Player Matchup

Terra
Terra
KmL-TeTeSiKo
Terra
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 62L
1,506 Elo+
Solo
Thanatos
Thanatos
Pestoniano
Thanatos
Level 129
God Stats
9W - 11L
1,434 SR
Queue Stats
202W - 194L
1,387 Elo+
Solo
Nox
Nox
Pontyf6193
Nox
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
204W - 231L
1,262 Elo+
Solo
Zhong Kui
Zhong Kui
lilorio9808
Zhong Kui
Level 80
God Stats
16W - 19L
1,522 SR
Queue Stats
187W - 214L
1,427 Elo+
Solo
Artemis
Artemis
yoyzf
Artemis
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 206L
1,481 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,412 Elo+

VS

Team Averages
Level 95
1,472 SR
1,426 Elo+
Cthulhu
Cthulhu
MalikTheMarksman
Cthulhu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 374L
1,462 Elo+
Solo
Hel
Hel
OXJrippy
Hel
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 18L
1,417 Elo+
Solo
Merlin
Merlin
STE_EN53
Merlin
Level 104
God Stats
9W - 9L
1,500 SR
Queue Stats
226W - 229L
1,474 Elo+
Solo
Kali
Kali
lewy ashcroft
Kali
Level 73
God Stats
1W - 1L
1,268 SR
Queue Stats
84W - 76L
1,442 Elo+
Solo
Apollo
Apollo
xCraneoZx
Apollo
Level 62
God Stats
3W - 0L
1,591 SR
Queue Stats
9W - 9L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,776
521
4,015
13,542
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Pestoniano
Thanatos
3
0 / 2 / 0
4,726
364
1,265
2,360
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
6,887
530
4,073
7,967
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
lilorio9808
Zhong Kui
13
3 / 2 / 0
7,732
595
6,799
8,119
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
yoyzf
Artemis
10
1 / 5 / 2
6,503
500
5,547
9,648
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,771
598
5,659
9,046
8,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
8,431
649
5,063
10,726
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
STE_EN53
Merlin
13
2 / 1 / 0
7,724
594
4,800
7,228
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 3
7,697
592
6,024
13,402
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
xCraneoZx
Apollo
10
5 / 1 / 2
6,782
522
6,947
8,556
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
3
1
4
5
W
1
3
2
0.67
L
Thanatos
Pestoniano
Thanatos
0
2
0
0
L
1
3
0
0.33
W
Merlin
STE_EN53
Merlin
2
1
0
2
W
3
2
3
2.25
L
Zhong Kui
lilorio9808
Zhong Kui
3
2
0
1.5
W
Apollo
xCraneoZx
Apollo
5
1
2
6
L
Artemis
yoyzf
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
28,493
41,636
Taken
48,958
22,043
Mitigated
24,620
12,299
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
992
106
2,888
13,542
8,468
0
3,147
10,395
31,017
0
W
5,659
667
1,405
1,841
9,046
8,060
0
2,493
6,553
37,712
0
W
5,063
261
162
5,664
10,726
4,604
0
6,006
4,720
69,322
0
L
Thanatos
Pestoniano
Thanatos
1,265
631
0
927
2,360
836
0
685
1,675
0
5,668
L
4,073
494
0
1,786
7,967
3,425
0
4,248
3,719
41,344
0
W
Merlin
STE_EN53
Merlin
4,800
358
0
1,402
7,228
2,919
0
3,057
4,171
54,492
0
W
6,024
3,266
0
3,655
13,402
5,747
175
1,601
11,801
0
53,411
L
Zhong Kui
lilorio9808
Zhong Kui
6,799
473
0
3,819
8,119
5,880
0
4,538
3,581
62,237
0
W
Apollo
xCraneoZx
Apollo
6,947
4,695
0
2,397
8,556
3,290
715
1,730
6,826
0
36,651
L
Artemis
yoyzf
Artemis
5,547
2,438
0
2,773
9,648
3,434
0
2,904
6,744
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
38,405
314
Minions Killed
407
0
Camps Cleared
0
1,022,717
Distance Traveled
1,312,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,776
521
57
4
0
273,732
0
W
Cthulhu
7,771
598
51
4
0
251,070
0
W
Hel
8,431
649
122
9
0
240,132
0
L
Thanatos
4,726
364
13
1
0
47,261
0
L
Nox
6,887
530
101
8
0
268,715
1
W
Merlin
7,724
594
107
8
0
262,230
1
W
Kali
7,697
592
84
6
0
303,281
0
L
Zhong Kui
7,732
595
98
8
0
207,077
0
W
Apollo
6,782
522
43
3
0
255,523
0
L
Artemis
6,503
500
45
3
0
225,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role