Player Matchup

Anhur
Anhur
Death_Scythe_X
Anhur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
MrLandro
Baron Samedi
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 15L
1,896 Elo+
Party 2
Hercules
Hercules
iRopes
Hercules
Level 168
God Stats
9W - 5L
1,783 SR
Queue Stats
263W - 99L
1,920 Elo+
Party 2
Team Averages
Level 136
1,666 SR
1,790 Elo+

VS

Team Averages
Level 68
1,602 SR
1,450 Elo+
Thanatos
Thanatos
BekDichtVriend
Thanatos
Level 60
God Stats
33W - 28L
1,558 SR
Queue Stats
140W - 92L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Calvinsuri
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 1
Bacchus
Bacchus
joritsu
Bacchus
Level 127
God Stats
2W - 2L
1,749 SR
Queue Stats
69W - 49L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,711
857
6,711
3,586
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MrLandro
Baron Samedi
14
4 / 0 / 8
7,840
871
12,008
6,435
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
iRopes
Hercules
12
4 / 1 / 8
7,745
861
8,672
11,135
10,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 2 / 1
5,693
633
3,380
7,851
4,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Calvinsuri
Heimdallr
8
0 / 6 / 1
5,487
610
2,340
9,290
3,210
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
joritsu
Bacchus
10
1 / 4 / 0
6,595
733
5,380
13,910
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
1
0.25
L
Heimdallr
Calvinsuri
Heimdallr
0
6
1
0.08
W
4
0
8
8
W
Baron Samedi
MrLandro
Baron Samedi
4
0
8
8
W
Hercules
iRopes
Hercules
4
1
8
8
L
Bacchus
joritsu
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
11,100
21,156
Taken
31,051
15,245
Mitigated
23,883
11,381
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,380
395
0
3,431
7,851
4,306
0
3,699
4,152
0
16,056
L
Heimdallr
Calvinsuri
Heimdallr
2,340
812
0
712
9,290
3,210
0
2,831
6,459
0
9,638
W
6,711
3,716
0
1,301
3,586
1,389
1,854
1,607
1,979
0
28,464
W
Baron Samedi
MrLandro
Baron Samedi
12,008
1,460
2,224
3,408
6,435
3,034
515
1,181
5,254
45,304
0
W
Hercules
iRopes
Hercules
8,672
3,147
0
4,448
11,135
10,822
258
2,634
8,501
0
20,585
L
Bacchus
joritsu
Bacchus
5,380
794
0
1,451
13,910
16,367
0
5,493
8,417
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,296
Gold Earned
17,775
136
Minions Killed
50
0
Camps Cleared
0
538,844
Distance Traveled
479,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,693
633
24
3
0
179,360
0
L
Heimdallr
5,487
610
16
2
0
146,816
0
W
Anhur
7,711
857
34
4
0
178,560
2
W
Baron Samedi
7,840
871
74
8
0
169,936
0
W
Hercules
7,745
861
28
3
0
190,348
0
L
Bacchus
6,595
733
10
1
0
153,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role