Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Vijii
Loki
Level 36
God Stats
4W - 2L
1,505 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Nike
Nike
флёр
Nike
Level 35
God Stats
22W - 24L
1,440 SR
Queue Stats
69W - 83L
1,366 Elo+
Solo
Team Averages
Level 49
1,482 SR
1,382 Elo+

VS

Team Averages
Level 60
1,481 SR
1,167 Elo+
Anhur
Anhur
Neßula
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
949 Elo+
Party 1
Hera
Hera
PravrGame
Hera
Level 37
God Stats
2W - 1L
1,444 SR
Queue Stats
25W - 37L
1,341 Elo+
Solo
Terra
Terra
maasteryou
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 1 / 4
8,475
848
9,610
7,945
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Vijii
Loki
13
2 / 0 / 6
7,706
771
6,598
6,088
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
12
2 / 1 / 5
7,282
728
4,528
6,685
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Neßula
Anhur
10
0 / 4 / 1
6,046
605
2,632
8,622
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
12
1 / 5 / 0
6,760
676
3,495
7,218
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
0 / 1 / 1
6,323
632
3,777
8,557
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
4
8
L
Anhur
Neßula
Anhur
0
4
1
0.13
L
Hera
1
5
0
0.2
W
Loki
Vijii
Loki
2
0
6
5
L
Terra
0
1
1
0.5
W
Nike
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
9,904
20,718
Taken
24,397
11,597
Mitigated
12,082
3,437
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,610
2,301
0
250
7,945
3,508
546
2,450
5,495
0
35,863
L
Anhur
Neßula
Anhur
2,632
1,221
0
391
8,622
2,612
0
0
8,421
0
12,523
L
Hera
3,495
335
0
0
7,218
2,187
29
0
7,177
25,392
0
W
Loki
Vijii
Loki
6,598
1,452
0
2,404
6,088
2,509
0
2,790
3,298
0
33,228
L
Terra
3,777
457
256
684
8,557
7,283
0
0
8,269
10,726
0
W
Nike
4,528
112
0
783
6,685
5,580
175
2,134
4,551
0
18,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
19,129
133
Minions Killed
95
0
Camps Cleared
0
596,113
Distance Traveled
482,583
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,475
848
56
6
0
208,080
0
L
Anhur
6,046
605
30
3
0
149,645
0
L
Hera
6,760
676
48
5
0
153,206
1
W
Loki
7,706
771
48
5
0
201,648
0
L
Terra
6,323
632
17
2
0
179,732
2
W
Nike
7,282
728
29
3
0
186,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role