Player Matchup

Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cevian
Discordia
Level 107
God Stats
53W - 32L
1,620 SR
Queue Stats
914W - 909L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Chawlay
Ao Kuang
Level 149
God Stats
4W - 3L
1,254 SR
Queue Stats
272W - 259L
1,511 Elo+
Solo
Guan Yu
Guan Yu
SwellClamp
Guan Yu
Level 43
God Stats
5W - 4L
1,749 SR
Queue Stats
114W - 108L
1,508 Elo+
Party 2
Cerberus
Cerberus
yurstepsister
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,616 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,518 Elo+

VS

Team Averages
Level 100
1,718 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
ASBONISITY
Kumbhakarna
Level 148
God Stats
8W - 5L
1,705 SR
Queue Stats
182W - 167L
1,461 Elo+
Party 1
Ishtar
Ishtar
MegaLaDawng
Ishtar
Level 64
God Stats
8W - 9L
1,585 SR
Queue Stats
95W - 100L
1,515 Elo+
Solo
Serqet
Serqet
Phrightless
Serqet
Level 56
God Stats
5W - 2L
1,668 SR
Queue Stats
105W - 106L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Primaliinstiinct
Sun Wukong
Level 108
God Stats
1W - 5L
1,799 SR
Queue Stats
184W - 165L
1,384 Elo+
Solo
Discordia
Discordia
RICKYBOBB7
Discordia
Level 125
God Stats
2W - 1L
1,835 SR
Queue Stats
210W - 207L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 3
5,170
431
3,449
7,422
7,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Cevian
Discordia
10
1 / 0 / 1
5,692
474
4,370
5,267
3,078
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Chawlay
Ao Kuang
13
5 / 0 / 0
7,367
614
4,239
7,168
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SwellClamp
Guan Yu
12
0 / 3 / 3
6,874
573
8,917
10,930
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
yurstepsister
Cerberus
13
4 / 0 / 0
7,504
625
4,501
7,720
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASBONISITY
Kumbhakarna
9
0 / 2 / 1
5,808
484
2,838
11,682
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
1 / 1 / 0
5,783
482
5,418
6,298
2,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
12
1 / 1 / 0
6,454
538
3,865
8,175
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Primaliinstiinct
Sun Wukong
12
2 / 2 / 1
6,665
555
5,765
11,196
9,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
RICKYBOBB7
Discordia
11
0 / 4 / 0
5,795
483
3,651
6,074
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
3
1.5
L
Kumbhakarna
ASBONISITY
Kumbhakarna
0
2
1
0.25
W
Discordia
Cevian
Discordia
1
0
1
1.5
W
Ao Kuang
Chawlay
Ao Kuang
5
0
0
5
L
Ishtar
1
1
0
1
L
Serqet
1
1
0
1
L
Sun Wukong
Primaliinstiinct
Sun Wukong
2
2
1
1.25
L
Discordia
RICKYBOBB7
Discordia
0
4
0
0
W
Guan Yu
SwellClamp
Guan Yu
0
3
3
0.5
W
Cerberus
yurstepsister
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
21,537
38,507
Taken
43,425
25,162
Mitigated
24,990
11,409
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,449
1,789
614
2,585
7,422
7,506
0
1,206
6,216
0
17,235
L
Kumbhakarna
ASBONISITY
Kumbhakarna
2,838
360
214
4,179
11,682
8,520
0
3,590
8,092
17,405
0
W
Discordia
Cevian
Discordia
4,370
777
0
1,667
5,267
3,078
329
1,644
3,413
34,049
0
W
Ao Kuang
Chawlay
Ao Kuang
4,239
947
0
1,328
7,168
2,580
0
288
6,718
56,342
0
L
Ishtar
5,418
3,770
0
2,890
6,298
2,518
933
3,555
2,743
0
43,755
L
Serqet
3,865
853
0
4,188
8,175
2,879
0
965
7,156
0
49,305
L
Sun Wukong
Primaliinstiinct
Sun Wukong
5,765
1,805
0
2,075
11,196
9,835
0
806
10,390
124
48,839
L
Discordia
RICKYBOBB7
Discordia
3,651
211
0
510
6,074
1,238
0
3,948
1,934
38,950
0
W
Guan Yu
SwellClamp
Guan Yu
8,917
3,207
68
2,637
10,930
8,305
0
137
10,655
0
55,729
W
Cerberus
yurstepsister
Cerberus
4,501
129
0
2,510
7,720
3,693
0
3,338
4,382
50,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
30,505
426
Minions Killed
329
0
Camps Cleared
0
1,271,099
Distance Traveled
1,181,584
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,170
431
29
2
0
268,561
1
L
Kumbhakarna
5,808
484
20
2
0
222,083
3
W
Discordia
5,692
474
43
4
0
201,225
5
W
Ao Kuang
7,367
614
97
8
0
287,198
2
L
Ishtar
5,783
482
70
6
0
206,651
5
L
Serqet
6,454
538
97
8
0
300,239
2
L
Sun Wukong
6,665
555
80
7
0
226,141
2
L
Discordia
5,795
483
62
5
0
226,470
0
W
Guan Yu
6,874
573
94
8
0
240,482
3
W
Cerberus
7,504
625
163
14
0
273,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role