Player Matchup

Pele
Pele
IceSolate
Pele
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
65W - 29L
1,715 Elo+
Solo
Nemesis
Nemesis
MMMMPATAS
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Pogesque
Hachiman
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 200L
1,519 Elo+
Solo
Surtr
Surtr
U4GotImaLock
Surtr
Level 109
God Stats
5W - 3L
1,484 SR
Queue Stats
35W - 31L
1,708 Elo+
Solo
Zeus
Zeus
brain eating zi
Zeus
Level 144
God Stats
4W - 4L
1,530 SR
Queue Stats
54W - 54L
1,501 Elo+
Solo
Team Averages
Level 90
1,502 SR
1,589 Elo+

VS

Team Averages
Level 94
1,501 SR
1,494 Elo+
Cthulhu
Cthulhu
Dr Poochenstein
Cthulhu
Level 84
God Stats
16W - 20L
1,581 SR
Queue Stats
292W - 328L
1,326 Elo+
Solo
Raijin
Raijin
boogzbaby45_ttv
Raijin
Level 82
God Stats
0W - 1L
1,459 SR
Queue Stats
18W - 28L
1,316 Elo+
Solo
Anhur
Anhur
cârnâge
Anhur
Level 153
God Stats
5W - 3L
1,291 SR
Queue Stats
129W - 121L
1,552 Elo+
Party 1
Susano
Susano
eddtrocity2
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,723 Elo+
Solo
Janus
Janus
x2dead2killx
Janus
Level 149
God Stats
26W - 28L
1,675 SR
Queue Stats
130W - 127L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 2 / 5
6,464
923
7,636
6,719
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
MMMMPATAS
Nemesis
12
2 / 0 / 6
6,534
933
5,410
6,183
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Pogesque
Hachiman
12
3 / 1 / 3
6,252
893
4,286
5,013
1,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
5,419
774
1,784
3,727
1,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
5,594
799
3,264
5,249
1,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,124
732
1,356
4,250
2,338
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 1
5,750
821
3,162
5,023
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
cârnâge
Anhur
12
1 / 2 / 3
5,979
854
4,397
6,683
2,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
2 / 3 / 1
6,011
859
4,733
7,032
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
6,218
888
6,195
4,884
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
6
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Pele
3
2
5
2.75
W
Nemesis
MMMMPATAS
Nemesis
2
0
6
5
W
Hachiman
Pogesque
Hachiman
3
1
3
4.5
W
1
0
3
2.5
L
0
2
1
0.25
W
0
3
1
0.17
L
Anhur
cârnâge
Anhur
1
2
3
1.25
L
Susano
2
3
1
0.83
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
19,843
26,891
Taken
27,872
10,132
Mitigated
10,673
4,571
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,356
30
119
696
4,250
2,338
0
646
3,604
4,374
0
W
Pele
7,636
1,664
0
1,033
6,719
2,413
0
1,534
5,185
0
27,547
W
Nemesis
MMMMPATAS
Nemesis
5,410
2,372
0
1,998
6,183
2,389
0
2,665
3,518
0
16,855
W
Hachiman
Pogesque
Hachiman
4,286
1,815
0
705
5,013
1,884
93
3,211
1,802
0
15,487
W
1,784
259
123
712
3,727
1,947
42
1,827
1,900
155
4,928
L
3,162
481
0
215
5,023
1,761
0
0
5,023
21,179
0
W
3,264
138
0
0
5,249
1,499
26
1,476
3,773
23,020
0
L
Anhur
cârnâge
Anhur
4,397
2,121
0
1,269
6,683
2,164
0
924
5,759
0
18,831
L
Susano
4,733
401
0
260
7,032
2,851
0
0
7,032
0
17,176
L
6,195
0
0
516
4,884
1,559
0
1,753
3,131
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
29,082
171
Minions Killed
174
0
Camps Cleared
0
842,649
Distance Traveled
732,841
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,124
732
2
0
0
95,778
0
W
Pele
6,464
923
42
6
0
172,851
0
W
Nemesis
6,534
933
42
6
0
196,540
0
W
Hachiman
6,252
893
31
4
0
167,183
0
W
Surtr
5,419
774
4
1
0
159,732
0
L
Raijin
5,750
821
46
7
0
148,746
0
W
Zeus
5,594
799
52
7
0
146,343
0
L
Anhur
5,979
854
46
7
0
151,421
2
L
Susano
6,011
859
35
5
0
168,883
0
L
Janus
6,218
888
45
6
0
168,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role