Player Matchup

Ymir
Ymir
Du_Kiwi
Ymir
Level 34
God Stats
1W - 2L
1,327 SR
Queue Stats
194W - 198L
1,420 Elo+
Party 2
Cupid
Cupid
Justi-yea
Cupid
Level 128
God Stats
4W - 1L
1,854 SR
Queue Stats
268W - 256L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
coolman09000
Gilgamesh
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 148L
1,460 Elo+
Solo
Thor
Thor
parttimati
Thor
Level 87
God Stats
12W - 10L
1,405 SR
Queue Stats
573W - 552L
1,455 Elo+
Solo
Discordia
Discordia
temp-833573
Discordia
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
269W - 290L
1,476 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,467 Elo+

VS

Team Averages
Level 82
1,504 SR
1,484 Elo+
Izanami
Izanami
CONE_SARABIA
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Party 1
Chernobog
Chernobog
Thanatos135467
Chernobog
Level 106
God Stats
6W - 6L
1,444 SR
Queue Stats
182W - 174L
1,481 Elo+
Solo
Chronos
Chronos
baggies_boy
Chronos
Level 147
God Stats
7W - 3L
1,738 SR
Queue Stats
380W - 383L
1,501 Elo+
Solo
Neith
Neith
milicia
Neith
Level 41
God Stats
0W - 2L
1,339 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
yolomctit
Gilgamesh
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Du_Kiwi
Ymir
12
4 / 0 / 10
7,637
694
3,636
6,342
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Justi-yea
Cupid
12
9 / 0 / 6
7,313
665
13,824
5,848
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
coolman09000
Gilgamesh
12
2 / 0 / 0
7,172
652
4,480
5,481
3,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 0
6,897
627
4,661
7,785
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
temp-833573
Discordia
11
0 / 2 / 1
6,092
554
2,246
4,295
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CONE_SARABIA
Izanami
7
0 / 7 / 0
4,452
405
2,330
8,334
2,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Thanatos135467
Chernobog
11
3 / 1 / 0
6,425
584
4,444
9,911
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
baggies_boy
Chronos
11
0 / 3 / 2
6,224
566
3,199
6,548
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
milicia
Neith
7
0 / 7 / 0
4,314
392
3,430
9,109
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
yolomctit
Gilgamesh
10
0 / 2 / 0
5,189
472
2,514
7,193
6,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
3
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
CONE_SARABIA
Izanami
0
7
0
0
W
Ymir
Du_Kiwi
Ymir
4
0
10
9
W
Cupid
Justi-yea
Cupid
9
0
6
12
L
Chernobog
Thanatos135467
Chernobog
3
1
0
3
L
Chronos
baggies_boy
Chronos
0
3
2
0.33
W
Gilgamesh
coolman09000
Gilgamesh
2
0
0
2
L
Neith
milicia
Neith
0
7
0
0
W
5
1
0
5
W
Discordia
temp-833573
Discordia
0
2
1
0.25
L
Gilgamesh
yolomctit
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
15,917
29,751
Taken
41,095
16,661
Mitigated
18,147
9,501
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CONE_SARABIA
Izanami
2,330
1,636
0
229
8,334
2,808
0
1,359
6,975
0
23,696
W
Ymir
Du_Kiwi
Ymir
3,636
1,007
0
1,965
6,342
5,658
78
0
6,342
23,569
0
W
Cupid
Justi-yea
Cupid
13,824
10,154
29
3,566
5,848
2,498
416
0
5,848
0
55,097
L
Chernobog
Thanatos135467
Chernobog
4,444
2,528
0
1,053
9,911
3,781
0
1,081
8,830
0
48,065
L
Chronos
baggies_boy
Chronos
3,199
482
0
1,215
6,548
2,270
0
2,255
4,293
40,200
0
W
Gilgamesh
coolman09000
Gilgamesh
4,480
2,025
0
2,055
5,481
3,952
0
0
5,481
0
50,685
L
Neith
milicia
Neith
3,430
1,509
0
435
9,109
2,932
0
1,187
7,922
0
12,663
W
4,661
1,426
0
1,000
7,785
3,155
0
1,320
6,465
0
50,044
W
Discordia
temp-833573
Discordia
2,246
192
0
886
4,295
1,398
432
1,879
2,416
35,554
0
L
Gilgamesh
yolomctit
Gilgamesh
2,514
771
0
389
7,193
6,356
0
0
7,193
0
27,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
26,604
361
Minions Killed
267
0
Camps Cleared
0
1,051,972
Distance Traveled
1,030,529
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,452
405
42
4
0
197,533
0
W
Ymir
7,637
694
23
2
0
211,218
0
W
Cupid
7,313
665
96
9
0
207,258
0
L
Chernobog
6,425
584
81
7
0
211,370
0
L
Chronos
6,224
566
84
8
0
213,431
0
W
Gilgamesh
7,172
652
96
9
0
204,458
0
L
Neith
4,314
392
18
2
0
188,655
0
W
Thor
6,897
627
82
7
0
231,406
1
W
Discordia
6,092
554
64
6
0
197,632
0
L
Gilgamesh
5,189
472
42
4
0
219,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role