Player Matchup

Cupid
Cupid
HappyKillMore90
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 244L
1,386 Elo+
Party 3
Discordia
Discordia
HappySkillmore60
Discordia
Level 148
God Stats
10W - 6L
1,733 SR
Queue Stats
438W - 456L
1,408 Elo+
Party 3
Hera
Hera
KingLetchy
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Loki
Loki
goinnbaby
Loki
Level 50
God Stats
1W - 2L
1,297 SR
Queue Stats
86W - 78L
1,489 Elo+
Party 2
Tyr
Tyr
xxA-Boogie
Tyr
Level 81
God Stats
6W - 9L
1,356 SR
Queue Stats
262W - 234L
1,494 Elo+
Party 2
Team Averages
Level 91
1,477 SR
1,440 Elo+

VS

Team Averages
Level 84
1,497 SR
1,532 Elo+
Agni
Agni
Chaotic123
Agni
Level 82
God Stats
1W - 1L
1,699 SR
Queue Stats
24W - 24L
1,701 Elo+
Party 1
Bellona
Bellona
Chuck8873
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 99L
1,469 Elo+
Solo
Cupid
Cupid
Dying-Scream7
Cupid
Level 108
God Stats
2W - 4L
1,285 SR
Queue Stats
396W - 432L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Luxxiin
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,701 Elo+
Party 1
Freya
Freya
lindstank9
Freya
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 306L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
6,973
697
7,065
11,388
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
16
5 / 5 / 2
8,970
897
12,504
9,078
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 5
8,325
833
8,507
10,202
3,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
1 / 7 / 6
7,171
717
6,690
11,288
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
7,040
704
6,182
12,769
11,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 13
10,703
1,070
18,122
9,340
4,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Chuck8873
Bellona
15
5 / 3 / 17
9,335
934
9,560
13,556
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 17
8,875
888
3,706
7,087
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Luxxiin
Danzaburou
16
10 / 3 / 9
9,975
998
16,317
10,746
4,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
13
1 / 2 / 13
8,138
814
2,698
8,605
3,887
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
11
Kills
29
30
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
W
Bellona
Chuck8873
Bellona
5
3
17
4.5
W
3
2
17
5.75
L
1
6
6
0.67
L
Discordia
5
5
2
1.2
L
3
5
5
1.1
W
Danzaburou
Luxxiin
Danzaburou
10
3
9
4.83
L
Loki
1
7
6
0.57
W
Freya
1
2
13
3.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,948
Damage
50,403
54,725
Taken
49,334
29,150
Mitigated
33,013
9,240
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,122
2,411
1,739
2,928
9,340
4,082
1,978
4,373
4,967
34,378
0
W
Bellona
Chuck8873
Bellona
9,560
1,323
1,010
1,858
13,556
16,868
569
5,819
7,427
675
15,025
W
3,706
1,893
7,034
1,014
7,087
3,530
1,399
3,256
3,787
0
8,324
L
7,065
2,351
1,406
1,610
11,388
5,411
0
5,794
5,452
0
11,283
L
Discordia
12,504
0
260
763
9,078
4,113
0
2,415
6,343
26,533
0
L
8,507
2,123
205
1,692
10,202
3,779
0
5,507
4,523
15,325
0
W
Danzaburou
Luxxiin
Danzaburou
16,317
9,739
1,500
2,757
10,746
4,646
2,188
3,663
6,962
0
30,451
L
Loki
6,690
603
695
879
11,288
4,405
21
2,788
8,413
0
14,135
W
Freya
2,698
965
61
1,490
8,605
3,887
1,509
3,900
4,537
13,270
0
L
6,182
426
276
1,454
12,769
11,442
0
4,931
7,531
0
11,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
47,026
83
Minions Killed
121
0
Camps Cleared
0
823,063
Distance Traveled
958,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,703
1,070
34
3
0
211,028
0
W
Bellona
9,335
934
10
1
0
194,204
0
W
Cupid
8,875
888
19
2
0
175,681
0
L
Cupid
6,973
697
12
1
0
160,818
0
L
Discordia
8,970
897
29
3
0
171,099
0
L
Hera
8,325
833
18
2
0
170,007
0
W
Danzaburou
9,975
998
35
4
0
196,187
0
L
Loki
7,171
717
16
2
0
168,213
0
W
Freya
8,138
814
23
2
0
180,900
0
L
Tyr
7,040
704
8
1
0
152,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role