Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KommaKla
Merlin
Level 120
God Stats
1W - 1L
1,175 SR
Queue Stats
124W - 136L
1,551 Elo+
Party 1
Team Averages
Level 139
1,435 SR
1,510 Elo+

VS

Team Averages
Level 106
1,621 SR
1,555 Elo+
Nox
Nox
Dormillion
Nox
Level 97
God Stats
21W - 19L
1,588 SR
Queue Stats
864W - 800L
1,495 Elo+
Solo
Cupid
Cupid
GeezerDL4
Cupid
Level 57
God Stats
17W - 26L
1,603 SR
Queue Stats
26W - 37L
1,639 Elo+
Solo
Vamana
Vamana
SrZorrilla
Vamana
Level 139
God Stats
5W - 4L
1,611 SR
Queue Stats
214W - 210L
1,532 Elo+
Party 2
Surtr
Surtr
alexfire0001
Surtr
Level 144
God Stats
4W - 8L
1,499 SR
Queue Stats
177W - 157L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
daciusbbx
Ne Zha
Level 94
God Stats
11W - 4L
1,804 SR
Queue Stats
70W - 61L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 0
6,761
676
4,044
6,447
2,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
 
Bakasura
12
3 / 0 / 3
6,502
650
3,743
7,117
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
 
Ao Kuang
10
5 / 0 / 0
6,197
620
6,002
6,844
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
 
Ganesha
10
0 / 0 / 4
5,857
586
778
5,680
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
KommaKla
Merlin
9
0 / 3 / 0
5,493
549
3,557
5,090
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,538
554
2,351
4,980
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
GeezerDL4
Cupid
7
0 / 1 / 0
4,497
450
1,326
3,783
1,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
SrZorrilla
Vamana
10
2 / 1 / 0
6,041
604
3,592
7,609
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
5,232
523
3,286
8,097
4,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
daciusbbx
Ne Zha
10
2 / 1 / 1
6,078
608
2,972
8,357
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
0
1
W
Bakasura
 
Bakasura
3
0
3
4.5
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Ganesha
 
Ganesha
0
0
4
2
L
0
2
2
0.5
L
Cupid
GeezerDL4
Cupid
0
1
0
0
W
Merlin
KommaKla
Merlin
0
3
0
0
L
Vamana
SrZorrilla
Vamana
2
1
0
2
L
0
4
0
0
L
Ne Zha
daciusbbx
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
13,527
31,178
Taken
32,826
13,974
Mitigated
13,640
9,785
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,044
3,240
0
3,222
6,447
2,727
413
0
6,447
0
55,446
W
Bakasura
 
Bakasura
3,743
2,469
0
2,938
7,117
2,969
0
970
6,147
0
35,146
W
Ao Kuang
 
Ao Kuang
6,002
947
0
1,666
6,844
2,337
0
0
6,844
37,561
0
W
Ganesha
 
Ganesha
778
270
0
1,669
5,680
4,391
134
0
5,680
29,371
0
L
2,351
198
0
813
4,980
1,787
0
2,240
2,512
37,162
0
L
Cupid
GeezerDL4
Cupid
1,326
641
26
574
3,783
1,011
394
1,077
2,590
0
17,437
W
Merlin
KommaKla
Merlin
3,557
90
0
290
5,090
1,550
0
1,381
3,709
40,215
0
L
Vamana
SrZorrilla
Vamana
3,592
1,539
0
1,605
7,609
3,678
73
1,689
5,792
0
36,073
L
3,286
1,746
0
1,746
8,097
4,123
0
4,856
3,076
846
27,936
L
Ne Zha
daciusbbx
Ne Zha
2,972
685
0
1,959
8,357
3,041
0
475
7,662
0
38,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
27,386
375
Minions Killed
289
0
Camps Cleared
0
1,041,813
Distance Traveled
993,681
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,761
676
107
11
0
177,330
2
W
Bakasura
6,502
650
100
10
0
255,432
0
W
Ao Kuang
6,197
620
72
7
0
218,446
0
W
Ganesha
5,857
586
25
3
0
201,756
2
L
Nox
5,538
554
75
8
0
174,179
6
L
Cupid
4,497
450
35
4
0
168,104
0
W
Merlin
5,493
549
71
7
0
188,849
2
L
Vamana
6,041
604
67
7
0
239,955
0
L
Surtr
5,232
523
57
6
0
168,783
0
L
Ne Zha
6,078
608
55
6
0
242,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role