SR
Queue Stats
377W - 380L
1,435 Elo+
Solo
Ix Chel
Ix Chel
TTH-Alvaro
Ix Chel
Level 62
God Stats
5W - 1L
1,877 SR
Queue Stats
102W - 105L
1,486 Elo+
Solo
Cabrakan
Cabrakan
VotelessChimp81
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,458 Elo+
Party 1
Surtr
Surtr
vmarcon81
Surtr
Level 43
God Stats
8W - 9L
1,286 SR
Queue Stats
94W - 126L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 0 / 7
7,834
560
4,575
6,903
3,054
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DnSTSpikey
Ah Muzen Cab
12
3 / 1 / 5
7,507
536
7,532
10,240
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
9 / 1 / 5
8,359
597
6,018
8,400
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 3
6,378
456
4,801
8,660
3,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 5
9,200
657
11,202
5,292
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Max_0487
Izanami
10
0 / 4 / 0
6,056
433
2,279
9,836
3,495
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
NaR_RaT0r
Nemesis
12
4 / 4 / 0
8,137
581
6,263
11,341
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
TTH-Alvaro
Ix Chel
6
0 / 3 / 0
5,553
397
1,669
3,694
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
8
0 / 5 / 4
6,154
440
6,327
12,473
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
vmarcon81
Surtr
7
0 / 6 / 0
5,647
403
1,329
9,103
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
4
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
7
5.5
W
Ah Muzen Cab
DnSTSpikey
Ah Muzen Cab
3
1
5
5.5
L
Izanami
Max_0487
Izanami
0
4
0
0
L
Nemesis
NaR_RaT0r
Nemesis
4
4
0
1
L
Ix Chel
TTH-Alvaro
Ix Chel
0
3
0
0
W
9
1
5
11.5
L
Cabrakan
0
5
4
0.4
W
1
2
3
1.25
L
Surtr
vmarcon81
Surtr
0
6
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
17,867
39,495
Taken
46,447
16,352
Mitigated
23,389
14,438
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,575
286
48
3,714
6,903
3,054
237
2,551
4,352
49,114
0
W
Ah Muzen Cab
DnSTSpikey
Ah Muzen Cab
7,532
4,468
0
4,065
10,240
3,952
402
3,712
6,528
0
56,642
L
Izanami
Max_0487
Izanami
2,279
1,911
0
1,380
9,836
3,495
0
2,469
7,367
0
32,582
L
Nemesis
NaR_RaT0r
Nemesis
6,263
2,939
0
1,636
11,341
4,108
0
1,482
9,859
0
58,711
L
Ix Chel
TTH-Alvaro
Ix Chel
1,669
338
11
584
3,694
742
0
1,780
1,914
17,541
0
W
6,018
1,099
0
1,025
8,400
3,503
48
569
7,831
0
43,079
L
Cabrakan
6,327
1,596
0
3,366
12,473
10,944
0
3,645
8,828
18,529
0
W
4,801
58
92
3,283
8,660
3,915
0
1,368
7,292
25,236
0
L
Surtr
vmarcon81
Surtr
1,329
348
0
884
9,103
4,100
0
0
9,103
85
17,449
W
11,202
5,626
0
2,211
5,292
1,928
499
288
5,004
0
76,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
31,547
394
Minions Killed
243
0
Camps Cleared
0
1,403,838
Distance Traveled
1,150,472
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,834
560
83
6
0
262,630
0
W
Ah Muzen Cab
7,507
536
91
7
0
274,802
0
L
Izanami
6,056
433
64
5
0
244,453
0
L
Nemesis
8,137
581
95
7
0
327,100
0
L
Ix Chel
5,553
397
25
2
0
103,289
0
W
Fenrir
8,359
597
70
5
0
323,939
0
L
Cabrakan
6,154
440
30
2
0
282,003
0
W
Cthulhu
6,378
456
37
3
0
292,949
0
L
Surtr
5,647
403
29
2
0
193,627
0
W
Neith
9,200
657
113
8
0
249,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role