Player Matchup

Artemis
Artemis
KILLERFEY99
Artemis
Level 171
God Stats
7W - 8L
1,483 SR
Queue Stats
618W - 657L
1,462 Elo+
Solo
Odin
Odin
KeirezX
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MrKillmeplease
Jing Wei
Level 153
God Stats
3W - 11L
1,362 SR
Queue Stats
840W - 828L
1,595 Elo+
Solo
Hercules
Hercules
Stepa008irikvt
Hercules
Level 35
God Stats
3W - 5L
1,284 SR
Queue Stats
206W - 230L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
barbar50
Ao Kuang
Level 246
God Stats
15W - 15L
1,659 SR
Queue Stats
1,066W - 1,086L
1,549 Elo+
Solo
Team Averages
Level 139
1,457 SR
1,489 Elo+

VS

Team Averages
Level 128
1,455 SR
1,494 Elo+
Neith
Neith
Anarkhaos
Neith
Level 145
God Stats
3W - 3L
1,264 SR
Queue Stats
155W - 132L
1,557 Elo+
Solo
Chronos
Chronos
Cruelsunn
Chronos
Level 149
God Stats
1W - 1L
1,271 SR
Queue Stats
91W - 85L
1,480 Elo+
Party 1
Bacchus
Bacchus
Rosetail
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 217L
1,526 Elo+
Solo
Discordia
Discordia
ThePla
Discordia
Level 69
God Stats
5W - 1L
1,742 SR
Queue Stats
139W - 146L
1,506 Elo+
Solo
Lancelot
Lancelot
i__Meliodas
Lancelot
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 104L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KILLERFEY99
Artemis
15
3 / 6 / 1
8,771
675
9,976
13,338
7,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
KeirezX
Odin
17
2 / 7 / 4
9,745
750
7,678
16,779
19,235
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
16
3 / 6 / 3
9,243
711
12,911
14,912
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
0 / 6 / 4
8,073
621
7,037
17,213
22,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
barbar50
Ao Kuang
17
2 / 5 / 6
9,148
704
5,929
14,011
8,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anarkhaos
Neith
18
8 / 2 / 16
10,900
838
19,782
11,350
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Cruelsunn
Chronos
18
8 / 2 / 16
10,942
842
16,900
11,413
8,306
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Rosetail
Bacchus
17
4 / 2 / 19
11,165
859
8,471
13,434
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ThePla
Discordia
17
6 / 3 / 15
10,414
801
17,476
10,117
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
i__Meliodas
Lancelot
17
3 / 3 / 17
10,868
836
6,142
15,254
20,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
112
10
Kills
29
30
Deaths
12
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Neith
Anarkhaos
Neith
8
2
16
8
W
Chronos
Cruelsunn
Chronos
8
2
16
8
L
Artemis
KILLERFEY99
Artemis
3
6
1
0.58
L
Odin
KeirezX
Odin
2
7
4
0.57
L
Jing Wei
3
6
3
0.75
W
Bacchus
Rosetail
Bacchus
4
2
19
6.75
L
Hercules
0
6
4
0.33
W
Discordia
ThePla
Discordia
6
3
15
4.5
L
Ao Kuang
barbar50
Ao Kuang
2
5
6
1
W
Lancelot
i__Meliodas
Lancelot
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
68,771
76,253
Taken
61,568
65,942
Mitigated
66,444
15,352
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anarkhaos
Neith
19,782
7,816
0
2,866
11,350
7,840
4,566
387
10,963
0
44,855
W
Chronos
Cruelsunn
Chronos
16,900
7,333
1,180
2,959
11,413
8,306
2,387
1,583
9,830
28,296
0
L
Artemis
KILLERFEY99
Artemis
9,976
3,103
609
1,416
13,338
7,889
710
7,846
5,492
0
26,306
L
Odin
KeirezX
Odin
7,678
591
580
266
16,779
19,235
23
9,519
7,260
0
14,285
L
Jing Wei
12,911
8,047
818
3,174
14,912
7,508
560
7,166
7,746
0
28,410
W
Bacchus
Rosetail
Bacchus
8,471
615
379
2,571
13,434
22,903
125
1,742
11,692
15,443
0
L
Hercules
7,037
702
0
1,784
17,213
22,721
122
10,135
7,078
0
10,857
W
Discordia
ThePla
Discordia
17,476
491
1,612
1,259
10,117
7,043
961
496
9,621
35,442
0
L
Ao Kuang
barbar50
Ao Kuang
5,929
583
2,563
4,142
14,011
8,589
559
8,181
5,830
15,126
0
W
Lancelot
i__Meliodas
Lancelot
6,142
817
843
4,507
15,254
20,352
167
1,721
13,533
0
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
54,289
113
Minions Killed
135
0
Camps Cleared
0
1,078,439
Distance Traveled
1,280,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,900
838
51
4
0
236,932
0
W
Chronos
10,942
842
21
2
0
241,616
0
L
Artemis
8,771
675
38
3
0
190,149
0
L
Odin
9,745
750
15
1
0
223,963
0
L
Jing Wei
9,243
711
31
2
0
221,834
0
W
Bacchus
11,165
859
9
1
0
270,654
0
L
Hercules
8,073
621
3
0
0
222,515
0
W
Discordia
10,414
801
37
3
0
260,865
0
L
Ao Kuang
9,148
704
26
2
0
219,978
0
W
Lancelot
10,868
836
17
1
0
270,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role