Player Matchup

Kuzenbo
Kuzenbo
Dukeyboy2000
Kuzenbo
Level 132
God Stats
6W - 11L
1,158 SR
Queue Stats
43W - 56L
1,147 Elo+
Party 2
Anubis
Anubis
IR I CHEWY
Anubis
Level 85
God Stats
13W - 18L
1,493 SR
Queue Stats
357W - 341L
1,456 Elo+
Party 3
Charybdis
Charybdis
IR I ReMeDy
Charybdis
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 356L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
NMAIS
Gilgamesh
Level 17
God Stats
16W - 20L
1,356 SR
Queue Stats
123W - 147L
1,294 Elo+
Party 2
Set
Set
iriskzx
Set
Level 109
God Stats
3W - 7L
1,547 SR
Queue Stats
454W - 433L
1,487 Elo+
Party 3
Team Averages
Level 86
1,411 SR
1,365 Elo+

VS

Team Averages
Level 82
1,499 SR
1,429 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Archaedeus20
Zeus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 381L
1,422 Elo+
Solo
Cernunnos
Cernunnos
BigHeqza
Cernunnos
Level 17
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 1
Hel
Hel
MCBubi
Hel
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
147W - 161L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dukeyboy2000
Kuzenbo
7
0 / 0 / 0
5,116
512
2,038
4,633
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
IR I CHEWY
Anubis
11
1 / 1 / 0
6,109
611
2,175
5,181
2,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
IR I ReMeDy
Charybdis
8
0 / 1 / 0
4,583
458
4,229
5,693
1,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NMAIS
Gilgamesh
6
0 / 2 / 0
4,205
421
762
3,959
2,289
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
10
0 / 1 / 0
5,548
555
2,083
8,968
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 0
6,901
690
4,150
5,520
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
11
1 / 0 / 1
6,135
614
1,838
7,580
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,373
537
2,866
4,752
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BigHeqza
Cernunnos
10
0 / 0 / 1
5,277
528
2,987
4,503
1,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
MCBubi
Hel
10
1 / 0 / 2
6,048
605
4,560
5,727
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
0
3
W
Hun Batz
 
Hun Batz
1
0
1
1.5
W
0
2
1
0.25
W
Cernunnos
BigHeqza
Cernunnos
0
0
1
0.5
L
Kuzenbo
Dukeyboy2000
Kuzenbo
0
0
0
0
L
Anubis
IR I CHEWY
Anubis
1
1
0
1
L
Charybdis
IR I ReMeDy
Charybdis
0
1
0
0
W
Hel
MCBubi
Hel
1
0
2
2
L
Gilgamesh
NMAIS
Gilgamesh
0
2
0
0
L
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,287
Damage
16,401
28,434
Taken
28,082
14,193
Mitigated
11,452
6,360
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,150
1,729
0
1,945
5,520
2,708
0
678
4,842
0
42,876
W
Hun Batz
 
Hun Batz
1,838
411
0
2,262
7,580
2,782
0
406
7,174
0
39,320
W
2,866
335
0
920
4,752
1,199
0
1,496
3,256
35,476
0
W
Cernunnos
BigHeqza
Cernunnos
2,987
914
0
2,621
4,503
1,606
926
691
3,812
0
41,930
L
Kuzenbo
Dukeyboy2000
Kuzenbo
2,038
434
0
760
4,633
3,623
0
773
3,823
16,699
0
L
Anubis
IR I CHEWY
Anubis
2,175
0
0
2,851
5,181
2,688
0
3,479
1,657
44,986
0
L
Charybdis
IR I ReMeDy
Charybdis
4,229
2,511
0
1,290
5,693
1,848
0
1,979
3,714
0
34,130
W
Hel
MCBubi
Hel
4,560
684
1,116
3,720
5,727
3,157
0
942
4,785
24,345
0
L
Gilgamesh
NMAIS
Gilgamesh
762
172
0
26
3,959
2,289
0
0
3,679
0
9,858
L
Set
2,083
1,099
0
1,433
8,968
3,745
0
1,195
7,740
0
48,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
29,734
273
Minions Killed
336
0
Camps Cleared
0
983,313
Distance Traveled
1,060,208
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,901
690
84
8
0
199,259
2
W
Hun Batz
6,135
614
77
8
0
252,908
0
W
Zeus
5,373
537
62
6
0
199,154
5
W
Cernunnos
5,277
528
72
7
0
204,446
0
L
Kuzenbo
5,116
512
19
2
0
232,246
0
L
Anubis
6,109
611
84
8
0
185,748
3
L
Charybdis
4,583
458
67
7
0
178,951
0
W
Hel
6,048
605
41
4
0
204,441
0
L
Gilgamesh
4,205
421
12
1
0
169,698
0
L
Set
5,548
555
91
9
0
216,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role