Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kylowinn
Izanami
Level 180
God Stats
3W - 5L
1,312 SR
Queue Stats
280W - 239L
1,565 Elo+
Solo
Pele
Pele
LuckyKingMO
Pele
Level 152
God Stats
5W - 4L
1,764 SR
Queue Stats
1,007W - 880L
1,629 Elo+
Solo
Bakasura
Bakasura
MattWalsh
Bakasura
Level 128
God Stats
7W - 5L
1,645 SR
Queue Stats
110W - 103L
1,647 Elo+
Solo
Ganesha
Ganesha
TheMainMan01
Ganesha
Level 149
God Stats
8W - 25L
1,284 SR
Queue Stats
517W - 490L
1,551 Elo+
Solo
Team Averages
Level 139
1,501 SR
1,578 Elo+

VS

Team Averages
Level 118
1,717 SR
1,592 Elo+
Hachiman
Hachiman
Astrodox
Hachiman
Level 155
God Stats
2W - 0L
1,708 SR
Queue Stats
64W - 54L
1,573 Elo+
Party 1
Agni
Agni
IHaveASmallChaac
Agni
Level 29
God Stats
5W - 0L
1,903 SR
Queue Stats
97W - 77L
1,560 Elo+
Party 1
Serqet
Serqet
SquishyPeckr
Serqet
Level 127
God Stats
3W - 4L
1,586 SR
Queue Stats
56W - 55L
1,552 Elo+
Party 1
Thor
Thor
SuchZz
Thor
Level 123
God Stats
14W - 9L
1,854 SR
Queue Stats
142W - 109L
1,628 Elo+
Solo
Vamana
Vamana
shiique
Vamana
Level 155
God Stats
3W - 2L
1,536 SR
Queue Stats
117W - 95L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 5 / 1
6,244
624
3,672
6,174
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kylowinn
Izanami
10
1 / 4 / 0
5,701
570
3,548
9,244
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 2
5,418
542
4,030
7,735
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MattWalsh
Bakasura
12
1 / 3 / 1
6,732
673
5,212
10,956
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
TheMainMan01
Ganesha
8
0 / 3 / 3
5,298
530
4,291
9,474
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astrodox
Hachiman
10
1 / 1 / 6
5,828
583
4,060
6,776
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 1 / 4
6,459
646
7,184
5,439
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
6 / 1 / 5
6,748
675
5,188
7,969
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
SuchZz
Thor
11
3 / 1 / 5
5,994
599
5,864
6,673
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
shiique
Vamana
12
4 / 2 / 0
7,420
742
9,532
10,067
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
1
0.7
W
Hachiman
Astrodox
Hachiman
1
1
6
4
W
4
1
4
6
L
Izanami
Kylowinn
Izanami
1
4
0
0.25
L
1
3
2
0.67
L
Bakasura
MattWalsh
Bakasura
1
3
1
0.5
W
Serqet
6
1
5
8.5
W
Thor
SuchZz
Thor
3
1
5
5.5
L
Ganesha
TheMainMan01
Ganesha
0
3
3
0.5
W
Vamana
shiique
Vamana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
31,828
43,583
Taken
36,924
20,544
Mitigated
17,061
8,416
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,672
1,373
0
500
6,174
2,302
0
481
5,450
42,377
0
W
Hachiman
Astrodox
Hachiman
4,060
2,249
0
2,629
6,776
2,147
0
3,142
3,634
0
33,159
W
7,184
800
0
500
5,439
1,646
0
867
4,572
40,204
0
L
Izanami
Kylowinn
Izanami
3,548
2,041
0
2,109
9,244
3,324
0
4,791
4,425
0
43,959
L
4,030
724
0
481
7,735
2,549
0
674
6,737
0
34,223
L
Bakasura
MattWalsh
Bakasura
5,212
3,130
0
3,391
10,956
5,024
0
0
10,299
0
34,546
W
Serqet
5,188
1,098
0
2,082
7,969
3,851
0
1,854
6,115
0
42,187
W
Thor
SuchZz
Thor
5,864
2,331
0
1,912
6,673
2,288
0
1,616
4,847
0
39,183
L
Ganesha
TheMainMan01
Ganesha
4,291
421
0
1,935
9,474
7,345
0
1,238
8,009
14,780
0
W
Vamana
shiique
Vamana
9,532
4,612
0
2,463
10,067
7,129
0
484
8,241
0
68,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
32,449
354
Minions Killed
382
0
Camps Cleared
0
1,079,831
Distance Traveled
1,126,131
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,244
624
86
9
0
185,859
1
W
Hachiman
5,828
583
55
6
0
196,530
2
W
Agni
6,459
646
71
7
0
229,161
2
L
Izanami
5,701
570
101
10
0
191,039
1
L
Pele
5,418
542
56
6
0
259,248
0
L
Bakasura
6,732
673
106
11
0
234,128
0
W
Serqet
6,748
675
60
6
0
265,423
3
W
Thor
5,994
599
67
7
0
208,743
0
L
Ganesha
5,298
530
5
1
0
209,557
1
W
Vamana
7,420
742
129
13
0
226,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role