Player Matchup

Thanatos
Thanatos
Chipnc
Thanatos
Level 39
God Stats
2W - 2L
1,252 SR
Queue Stats
71W - 66L
1,472 Elo+
Solo
Pele
Pele
ColdSoul96
Pele
Level 39
God Stats
5W - 4L
1,698 SR
Queue Stats
104W - 111L
1,511 Elo+
Solo
Anhur
Anhur
Drodex235
Anhur
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 12L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
ZSMARTI
Baron Samedi
Level 125
God Stats
34W - 28L
1,626 SR
Queue Stats
222W - 208L
1,584 Elo+
Solo
Janus
Janus
shiique
Janus
Level 155
God Stats
7W - 9L
1,608 SR
Queue Stats
117W - 95L
1,677 Elo+
Solo
Team Averages
Level 80
1,580 SR
1,521 Elo+

VS

Team Averages
Level 124
1,602 SR
1,440 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SoulXCloud
Amaterasu
Level 144
God Stats
22W - 15L
1,533 SR
Queue Stats
120W - 114L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
StormXCross
Ix Chel
Level 92
God Stats
5W - 1L
1,703 SR
Queue Stats
140W - 133L
1,508 Elo+
Party 1
Zeus
Zeus
TenaciousNutmeg
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,605 Elo+
Solo
Martichoras
Martichoras
wyzclau
Martichoras
Level 68
God Stats
2W - 0L
1,773 SR
Queue Stats
5W - 12L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chipnc
Thanatos
10
1 / 2 / 0
5,810
528
4,259
8,607
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,127
466
4,055
8,786
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Drodex235
Anhur
7
0 / 1 / 0
4,534
412
1,606
5,216
1,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ZSMARTI
Baron Samedi
7
1 / 4 / 0
4,887
444
3,147
8,259
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
shiique
Janus
12
2 / 1 / 1
6,626
602
8,970
5,926
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 5
6,150
559
3,146
8,421
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
SoulXCloud
Amaterasu
11
1 / 0 / 1
6,163
560
4,964
8,238
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
StormXCross
Ix Chel
10
3 / 4 / 2
5,776
525
4,676
7,495
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 4
6,298
573
7,572
7,630
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
wyzclau
Martichoras
10
1 / 0 / 3
5,718
520
3,190
5,027
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
5
4.5
L
Thanatos
Chipnc
Thanatos
1
2
0
0.5
L
0
3
1
0.17
L
Anhur
Drodex235
Anhur
0
1
0
0
W
Amaterasu
SoulXCloud
Amaterasu
1
0
1
1.5
W
Ix Chel
StormXCross
Ix Chel
3
4
2
1
W
4
0
4
6
L
Baron Samedi
ZSMARTI
Baron Samedi
1
4
0
0.25
L
Janus
shiique
Janus
2
1
1
2.5
W
Martichoras
wyzclau
Martichoras
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
23,548
36,794
Taken
36,811
17,348
Mitigated
17,167
13,821
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,146
968
361
2,378
8,421
5,976
0
3,012
5,281
17,233
0
L
Thanatos
Chipnc
Thanatos
4,259
1,117
0
7,358
8,607
4,337
0
764
7,843
0
37,216
L
4,055
479
0
831
8,786
2,955
0
3,796
4,990
0
35,402
L
Anhur
Drodex235
Anhur
1,606
761
0
1,163
5,216
1,607
0
2,096
3,120
0
17,298
W
Amaterasu
SoulXCloud
Amaterasu
4,964
1,484
0
2,878
8,238
4,380
0
370
7,471
0
45,984
W
Ix Chel
StormXCross
Ix Chel
4,676
904
293
1,405
7,495
2,623
0
4,673
2,579
29,483
0
W
7,572
1,293
0
1,010
7,630
2,337
0
1,867
5,701
53,459
0
L
Baron Samedi
ZSMARTI
Baron Samedi
3,147
252
97
2,785
8,259
6,127
0
4,324
3,935
16,557
0
L
Janus
shiique
Janus
8,970
369
0
1,587
5,926
2,322
0
4,414
1,512
55,972
0
W
Martichoras
wyzclau
Martichoras
3,190
1,404
0
2,247
5,027
1,851
0
1,783
3,230
0
39,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
30,105
275
Minions Killed
316
0
Camps Cleared
0
1,125,422
Distance Traveled
1,098,556
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,150
559
22
2
0
216,317
3
L
Thanatos
5,810
528
65
6
0
226,873
0
L
Pele
5,127
466
60
5
0
241,678
0
L
Anhur
4,534
412
26
2
0
206,604
0
W
Amaterasu
6,163
560
90
8
0
225,654
0
W
Ix Chel
5,776
525
55
5
0
204,951
0
W
Zeus
6,298
573
82
7
0
240,935
3
L
Baron Samedi
4,887
444
23
2
0
210,824
2
L
Janus
6,626
602
101
9
0
239,443
3
W
Martichoras
5,718
520
67
6
0
210,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role